diff --git a/Assets/Plugins/x86.meta b/Assets/Plugins/x86.meta deleted file mode 100644 index 09e540b..0000000 --- a/Assets/Plugins/x86.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ad6af71e57b7d6f4ca8d58815db4b49b -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Plugins/x86/libpd.dll b/Assets/Plugins/x86/libpd.dll deleted file mode 100644 index 812e1d0..0000000 Binary files a/Assets/Plugins/x86/libpd.dll and /dev/null differ diff --git a/Assets/Plugins/x86/libpd.dll.meta b/Assets/Plugins/x86/libpd.dll.meta deleted file mode 100644 index a6a18c4..0000000 --- a/Assets/Plugins/x86/libpd.dll.meta +++ /dev/null @@ -1,85 +0,0 @@ -fileFormatVersion: 2 -guid: 98e1fe775cb87b54d9d1109dc454b25a -PluginImporter: - externalObjects: {} - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - - first: - '': OSXIntel - second: - enabled: 1 - settings: - CPU: AnyCPU - - first: - '': OSXIntel64 - second: - enabled: 0 - settings: - CPU: None - - first: - Any: - second: - enabled: 1 - settings: {} - - first: - Editor: Editor - second: - enabled: 0 - settings: - CPU: x86 - DefaultValueInitialized: true - - first: - Facebook: Win - second: - enabled: 1 - settings: - CPU: AnyCPU - - first: - Facebook: Win64 - second: - enabled: 0 - settings: - CPU: None - - first: - Standalone: Linux - second: - enabled: 1 - settings: - CPU: x86 - - first: - Standalone: Linux64 - second: - enabled: 0 - settings: - CPU: None - - first: - Standalone: LinuxUniversal - second: - enabled: 1 - settings: - CPU: x86 - - first: - Standalone: OSXUniversal - second: - enabled: 0 - settings: - CPU: x86 - - first: - Standalone: Win - second: - enabled: 1 - settings: - CPU: AnyCPU - - first: - Standalone: Win64 - second: - enabled: 0 - settings: - CPU: None - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Plugins/x86/libpd.so b/Assets/Plugins/x86/libpd.so deleted file mode 100644 index cec56c7..0000000 Binary files a/Assets/Plugins/x86/libpd.so and /dev/null differ diff --git a/Assets/Plugins/x86/libpd.so.meta b/Assets/Plugins/x86/libpd.so.meta deleted file mode 100644 index 167afc2..0000000 --- a/Assets/Plugins/x86/libpd.so.meta +++ /dev/null @@ -1,76 +0,0 @@ -fileFormatVersion: 2 -guid: f5caf708a1ee8f8498dd41f7d56ab690 -PluginImporter: - externalObjects: {} - serializedVersion: 2 - iconMap: {} - executionOrder: {} - defineConstraints: [] - isPreloaded: 0 - isOverridable: 0 - isExplicitlyReferenced: 0 - validateReferences: 1 - platformData: - - first: - Any: - second: - enabled: 1 - settings: {} - - first: - Editor: Editor - second: - enabled: 0 - settings: - CPU: x86 - DefaultValueInitialized: true - - first: - Facebook: Win - second: - enabled: 1 - settings: - CPU: AnyCPU - - first: - Facebook: Win64 - second: - enabled: 0 - settings: - CPU: None - - first: - Standalone: Linux - second: - enabled: 1 - settings: - CPU: x86 - - first: - Standalone: Linux64 - second: - enabled: 0 - settings: - CPU: None - - first: - Standalone: LinuxUniversal - second: - enabled: 1 - settings: - CPU: x86 - - first: - Standalone: OSXUniversal - second: - enabled: 0 - settings: - CPU: x86 - - first: - Standalone: Win - second: - enabled: 1 - settings: - CPU: AnyCPU - - first: - Standalone: Win64 - second: - enabled: 0 - settings: - CPU: None - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Plugins/x86/libwinpthread-1.dll b/Assets/Plugins/x86/libwinpthread-1.dll deleted file mode 100644 index bf2a96c..0000000 Binary files a/Assets/Plugins/x86/libwinpthread-1.dll and /dev/null differ diff --git a/Assets/Plugins/x86/libwinpthread-1.dll.meta b/Assets/Plugins/x86/libwinpthread-1.dll.meta deleted file mode 100644 index 681689c..0000000 --- a/Assets/Plugins/x86/libwinpthread-1.dll.meta +++ /dev/null @@ -1,85 +0,0 @@ -fileFormatVersion: 2 -guid: 1db81a74800e33a4780a59f7b4151ddc -PluginImporter: - externalObjects: {} - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - - first: - '': OSXIntel - second: - enabled: 1 - settings: - CPU: AnyCPU - - first: - '': OSXIntel64 - second: - enabled: 0 - settings: - CPU: None - - first: - Any: - second: - enabled: 1 - settings: {} - - first: - Editor: Editor - second: - enabled: 0 - settings: - CPU: x86 - DefaultValueInitialized: true - - first: - Facebook: Win - second: - enabled: 1 - settings: - CPU: AnyCPU - - first: - Facebook: Win64 - second: - enabled: 0 - settings: - CPU: None - - first: - Standalone: Linux - second: - enabled: 1 - settings: - CPU: x86 - - first: - Standalone: Linux64 - second: - enabled: 0 - settings: - CPU: None - - first: - Standalone: LinuxUniversal - second: - enabled: 1 - settings: - CPU: x86 - - first: - Standalone: OSXUniversal - second: - enabled: 0 - settings: - CPU: x86 - - first: - Standalone: Win - second: - enabled: 1 - settings: - CPU: AnyCPU - - first: - Standalone: Win64 - second: - enabled: 0 - settings: - CPU: None - userData: - assetBundleName: - assetBundleVariant: diff --git a/Logs/AssetImportWorker0-prev.log b/Logs/AssetImportWorker0-prev.log new file mode 100644 index 0000000..c43b201 --- /dev/null +++ b/Logs/AssetImportWorker0-prev.log @@ -0,0 +1,258 @@ +Unity Editor version: 2022.3.17f1 (4fc78088f837) +Branch: 2022.3/staging +Build type: Release +Batch mode: YES +macOS version: Version 14.6.1 (Build 23G93) +Darwin version: 23.6.0 +Architecture: arm64 +Running under Rosetta: NO +Available memory: 16384 MB +Using pre-set license +Pro License: YES + +COMMAND LINE ARGUMENTS: +/Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/MacOS/Unity +-adb2 +-batchMode +-noUpm +-name +AssetImportWorker0 +-projectPath +/Users/hoyouncho/GitLocal/LibPdIntegrationExamples +-logFile +Logs/AssetImportWorker0.log +-srvPort +61721 +Successfully changed project path to: /Users/hoyouncho/GitLocal/LibPdIntegrationExamples +/Users/hoyouncho/GitLocal/LibPdIntegrationExamples +[UnityMemory] Configuration Parameters - Can be set up in boot.config + "memorysetup-bucket-allocator-granularity=16" + "memorysetup-bucket-allocator-bucket-count=8" + "memorysetup-bucket-allocator-block-size=33554432" + "memorysetup-bucket-allocator-block-count=8" + "memorysetup-main-allocator-block-size=16777216" + "memorysetup-thread-allocator-block-size=16777216" + "memorysetup-gfx-main-allocator-block-size=16777216" + "memorysetup-gfx-thread-allocator-block-size=16777216" + "memorysetup-cache-allocator-block-size=4194304" + "memorysetup-typetree-allocator-block-size=2097152" + "memorysetup-profiler-bucket-allocator-granularity=16" + "memorysetup-profiler-bucket-allocator-bucket-count=8" + "memorysetup-profiler-bucket-allocator-block-size=33554432" + "memorysetup-profiler-bucket-allocator-block-count=8" + "memorysetup-profiler-allocator-block-size=16777216" + "memorysetup-profiler-editor-allocator-block-size=1048576" + "memorysetup-temp-allocator-size-main=16777216" + "memorysetup-job-temp-allocator-block-size=2097152" + "memorysetup-job-temp-allocator-block-size-background=1048576" + "memorysetup-job-temp-allocator-reduction-small-platforms=262144" + "memorysetup-allocator-temp-initial-block-size-main=262144" + "memorysetup-allocator-temp-initial-block-size-worker=262144" + "memorysetup-temp-allocator-size-background-worker=32768" + "memorysetup-temp-allocator-size-job-worker=262144" + "memorysetup-temp-allocator-size-preload-manager=33554432" + "memorysetup-temp-allocator-size-nav-mesh-worker=65536" + "memorysetup-temp-allocator-size-audio-worker=65536" + "memorysetup-temp-allocator-size-cloud-worker=32768" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gfx=262144" +Player connection [8347569984] Host "[IP] 192.168.219.100 [Port] 0 [Flags] 2 [Guid] 4290964629 [EditorId] 4290964629 [Version] 1048832 [Id] OSXEditor(0,Hoyounui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... + +Player connection [8347569984] Host "[IP] 192.168.219.100 [Port] 0 [Flags] 2 [Guid] 4290964629 [EditorId] 4290964629 [Version] 1048832 [Id] OSXEditor(0,Hoyounui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... + +[Physics::Module] Initialized MultithreadedJobDispatcher with 9 workers. +Refreshing native plugins compatible for Editor in 0.50 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Initialize engine version: 2022.3.17f1 (4fc78088f837) +[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path /Users/hoyouncho/GitLocal/LibPdIntegrationExamples/Assets +GfxDevice: creating device client; threaded=0; jobified=0 + preferred device: Apple M1 Pro (high power) +Metal devices available: 1 +0: Apple M1 Pro (high power) +Using device Apple M1 Pro (high power) +Initializing Metal device caps: Apple M1 Pro +Initialize mono +Mono path[0] = '/Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/Managed' +Mono path[1] = '/Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos' +Mono