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is not.\n\nNote that there is an additional\n(hidden) Green + is not.\n\nNote that there is an additional\n(disabled) Green Sphere in the\nHeirarchy; this demonstrates how\nto use a spatialisation framework\nlike Steam Audio as an alternative\napproach. See the wiki for details.\n\nLook at the AudioSources for the\nspheres to see how this is done:" diff --git a/Assets/Scripts/LibPd2UnitySceneScripts/EnvelopeFollower.cs b/Assets/Scripts/LibPd2UnitySceneScripts/EnvelopeFollower.cs index d8beac7..01c2ba7 100644 --- a/Assets/Scripts/LibPd2UnitySceneScripts/EnvelopeFollower.cs +++ b/Assets/Scripts/LibPd2UnitySceneScripts/EnvelopeFollower.cs @@ -41,10 +41,11 @@ public class EnvelopeFollower : MonoBehaviour } /// Clean up after ourselves and unbind from the AmplitudeEnvelope object. + /// (not strictly necessary in this code, but a good habit to get into) void OnDestroy() { //Unbind from the named send object. - pdPatch.UnBind("AmplitudeEnvelope"); + //pdPatch.UnBind("AmplitudeEnvelope"); } /// Our receive function. This will be called whenever a bound send object diff --git a/Assets/Scripts/LibPdInstance.cs b/Assets/Scripts/LibPdInstance.cs index e2f00ed..1db8fb5 100644 --- a/Assets/Scripts/LibPdInstance.cs +++ b/Assets/Scripts/LibPdInstance.cs @@ -686,7 +686,7 @@ public class LibPdInstance : MonoBehaviour libpd_queued_release(); - pdInitialised = true; + pdInitialised = false; } } @@ -784,9 +784,14 @@ public class LibPdInstance : MonoBehaviour [MethodImpl(MethodImplOptions.Synchronized)] public void UnBind(string symbol) { - libpd_set_instance(instance); - libpd_unbind(bindings[symbol]); - bindings.Remove(symbol); + //Don't try and unbind a symbol that doesn't exist in our bindings + //dictionary. + if(bindings.ContainsKey(symbol)) + { + libpd_set_instance(instance); + libpd_unbind(bindings[symbol]); + bindings.Remove(symbol); + } } //-------------------------------------------------------------------------- diff --git a/Assets/StreamingAssets/PdAssets/LibPd2UnityPatches/FloatExample.pd b/Assets/StreamingAssets/PdAssets/LibPd2UnityPatches/SineEnvelope.pd similarity index 100% rename from Assets/StreamingAssets/PdAssets/LibPd2UnityPatches/FloatExample.pd rename to Assets/StreamingAssets/PdAssets/LibPd2UnityPatches/SineEnvelope.pd diff --git a/Assets/StreamingAssets/PdAssets/LibPd2UnityPatches/FloatExample.pd.meta b/Assets/StreamingAssets/PdAssets/LibPd2UnityPatches/SineEnvelope.pd.meta similarity index 100% rename from Assets/StreamingAssets/PdAssets/LibPd2UnityPatches/FloatExample.pd.meta rename to Assets/StreamingAssets/PdAssets/LibPd2UnityPatches/SineEnvelope.pd.meta diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index bf8fcf1..1f916b0 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -14,4 +14,7 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/Unity2LibPdScene.unity guid: 28a2beedd0da5754e955eef66b91d68d + - enabled: 1 + path: Assets/Scenes/LibPd2UnityScene.unity + guid: 9dd7eec3796ab5e4d89b1505ce5a9b8f m_configObjects: {}