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#X obj 91 5 receive proximity;
#X text 137 23 Here \, sending a float from;
#X text 137 33 Unity to the proximity;
#X text 137 45 receive object triggers a;
#X text 137 56 short vline~ ramp that;
#X text 137 66 applies to both the;
#X text 136 77 oscillator's frequency \,;
#X text 136 88 and its amplitude.;
#X text 125 166 See FilteredNoise.pd in;
#X text 124 175 the Spatialisation scene;
#X text 125 185 for an explanation of;
#X text 124 195 this structure.;
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