config path = '/Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56167 +Begin MonoManager ReloadAssembly +Registering precompiled unity dll's ... +Register platform support module: /Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll +Register platform support module: /Applications/Unity/Hub/Editor/2022.3.17f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.002761 seconds. +- Loaded All Assemblies, in 0.359 seconds +Native extension for WindowsStandalone target not found +Native extension for OSXStandalone target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.220 seconds +Domain Reload Profiling: 579ms + BeginReloadAssembly (142ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (0ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (1ms) + RebuildCommonClasses (34ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (42ms) + LoadAllAssembliesAndSetupDomain (130ms) + LoadAssemblies (143ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (128ms) + TypeCache.Refresh (127ms) + TypeCache.ScanAssembly (115ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (0ms) + FinalizeReload (220ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (166ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (1ms) + ProcessInitializeOnLoadAttributes (116ms) + ProcessInitializeOnLoadMethodAttributes (36ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (0ms) +======================================================================== +Worker process is ready to serve import requests +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.157 seconds +Refreshing native plugins compatible for Editor in 0.47 ms, found 1 plugins. +Native extension for WindowsStandalone target not found +Native extension for OSXStandalone target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.265 seconds +Domain Reload Profiling: 422ms + BeginReloadAssembly (89ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (19ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (8ms) + LoadAssemblies (42ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (6ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (1ms) + FinalizeReload (265ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (151ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (4ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (16ms) + ProcessInitializeOnLoadAttributes (110ms) + ProcessInitializeOnLoadMethodAttributes (14ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (3ms) +Launching external process: /Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/Tools/UnityShaderCompiler +Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds +Refreshing native plugins compatible for Editor in 0.40 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 25 Unused Serialized files (Serialized files now loaded: 0) +Unloading 12 unused Assets / (47.4 KB). Loaded Objects now: 487. +Memory consumption went from 60.9 MB to 60.8 MB. +Total: 2.084958 ms (FindLiveObjects: 0.021541 ms CreateObjectMapping: 0.002834 ms MarkObjects: 1.996208 ms DeleteObjects: 0.063916 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:framework-osx-AVFoundation: e770b220cccbd017edd2c1fefb359320 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:AudioImporter_EditorPlatform: 3918e3fc78b5a79bad01e8451be0beb8 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> + custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> +======================================================================== +Received Import Request. + Time since last request: 655703.887822 seconds. + path: Assets/StreamingAssets/PdAssets + artifactKey: Guid(663eb7b3ec5d45a408ff30cfca6b17ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/StreamingAssets/PdAssets using Guid(663eb7b3ec5d45a408ff30cfca6b17ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'be3c7d4522029e2ed7df7505ba69d3f2') in 0.001629 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x311413000 may have been prematurely finalized +- Loaded All Assemblies, in 0.149 seconds +Refreshing native plugins compatible for Editor in 0.45 ms, found 1 plugins. +Native extension for WindowsStandalone target not found +Native extension for OSXStandalone target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.258 seconds +Domain Reload Profiling: 407ms + BeginReloadAssembly (83ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (15ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (6ms) + LoadAssemblies (41ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (4ms) + TypeCache.Refresh (3ms) + TypeCache.ScanAssembly (0ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (1ms) + FinalizeReload (258ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (145ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (4ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (15ms) + ProcessInitializeOnLoadAttributes (106ms) + ProcessInitializeOnLoadMethodAttributes (14ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (3ms) +Refreshing native plugins compatible for Editor in 0.46 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 19 Unused Serialized files (Serialized files now loaded: 0) +Unloading 10 unused Assets / (27.4 KB). Loaded Objects now: 487. +Memory consumption went from 65.2 MB to 65.2 MB. +Total: 2.102208 ms (FindLiveObjects: 0.020750 ms CreateObjectMapping: 0.002583 ms MarkObjects: 2.054042 ms DeleteObjects: 0.024541 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:framework-osx-AVFoundation: e770b220cccbd017edd2c1fefb359320 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:AudioImporter_EditorPlatform: 3918e3fc78b5a79bad01e8451be0beb8 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> + custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> diff --git a/Logs/AssetImportWorker0.log b/Logs/AssetImportWorker0.log new file mode 100644 index 0000000..adb5a14 --- /dev/null +++ b/Logs/AssetImportWorker0.log @@ -0,0 +1,564 @@ +Unity Editor version: 2020.3.48f1 (b805b124c6b7) +Branch: 2020.3/staging +Build type: Release +Batch mode: YES +macOS version: Version 14.6.1 (Build 23G93) +Darwin version: 23.6.0 +Architecture: x86_64 +Running under Rosetta: YES +Available memory: 16384 MB +Using pre-set license +Pro License: NO + +COMMAND LINE ARGUMENTS: +/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/MacOS/Unity +-adb2 +-batchMode +-noUpm +-name +AssetImportWorker0 +-projectPath +/Users/hoyouncho/GitLocal/LibPdIntegrationExamples +-logFile +Logs/AssetImportWorker0.log +-srvPort +61955 +Successfully changed project path to: /Users/hoyouncho/GitLocal/LibPdIntegrationExamples +/Users/hoyouncho/GitLocal/LibPdIntegrationExamples +Using Asset Import Pipeline V2. +Player connection [8738914880] Host "[IP] 192.168.219.100 [Port] 0 [Flags] 2 [Guid] 2616299333 [EditorId] 2616299333 [Version] 1048832 [Id] OSXEditor(0,Hoyounui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... + +Player connection [8738914880] Host "[IP] 192.168.219.100 [Port] 0 [Flags] 2 [Guid] 2616299333 [EditorId] 2616299333 [Version] 1048832 [Id] OSXEditor(0,Hoyounui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... + +Refreshing native plugins compatible for Editor in 4.55 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Initialize engine version: 2020.3.48f1 (b805b124c6b7) +[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path /Users/hoyouncho/GitLocal/LibPdIntegrationExamples/Assets +GfxDevice: creating device client; threaded=0 +2024-08-29 17:28:33.210 Unity[66381:6016909] (null) preferred device: Apple M1 Pro (high power) +2024-08-29 17:28:33.210 Unity[66381:6016909] Metal devices available: 1 +2024-08-29 17:28:33.210 Unity[66381:6016909] 0: Apple M1 Pro (high power) +2024-08-29 17:28:33.211 Unity[66381:6016909] Using device Apple M1 Pro (high power) +Initializing Metal device caps: Apple M1 Pro +Initialize mono +Mono path[0] = '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed' +Mono path[1] = '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit' +Mono config path = '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56381 +Begin MonoManager ReloadAssembly +Registering precompiled unity dll's ... +Register platform support module: /Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll +Registered in 0.001415 seconds. +Native extension for OSXStandalone target not found +Refreshing native plugins compatible for Editor in 1.43 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.372 seconds +Domain Reload Profiling: + ReloadAssembly (1372ms) + BeginReloadAssembly (123ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (0ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (3ms) + EndReloadAssembly (1120ms) + LoadAssemblies (121ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (205ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (43ms) + SetupLoadedEditorAssemblies (535ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (13ms) + SetLoadedEditorAssemblies (0ms) + RefreshPlugins (1ms) + BeforeProcessingInitializeOnLoad (35ms) + ProcessInitializeOnLoadAttributes (352ms) + ProcessInitializeOnLoadMethodAttributes (132ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (0ms) +Platform modules already initialized, skipping +Registering precompiled user dll's ... +Registered in 0.000217 seconds. +Begin MonoManager ReloadAssembly +Native extension for OSXStandalone target not found +Refreshing native plugins compatible for Editor in 0.15 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.569 seconds +Domain Reload Profiling: + ReloadAssembly (1572ms) + BeginReloadAssembly (268ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (38ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (30ms) + EndReloadAssembly (1203ms) + LoadAssemblies (77ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (194ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (40ms) + SetupLoadedEditorAssemblies (642ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (16ms) + SetLoadedEditorAssemblies (2ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (77ms) + ProcessInitializeOnLoadAttributes (493ms) + ProcessInitializeOnLoadMethodAttributes (52ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (6ms) +Platform modules already initialized, skipping +Validating Project structure ... 0.001022 seconds. +Shader import version has changed; will reimport all shaders... +Upgrading shader files ...0.001151 seconds. +Application.AssetDatabase Initial Script Refresh Start +RefreshInfo: InitialScriptRefreshV2(NoUpdateAssetOptions) scanfilter: ... 1 filters +RefreshProfiler: Total: 0.000ms +Application.AssetDatabase Initial Script Refresh End +Application.AssetDatabase.Refresh Start +Application.AssetDatabase.Refresh End +RefreshInfo: StopAssetImportingV2(ForceSynchronousImport) scanfilter: +RefreshProfiler: Total: 0.000ms +Launching external process: /Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Tools/UnityShaderCompiler +Launched and connected shader compiler UnityShaderCompiler after 0.04 seconds +Initializing Unity extensions: +======================================================================== +Worker process is ready to serve import requests +Refreshing native plugins compatible for Editor in 0.12 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 26 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 43.5 MB. +System memory in use after: 42.7 MB. + +Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 496. +Total: 2.445708 ms (FindLiveObjects: 0.030541 ms CreateObjectMapping: 0.003667 ms MarkObjects: 1.943542 ms DeleteObjects: 0.467250 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:framework-osx-AVFoundation: e770b220cccbd017edd2c1fefb359320 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + path: Assets/Scenes/MainScene.unity + artifactKey: Guid(99c9720ab356a0642a771bea13969a05) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scenes/MainScene.unity using Guid(99c9720ab356a0642a771bea13969a05) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9c6ef823e0f64b9703fc9738081298ef') in 0.004790 seconds +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.000201 seconds. +Begin MonoManager ReloadAssembly +Native extension for OSXStandalone target not found +Refreshing native plugins compatible for Editor in 0.18 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.584 seconds +Domain Reload Profiling: + ReloadAssembly (1585ms) + BeginReloadAssembly (214ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (43ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (32ms) + EndReloadAssembly (1270ms) + LoadAssemblies (99ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (201ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (41ms) + SetupLoadedEditorAssemblies (684ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (18ms) + SetLoadedEditorAssemblies (2ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (115ms) + ProcessInitializeOnLoadAttributes (494ms) + ProcessInitializeOnLoadMethodAttributes (54ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (6ms) +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.14 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 20 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 41.4 MB. +System memory in use after: 41.4 MB. + +Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 496. +Total: 1.788209 ms (FindLiveObjects: 0.026375 ms CreateObjectMapping: 0.003458 ms MarkObjects: 1.742041 ms DeleteObjects: 0.015500 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:framework-osx-AVFoundation: e770b220cccbd017edd2c1fefb359320 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + Time since last request: 173.773590 seconds. + path: Assets/StreamingAssets/PdAssets + artifactKey: Guid(663eb7b3ec5d45a408ff30cfca6b17ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/StreamingAssets/PdAssets using Guid(663eb7b3ec5d45a408ff30cfca6b17ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a7992a5454e113e8fa580d5b47844b0a') in 0.003472 seconds +======================================================================== +Received Import Request. + Time since last request: 1.358511 seconds. + path: Assets/StreamingAssets/PdAssets/LibPd2UnityPatches + artifactKey: Guid(fa3b8b131d194fd4db89c5f021752e28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/StreamingAssets/PdAssets/LibPd2UnityPatches using Guid(fa3b8b131d194fd4db89c5f021752e28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '392be50f2921eea4ff6d516fb697db96') in 0.001604 seconds +======================================================================== +Received Import Request. + Time since last request: 7.653705 seconds. + path: Assets/StreamingAssets/PdAssets/MidiPatches + artifactKey: Guid(39c36dfac37c5384da0b29cf84323fc8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/StreamingAssets/PdAssets/MidiPatches using Guid(39c36dfac37c5384da0b29cf84323fc8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1f144fee17c6281bc24c26b1ce70f348') in 0.001204 seconds +======================================================================== +Received Import Request. + Time since last request: 2.875134 seconds. + path: Assets/StreamingAssets/PdAssets/MidiPatches/Midi2PdExample.pd + artifactKey: Guid(a0507d186786af74f95f3fc37cdd6bb5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/StreamingAssets/PdAssets/MidiPatches/Midi2PdExample.pd using Guid(a0507d186786af74f95f3fc37cdd6bb5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7f4fde1608278d98e3bf08fd5f38ccc5') in 0.113864 seconds +======================================================================== +Received Import Request. + Time since last request: 11.793084 seconds. + path: Assets/Scenes/LibPd2UnityScene.unity + artifactKey: Guid(9dd7eec3796ab5e4d89b1505ce5a9b8f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scenes/LibPd2UnityScene.unity using Guid(9dd7eec3796ab5e4d89b1505ce5a9b8f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5d61948c9193f112242245e19c758ed2') in 0.001411 seconds +======================================================================== +Received Import Request. + Time since last request: 256.662255 seconds. + path: Assets/Plugins/x64 + artifactKey: Guid(1d0208150eb822944a68a175e984f86b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Plugins/x64 using Guid(1d0208150eb822944a68a175e984f86b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '13d6c86a76783889089afbcd771b706e') in 0.001140 seconds +======================================================================== +Received Import Request. + Time since last request: 0.770852 seconds. + path: Assets/Plugins/x86 + artifactKey: Guid(ad6af71e57b7d6f4ca8d58815db4b49b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Plugins/x86 using Guid(ad6af71e57b7d6f4ca8d58815db4b49b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd90a7c19a23e7315841c47eb8c6f47d5') in 0.001176 seconds +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.000129 seconds. +Begin MonoManager ReloadAssembly +Native extension for OSXStandalone target not found +Refreshing native plugins compatible for Editor in 0.13 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.889 seconds +Domain Reload Profiling: + ReloadAssembly (1891ms) + BeginReloadAssembly (254ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (52ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (53ms) + EndReloadAssembly (1522ms) + LoadAssemblies (97ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (207ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (43ms) + SetupLoadedEditorAssemblies (878ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (21ms) + SetLoadedEditorAssemblies (2ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (142ms) + ProcessInitializeOnLoadAttributes (647ms) + ProcessInitializeOnLoadMethodAttributes (63ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (6ms) +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.11 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 17 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 45.4 MB. +System memory in use after: 45.4 MB. + +Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 497. +Total: 1.875833 ms (FindLiveObjects: 0.038166 ms CreateObjectMapping: 0.003208 ms MarkObjects: 1.815417 ms DeleteObjects: 0.018167 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:framework-osx-AVFoundation: e770b220cccbd017edd2c1fefb359320 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.000117 seconds. +Begin MonoManager ReloadAssembly +Native extension for OSXStandalone target not found +Refreshing native plugins compatible for Editor in 0.13 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.796 seconds +Domain Reload Profiling: + ReloadAssembly (1797ms) + BeginReloadAssembly (262ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (47ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (33ms) + EndReloadAssembly (1423ms) + LoadAssemblies (137ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (206ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (44ms) + SetupLoadedEditorAssemblies (792ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (19ms) + SetLoadedEditorAssemblies (2ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (127ms) + ProcessInitializeOnLoadAttributes (581ms) + ProcessInitializeOnLoadMethodAttributes (61ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (6ms) +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.13 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 17 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 45.4 MB. +System memory in use after: 45.4 MB. + +Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 497. +Total: 1.879958 ms (FindLiveObjects: 0.029667 ms CreateObjectMapping: 0.003458 ms MarkObjects: 1.828916 ms DeleteObjects: 0.017042 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:framework-osx-AVFoundation: e770b220cccbd017edd2c1fefb359320 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.000123 seconds. +Begin MonoManager ReloadAssembly +Native extension for OSXStandalone target not found +Refreshing native plugins compatible for Editor in 0.12 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.628 seconds +Domain Reload Profiling: + ReloadAssembly (1630ms) + BeginReloadAssembly (220ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (46ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + EndReloadAssembly (1306ms) + LoadAssemblies (86ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (197ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (40ms) + SetupLoadedEditorAssemblies (728ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (18ms) + SetLoadedEditorAssemblies (2ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (118ms) + ProcessInitializeOnLoadAttributes (537ms) + ProcessInitializeOnLoadMethodAttributes (52ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (5ms) +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.11 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 17 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 45.5 MB. +System memory in use after: 45.5 MB. + +Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 497. +Total: 1.842333 ms (FindLiveObjects: 0.035333 ms CreateObjectMapping: 0.002917 ms MarkObjects: 1.784416 ms DeleteObjects: 0.018917 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:framework-osx-AVFoundation: e770b220cccbd017edd2c1fefb359320 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.000117 seconds. +Begin MonoManager ReloadAssembly +Native extension for OSXStandalone target not found +Refreshing native plugins compatible for Editor in 0.12 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.641 seconds +Domain Reload Profiling: + ReloadAssembly (1642ms) + BeginReloadAssembly (208ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (46ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (33ms) + EndReloadAssembly (1330ms) + LoadAssemblies (84ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (197ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (40ms) + SetupLoadedEditorAssemblies (755ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (17ms) + SetLoadedEditorAssemblies (2ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (121ms) + ProcessInitializeOnLoadAttributes (559ms) + ProcessInitializeOnLoadMethodAttributes (55ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (6ms) +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.11 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 17 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 45.5 MB. +System memory in use after: 45.5 MB. + +Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 497. +Total: 1.796334 ms (FindLiveObjects: 0.029208 ms CreateObjectMapping: 0.002917 ms MarkObjects: 1.748750 ms DeleteObjects: 0.014709 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:framework-osx-AVFoundation: e770b220cccbd017edd2c1fefb359320 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.000151 seconds. +Begin MonoManager ReloadAssembly +Native extension for OSXStandalone target not found +Refreshing native plugins compatible for Editor in 0.12 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.652 seconds +Domain Reload Profiling: + ReloadAssembly (1654ms) + BeginReloadAssembly (240ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (53ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (33ms) + EndReloadAssembly (1313ms) + LoadAssemblies (106ms) + RebuildTransferFunctionScriptingTraits (0ms) + SetupTypeCache (193ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (40ms) + SetupLoadedEditorAssemblies (737ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (17ms) + SetLoadedEditorAssemblies (2ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (116ms) + ProcessInitializeOnLoadAttributes (513ms) + ProcessInitializeOnLoadMethodAttributes (88ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (6ms) +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.10 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 17 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 45.5 MB. +System memory in use after: 45.5 MB. + +Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 497. +Total: 1.800500 ms (FindLiveObjects: 0.025333 ms CreateObjectMapping: 0.002791 ms MarkObjects: 1.760042 ms DeleteObjects: 0.011375 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:framework-osx-AVFoundation: e770b220cccbd017edd2c1fefb359320 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Refreshing native plugins compatible for Editor in 0.97 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 6 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 45.1 MB. +System memory in use after: 45.1 MB. + +Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 497. +Total: 3.150167 ms (FindLiveObjects: 0.117375 ms CreateObjectMapping: 0.003083 ms MarkObjects: 3.002042 ms DeleteObjects: 0.026958 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:framework-osx-AVFoundation: e770b220cccbd017edd2c1fefb359320 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + Time since last request: 946.192136 seconds. + path: Assets/Scripts/LibPdInstance.cs + artifactKey: Guid(14496bc842cc2dd40b3da723e07b976d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/LibPdInstance.cs using Guid(14496bc842cc2dd40b3da723e07b976d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '69238b37db4a1714b7cea92ddb4f3539') in 0.252334 seconds diff --git a/Logs/AssetImportWorker1-prev.log b/Logs/AssetImportWorker1-prev.log new file mode 100644 index 0000000..3e296a0 --- /dev/null +++ b/Logs/AssetImportWorker1-prev.log @@ -0,0 +1,258 @@ +Unity Editor version: 2022.3.17f1 (4fc78088f837) +Branch: 2022.3/staging +Build type: Release +Batch mode: YES +macOS version: Version 14.6.1 (Build 23G93) +Darwin version: 23.6.0 +Architecture: arm64 +Running under Rosetta: NO +Available memory: 16384 MB +Using pre-set license +Pro License: YES + +COMMAND LINE ARGUMENTS: +/Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/MacOS/Unity +-adb2 +-batchMode +-noUpm +-name +AssetImportWorker1 +-projectPath +/Users/hoyouncho/GitLocal/LibPdIntegrationExamples +-logFile +Logs/AssetImportWorker1.log +-srvPort +61721 +Successfully changed project path to: /Users/hoyouncho/GitLocal/LibPdIntegrationExamples +/Users/hoyouncho/GitLocal/LibPdIntegrationExamples +[UnityMemory] Configuration Parameters - Can be set up in boot.config + "memorysetup-bucket-allocator-granularity=16" + "memorysetup-bucket-allocator-bucket-count=8" + "memorysetup-bucket-allocator-block-size=33554432" + "memorysetup-bucket-allocator-block-count=8" + "memorysetup-main-allocator-block-size=16777216" + "memorysetup-thread-allocator-block-size=16777216" + "memorysetup-gfx-main-allocator-block-size=16777216" + "memorysetup-gfx-thread-allocator-block-size=16777216" + "memorysetup-cache-allocator-block-size=4194304" + "memorysetup-typetree-allocator-block-size=2097152" + "memorysetup-profiler-bucket-allocator-granularity=16" + "memorysetup-profiler-bucket-allocator-bucket-count=8" + "memorysetup-profiler-bucket-allocator-block-size=33554432" + "memorysetup-profiler-bucket-allocator-block-count=8" + "memorysetup-profiler-allocator-block-size=16777216" + "memorysetup-profiler-editor-allocator-block-size=1048576" + "memorysetup-temp-allocator-size-main=16777216" + "memorysetup-job-temp-allocator-block-size=2097152" + "memorysetup-job-temp-allocator-block-size-background=1048576" + "memorysetup-job-temp-allocator-reduction-small-platforms=262144" + "memorysetup-allocator-temp-initial-block-size-main=262144" + "memorysetup-allocator-temp-initial-block-size-worker=262144" + "memorysetup-temp-allocator-size-background-worker=32768" + "memorysetup-temp-allocator-size-job-worker=262144" + "memorysetup-temp-allocator-size-preload-manager=33554432" + "memorysetup-temp-allocator-size-nav-mesh-worker=65536" + "memorysetup-temp-allocator-size-audio-worker=65536" + "memorysetup-temp-allocator-size-cloud-worker=32768" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gfx=262144" +Player connection [8347569984] Host "[IP] 192.168.219.100 [Port] 0 [Flags] 2 [Guid] 2721208557 [EditorId] 2721208557 [Version] 1048832 [Id] OSXEditor(0,Hoyounui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... + +Player connection [8347569984] Host "[IP] 192.168.219.100 [Port] 0 [Flags] 2 [Guid] 2721208557 [EditorId] 2721208557 [Version] 1048832 [Id] OSXEditor(0,Hoyounui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... + +[Physics::Module] Initialized MultithreadedJobDispatcher with 9 workers. +Refreshing native plugins compatible for Editor in 3.45 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Initialize engine version: 2022.3.17f1 (4fc78088f837) +[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path /Users/hoyouncho/GitLocal/LibPdIntegrationExamples/Assets +GfxDevice: creating device client; threaded=0; jobified=0 + preferred device: Apple M1 Pro (high power) +Metal devices available: 1 +0: Apple M1 Pro (high power) +Using device Apple M1 Pro (high power) +Initializing Metal device caps: Apple M1 Pro +Initialize mono +Mono path[0] = '/Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/Managed' +Mono path[1] = '/Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos' +Mono config path = '/Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56169 +Begin MonoManager ReloadAssembly +Registering precompiled unity dll's ... +Register platform support module: /Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll +Register platform support module: /Applications/Unity/Hub/Editor/2022.3.17f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.002791 seconds. +- Loaded All Assemblies, in 0.359 seconds +Native extension for WindowsStandalone target not found +Native extension for OSXStandalone target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.220 seconds +Domain Reload Profiling: 579ms + BeginReloadAssembly (143ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (0ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (1ms) + RebuildCommonClasses (34ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (42ms) + LoadAllAssembliesAndSetupDomain (129ms) + LoadAssemblies (142ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (128ms) + TypeCache.Refresh (127ms) + TypeCache.ScanAssembly (114ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (0ms) + FinalizeReload (220ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (166ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (2ms) + ProcessInitializeOnLoadAttributes (115ms) + ProcessInitializeOnLoadMethodAttributes (37ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (0ms) +======================================================================== +Worker process is ready to serve import requests +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.157 seconds +Refreshing native plugins compatible for Editor in 0.46 ms, found 1 plugins. +Native extension for WindowsStandalone target not found +Native extension for OSXStandalone target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.265 seconds +Domain Reload Profiling: 422ms + BeginReloadAssembly (89ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (20ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (8ms) + LoadAssemblies (40ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (7ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (1ms) + FinalizeReload (265ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (151ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (4ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (16ms) + ProcessInitializeOnLoadAttributes (110ms) + ProcessInitializeOnLoadMethodAttributes (14ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (3ms) +Launching external process: /Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/Tools/UnityShaderCompiler +Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds +Refreshing native plugins compatible for Editor in 0.42 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 25 Unused Serialized files (Serialized files now loaded: 0) +Unloading 12 unused Assets / (47.5 KB). Loaded Objects now: 487. +Memory consumption went from 60.7 MB to 60.7 MB. +Total: 2.137917 ms (FindLiveObjects: 0.020458 ms CreateObjectMapping: 0.002500 ms MarkObjects: 2.061250 ms DeleteObjects: 0.053375 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:framework-osx-AVFoundation: e770b220cccbd017edd2c1fefb359320 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:AudioImporter_EditorPlatform: 3918e3fc78b5a79bad01e8451be0beb8 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> + custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> +======================================================================== +Received Import Request. + Time since last request: 655696.108198 seconds. + path: Assets/Scenes/LibPd2UnityScene.unity + artifactKey: Guid(9dd7eec3796ab5e4d89b1505ce5a9b8f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scenes/LibPd2UnityScene.unity using Guid(9dd7eec3796ab5e4d89b1505ce5a9b8f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1d7ea35cba99a175b6acdabdfb713eb7') in 0.001172 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x319413000 may have been prematurely finalized +- Loaded All Assemblies, in 0.149 seconds +Refreshing native plugins compatible for Editor in 0.65 ms, found 1 plugins. +Native extension for WindowsStandalone target not found +Native extension for OSXStandalone target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.256 seconds +Domain Reload Profiling: 405ms + BeginReloadAssembly (83ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (15ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (6ms) + LoadAssemblies (39ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (4ms) + TypeCache.Refresh (3ms) + TypeCache.ScanAssembly (0ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (1ms) + FinalizeReload (256ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (144ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (4ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (15ms) + ProcessInitializeOnLoadAttributes (104ms) + ProcessInitializeOnLoadMethodAttributes (15ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (3ms) +Refreshing native plugins compatible for Editor in 0.44 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 19 Unused Serialized files (Serialized files now loaded: 0) +Unloading 10 unused Assets / (27.4 KB). Loaded Objects now: 487. +Memory consumption went from 65.0 MB to 65.0 MB. +Total: 2.092250 ms (FindLiveObjects: 0.021333 ms CreateObjectMapping: 0.002708 ms MarkObjects: 2.047625 ms DeleteObjects: 0.020083 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:framework-osx-AVFoundation: e770b220cccbd017edd2c1fefb359320 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:AudioImporter_EditorPlatform: 3918e3fc78b5a79bad01e8451be0beb8 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> + custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> diff --git a/Logs/Packages-Update.log b/Logs/Packages-Update.log new file mode 100644 index 0000000..fa393db --- /dev/null +++ b/Logs/Packages-Update.log @@ -0,0 +1,38 @@ + +=== Thu Aug 29 17:14:39 2024 + +Packages were changed. +Update Mode: resetToDefaultDependencies + +The following packages were added: + com.unity.modules.ai@1.0.0 + com.unity.modules.androidjni@1.0.0 + com.unity.modules.animation@1.0.0 + com.unity.modules.assetbundle@1.0.0 + com.unity.modules.audio@1.0.0 + com.unity.modules.cloth@1.0.0 + com.unity.modules.director@1.0.0 + com.unity.modules.imageconversion@1.0.0 + com.unity.modules.imgui@1.0.0 + com.unity.modules.jsonserialize@1.0.0 + com.unity.modules.particlesystem@1.0.0 + com.unity.modules.physics@1.0.0 + com.unity.modules.physics2d@1.0.0 + com.unity.modules.screencapture@1.0.0 + com.unity.modules.terrain@1.0.0 + com.unity.modules.terrainphysics@1.0.0 + com.unity.modules.tilemap@1.0.0 + com.unity.modules.ui@1.0.0 + com.unity.modules.uielements@1.0.0 + com.unity.modules.umbra@1.0.0 + com.unity.modules.unityanalytics@1.0.0 + com.unity.modules.unitywebrequest@1.0.0 + com.unity.modules.unitywebrequestassetbundle@1.0.0 + com.unity.modules.unitywebrequestaudio@1.0.0 + com.unity.modules.unitywebrequesttexture@1.0.0 + com.unity.modules.unitywebrequestwww@1.0.0 + com.unity.modules.vehicles@1.0.0 + com.unity.modules.video@1.0.0 + com.unity.modules.vr@1.0.0 + com.unity.modules.wind@1.0.0 + com.unity.modules.xr@1.0.0 diff --git a/Logs/shadercompiler-AssetImportWorker0.log b/Logs/shadercompiler-AssetImportWorker0.log new file mode 100644 index 0000000..644c420 --- /dev/null +++ b/Logs/shadercompiler-AssetImportWorker0.log @@ -0,0 +1,3 @@ +Base path: '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines' +Cmd: initializeCompiler + diff --git a/Logs/shadercompiler-UnityShaderCompiler0.log b/Logs/shadercompiler-UnityShaderCompiler0.log new file mode 100644 index 0000000..6466945 --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler0.log @@ -0,0 +1,630 @@ +Base path: '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=1582 file=Assets/DefaultResourcesExtra/Hidden/BlitCopy pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=11 ok=1 outsize=1550 + +Cmd: compileSnippet + insize=1582 file=Assets/DefaultResourcesExtra/Hidden/BlitCopy pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=11 ok=1 outsize=955 + +Cmd: compileSnippet + insize=5029 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRect pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=155 ok=1 outsize=2529 + +Cmd: compileSnippet + insize=5029 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRect pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=155 ok=1 outsize=6414 + +Cmd: compileSnippet + insize=5029 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRect pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=167 ok=1 outsize=2529 + +Cmd: compileSnippet + insize=5029 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRect pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=167 ok=1 outsize=6414 + +Cmd: compileSnippet + insize=7853 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=223 ok=1 outsize=2529 + +Cmd: compileSnippet + insize=7853 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=223 ok=1 outsize=8694 + +Cmd: compileSnippet + insize=7853 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=235 ok=1 outsize=2529 + +Cmd: compileSnippet + insize=7853 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=235 ok=1 outsize=8694 + +Cmd: compileSnippet + insize=1341 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=59 ok=1 outsize=1661 + +Cmd: compileSnippet + insize=1341 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=59 ok=1 outsize=924 + +Cmd: compileSnippet + insize=1341 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=75 ok=1 outsize=1661 + +Cmd: compileSnippet + insize=1341 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=75 ok=1 outsize=924 + +Cmd: compileSnippet + insize=1878 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureBlit pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=71 ok=1 outsize=2445 + +Cmd: compileSnippet + insize=1878 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureBlit pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=71 ok=1 outsize=1832 + +Cmd: compileSnippet + insize=1878 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureBlit pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=84 ok=1 outsize=2445 + +Cmd: compileSnippet + insize=1878 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureBlit pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=84 ok=1 outsize=1832 + +Cmd: compileSnippet + insize=1842 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClip pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=70 ok=1 outsize=2445 + +Cmd: compileSnippet + insize=1842 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClip pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=70 ok=1 outsize=1838 + +Cmd: compileSnippet + insize=1842 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClip pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=83 ok=1 outsize=2445 + +Cmd: compileSnippet + insize=1842 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClip pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=83 ok=1 outsize=1838 + +Cmd: compileSnippet + insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=64 ok=1 outsize=2482 + +Cmd: compileSnippet + insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=64 ok=1 outsize=1250 + +Cmd: compileSnippet + insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=77 ok=1 outsize=2482 + +Cmd: compileSnippet + insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=77 ok=1 outsize=1250 + +Cmd: compileSnippet + insize=4140 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRAtlasBlitCopy pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=20 ok=1 outsize=3155 + +Cmd: compileSnippet + insize=4140 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRAtlasBlitCopy pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=20 ok=1 outsize=2839 + +Cmd: compileSnippet + insize=806 file=Assets/DefaultResourcesExtra/UIElements/Hidden/UIElements/EditorUIE pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=4075 mask=6 start=70 ok=1 outsize=7701 + +Cmd: compileSnippet + insize=806 file=Assets/DefaultResourcesExtra/UIElements/Hidden/UIElements/EditorUIE pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=4075 mask=6 start=70 ok=1 outsize=8800 + +Cmd: compileSnippet + insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_NONE dKW=_SUNDISK_SIMPLE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=20 ok=1 outsize=9633 + +Cmd: compileSnippet + insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_NONE dKW=_SUNDISK_SIMPLE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=20 ok=1 outsize=1023 + +Cmd: compileSnippet + insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=20 ok=1 outsize=10169 + +Cmd: compileSnippet + insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=20 ok=1 outsize=1883 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=106 ok=1 outsize=3580 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=106 ok=1 outsize=6733 + +Cmd: compileSnippet + insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=68 ok=1 outsize=3449 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE SHADOWS_SOFT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=106 ok=1 outsize=4176 + +Cmd: compileSnippet + insize=1590 file=Assets/DefaultResourcesExtra/Standard pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=168 ok=1 outsize=3797 + +Cmd: compileSnippet + insize=942 file=Assets/DefaultResourcesExtra/Standard pass=META cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION _METALLICGLOSSMAP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=207 ok=1 outsize=2208 + +Cmd: compileSnippet + insize=1442 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=237 ok=1 outsize=4809 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=272 ok=1 outsize=4411 + +Cmd: compileSnippet + insize=1004 file=Assets/DefaultResourcesExtra/Standard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_DEPTH UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=301 ok=1 outsize=2774 + +Cmd: compileSnippet + insize=942 file=Assets/DefaultResourcesExtra/Standard pass=META cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION _METALLICGLOSSMAP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=328 ok=1 outsize=2208 + +Cmd: compileSnippet + insize=5009 file=/Legacy Shaders/VertexLit pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=1 ok=1 outsize=8321 + +Cmd: compileSnippet + insize=2459 file=Assets/DefaultResourcesExtra/Legacy Shaders/VertexLit pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=38 ok=1 outsize=1963 + +Cmd: compileSnippet + insize=944 file=Assets/DefaultResourcesExtra/Legacy Shaders/VertexLit pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=123 ok=1 outsize=2961 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE SHADOWS_SOFT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=106 ok=1 outsize=10439 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=106 ok=1 outsize=9733 + +Cmd: compileSnippet + insize=1590 file=Assets/DefaultResourcesExtra/Standard pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=_EMISSION INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=168 ok=1 outsize=5432 + +Cmd: compileSnippet + insize=1442 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=_EMISSION FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _GLOSSYREFLECTIONS_OFF LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=237 ok=1 outsize=6192 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=272 ok=1 outsize=4649 + +Cmd: compileSnippet + insize=1004 file=Assets/DefaultResourcesExtra/Standard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=301 ok=1 outsize=543 + +Cmd: compileSnippet + insize=5009 file=/Legacy Shaders/VertexLit pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=1 ok=1 outsize=1058 + +Cmd: compileSnippet + insize=2459 file=Assets/DefaultResourcesExtra/Legacy Shaders/VertexLit pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=38 ok=1 outsize=1336 + +Cmd: compileSnippet + insize=944 file=Assets/DefaultResourcesExtra/Legacy Shaders/VertexLit pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=123 ok=1 outsize=543 + +Cmd: compileSnippet + insize=17683 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=20 ok=1 outsize=3636 + +Cmd: compileSnippet + insize=17683 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=20 ok=1 outsize=3152 + +Cmd: compileSnippet + insize=4425 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=264 ok=1 outsize=2359 + +Cmd: compileSnippet + insize=4425 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=264 ok=1 outsize=4568 + +Cmd: compileSnippet + insize=6801 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=PREPASS cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_PREPASSBASE uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=128 ok=1 outsize=2053 + +Cmd: compileSnippet + insize=6801 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=PREPASS cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_PREPASSBASE uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=128 ok=1 outsize=734 + +Cmd: compileSnippet + insize=12779 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=PREPASS cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_PREPASSFINAL uKW= dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=110 ok=1 outsize=3851 + +Cmd: compileSnippet + insize=12779 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=PREPASS cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_PREPASSFINAL uKW=LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=110 ok=1 outsize=1509 + +Cmd: compileSnippet + insize=12919 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=187 ok=1 outsize=2359 + +Cmd: compileSnippet + insize=12919 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=187 ok=1 outsize=1597 + +Cmd: compileSnippet + insize=1145 file=Assets/DefaultResourcesExtra/Hidden/Internal-StencilWrite pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=7 ok=1 outsize=1339 + +Cmd: compileSnippet + insize=1145 file=Assets/DefaultResourcesExtra/Hidden/Internal-StencilWrite pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=7 ok=1 outsize=543 + +Cmd: compileSnippet + insize=914 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=11 ok=1 outsize=3881 + +Cmd: compileSnippet + insize=914 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=11 ok=1 outsize=1012 + +Cmd: compileSnippet + insize=1179 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=39 ok=1 outsize=4092 + +Cmd: compileSnippet + insize=1179 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=39 ok=1 outsize=1551 + +Cmd: compileSnippet + insize=1062 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=75 ok=1 outsize=6088 + +Cmd: compileSnippet + insize=1062 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=75 ok=1 outsize=1012 + +Cmd: compileSnippet + insize=1186 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=109 ok=1 outsize=6560 + +Cmd: compileSnippet + insize=1186 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=109 ok=1 outsize=1509 + +Cmd: compileSnippet + insize=1128 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=148 ok=1 outsize=4894 + +Cmd: compileSnippet + insize=1128 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=148 ok=1 outsize=1012 + +Cmd: compileSnippet + insize=1337 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=185 ok=1 outsize=5026 + +Cmd: compileSnippet + insize=1337 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=185 ok=1 outsize=1509 + +Cmd: compileSnippet + insize=1344 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=227 ok=1 outsize=5060 + +Cmd: compileSnippet + insize=1344 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=227 ok=1 outsize=1509 + +Cmd: compileSnippet + insize=1206 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=273 ok=1 outsize=3227 + +Cmd: compileSnippet + insize=1206 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=273 ok=1 outsize=1404 + +Cmd: compileSnippet + insize=1251 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=310 ok=1 outsize=6765 + +Cmd: compileSnippet + insize=1251 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=310 ok=1 outsize=1568 + +Cmd: compileSnippet + insize=1238 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=352 ok=1 outsize=6357 + +Cmd: compileSnippet + insize=1238 file=Assets/DefaultResourcesExtra/Hidden/Internal-DepthNormalsTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=352 ok=1 outsize=1568 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=50 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=50 ok=1 outsize=4039 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=50 ok=1 outsize=7447 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=69 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=69 ok=1 outsize=5324 + +Cmd: compileSnippet + insize=11914 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=335 ok=1 outsize=2672 + +Cmd: compileSnippet + insize=11914 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=335 ok=1 outsize=5004 + +Cmd: compileSnippet + insize=11918 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=358 ok=1 outsize=2672 + +Cmd: compileSnippet + insize=11918 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=358 ok=1 outsize=5381 + +Cmd: compileSnippet + insize=11944 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=380 ok=1 outsize=2672 + +Cmd: compileSnippet + insize=11944 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=380 ok=1 outsize=11261 + +Cmd: compileSnippet + insize=11948 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=404 ok=1 outsize=2672 + +Cmd: compileSnippet + insize=11948 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=404 ok=1 outsize=11064 + +Cmd: compileSnippet + insize=1402 file=Assets/DefaultResourcesExtra/Hidden/Internal-CombineDepthNormals pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=6 ok=1 outsize=1589 + +Cmd: compileSnippet + insize=1402 file=Assets/DefaultResourcesExtra/Hidden/Internal-CombineDepthNormals pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=6 ok=1 outsize=2258 + +Cmd: compileSnippet + insize=1605 file=Assets/DefaultResourcesExtra/Hidden/BlitCopyDepth pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=7 ok=1 outsize=1550 + +Cmd: compileSnippet + insize=1605 file=Assets/DefaultResourcesExtra/Hidden/BlitCopyDepth pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=7 ok=1 outsize=794 + +Cmd: compileSnippet + insize=1901 file=Assets/DefaultResourcesExtra/Hidden/ConvertTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=7 ok=1 outsize=2612 + +Cmd: compileSnippet + insize=1901 file=Assets/DefaultResourcesExtra/Hidden/ConvertTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=7 ok=1 outsize=797 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL dKW=UNITY_HDR_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT UNITY_HDR_ON dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL SHADOWS_SCREEN UNITY_HDR_ON dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL dKW=UNITY_HDR_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=5955 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE SHADOWS_SOFT dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=8835 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT UNITY_HDR_ON dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=11308 + +Cmd: compileSnippet + insize=1005 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=99 ok=1 outsize=1471 + +Cmd: compileSnippet + insize=1005 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=99 ok=1 outsize=885 + +Cmd: compileSnippet + insize=3555 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredReflections pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=13 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=3555 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredReflections pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=13 ok=1 outsize=6803 + +Cmd: compileSnippet + insize=1224 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredReflections pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=104 ok=1 outsize=1626 + +Cmd: compileSnippet + insize=1224 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredReflections pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=104 ok=1 outsize=961 + +Cmd: compileSnippet + insize=5814 file=Assets/DefaultResourcesExtra/Hidden/Internal-MotionVectors pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_MOTIONVECTORS uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=164 ok=1 outsize=2980 + +Cmd: compileSnippet + insize=5814 file=Assets/DefaultResourcesExtra/Hidden/Internal-MotionVectors pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_MOTIONVECTORS uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=164 ok=1 outsize=1406 + +Cmd: compileSnippet + insize=5826 file=Assets/DefaultResourcesExtra/Hidden/Internal-MotionVectors pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=177 ok=1 outsize=1771 + +Cmd: compileSnippet + insize=5826 file=Assets/DefaultResourcesExtra/Hidden/Internal-MotionVectors pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=177 ok=1 outsize=2979 + +Cmd: compileSnippet + insize=5835 file=Assets/DefaultResourcesExtra/Hidden/Internal-MotionVectors pass=Pass 2 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=190 ok=1 outsize=1771 + +Cmd: compileSnippet + insize=5835 file=Assets/DefaultResourcesExtra/Hidden/Internal-MotionVectors pass=Pass 2 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=190 ok=1 outsize=3046 + +Cmd: compileSnippet + insize=1590 file=Assets/DefaultResourcesExtra/Hidden/Internal-Flare pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=13 ok=1 outsize=1676 + +Cmd: compileSnippet + insize=1590 file=Assets/DefaultResourcesExtra/Hidden/Internal-Flare pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=13 ok=1 outsize=911 + +Cmd: compileSnippet + insize=1895 file=Assets/DefaultResourcesExtra/Hidden/Internal-Halo pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=8 ok=1 outsize=1673 + +Cmd: compileSnippet + insize=1895 file=Assets/DefaultResourcesExtra/Hidden/Internal-Halo pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=8 ok=1 outsize=959 + +Cmd: compileSnippet + insize=1476 file=Assets/DefaultResourcesExtra/Hidden/BlitCopyWithDepth pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=11 ok=1 outsize=1550 + +Cmd: compileSnippet + insize=1476 file=Assets/DefaultResourcesExtra/Hidden/BlitCopyWithDepth pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=11 ok=1 outsize=1216 + +Cmd: compileSnippet + insize=1686 file=Assets/DefaultResourcesExtra/Hidden/BlitToDepth pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1101803 mask=6 start=11 ok=1 outsize=1550 + +Cmd: compileSnippet + insize=1686 file=Assets/DefaultResourcesExtra/Hidden/BlitToDepth pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1101803 mask=6 start=11 ok=1 outsize=961 + +Cmd: compileSnippet + insize=2525 file=Assets/DefaultResourcesExtra/Hidden/BlitToDepth_MSAA pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1101803 mask=6 start=7 ok=1 outsize=1550 + +Cmd: compileSnippet + insize=2525 file=Assets/DefaultResourcesExtra/Hidden/BlitToDepth_MSAA pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1101803 mask=6 start=7 ok=1 outsize=625 + +Cmd: compileSnippet + insize=4419 file=Assets/DefaultResourcesExtra/Hidden/BlitCopyHDRTonemap pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=12 ok=1 outsize=1550 + +Cmd: compileSnippet + insize=4419 file=Assets/DefaultResourcesExtra/Hidden/BlitCopyHDRTonemap pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=12 ok=1 outsize=4194 + +Cmd: compileSnippet + insize=662 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRDefault pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=4075 mask=6 start=64 ok=1 outsize=7302 + +Cmd: compileSnippet + insize=662 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRDefault pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=4075 mask=6 start=64 ok=1 outsize=8258 + +Cmd: compileSnippet + insize=620 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRDefault pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=80 ok=1 outsize=5694 + +Cmd: compileSnippet + insize=620 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRDefault pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=80 ok=1 outsize=8210 + +Cmd: compileSnippet + insize=662 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRDefaultWorld pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=4075 mask=6 start=35 ok=1 outsize=7302 + +Cmd: compileSnippet + insize=662 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRDefaultWorld pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=4075 mask=6 start=35 ok=1 outsize=8258 + +Cmd: compileSnippet + insize=620 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRDefaultWorld pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=51 ok=1 outsize=5694 + +Cmd: compileSnippet + insize=620 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRDefaultWorld pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=51 ok=1 outsize=8210 + +Cmd: compileSnippet + insize=731 file=Assets/DefaultResourcesExtra/Sprites/Default pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON PIXELSNAP_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=32 ok=1 outsize=1759 + +Cmd: compileSnippet + insize=731 file=Assets/DefaultResourcesExtra/Sprites/Default pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON PIXELSNAP_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=32 ok=1 outsize=973 + +Cmd: compileSnippet + insize=1939 file=Assets/DefaultResourcesExtra/Sprites/Mask pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=32 ok=1 outsize=1471 + +Cmd: compileSnippet + insize=1939 file=Assets/DefaultResourcesExtra/Sprites/Mask pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=32 ok=1 outsize=1126 + +Cmd: compileSnippet + insize=3025 file=Assets/DefaultResourcesExtra/UI/UI/Default pass=Default cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=49 ok=1 outsize=2722 + +Cmd: compileSnippet + insize=3025 file=Assets/DefaultResourcesExtra/UI/UI/Default pass=Default cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=49 ok=1 outsize=1136 + +Cmd: compileSnippet + insize=9934 file=Assets/DefaultResourcesExtra/Cubemaps/Hidden/CubeBlur pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=343 ok=1 outsize=1465 + +Cmd: compileSnippet + insize=9934 file=Assets/DefaultResourcesExtra/Cubemaps/Hidden/CubeBlur pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=343 ok=1 outsize=21390 + +Cmd: compileSnippet + insize=9934 file=Assets/DefaultResourcesExtra/Cubemaps/Hidden/CubeBlur pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=359 ok=1 outsize=1465 + +Cmd: compileSnippet + insize=9934 file=Assets/DefaultResourcesExtra/Cubemaps/Hidden/CubeBlur pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=359 ok=1 outsize=920 + +Cmd: compileSnippet + insize=970 file=Assets/DefaultResourcesExtra/Cubemaps/Hidden/CubeCopy pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=44 ok=1 outsize=1465 + +Cmd: compileSnippet + insize=970 file=Assets/DefaultResourcesExtra/Cubemaps/Hidden/CubeCopy pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=44 ok=1 outsize=920 + +Cmd: compileSnippet + insize=970 file=Assets/DefaultResourcesExtra/Cubemaps/Hidden/CubeCopy pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=59 ok=1 outsize=1465 + +Cmd: compileSnippet + insize=970 file=Assets/DefaultResourcesExtra/Cubemaps/Hidden/CubeCopy pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=59 ok=1 outsize=920 + +Cmd: compileSnippet + insize=1248 file=Assets/DefaultResourcesExtra/Cubemaps/Hidden/CubeBlend pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=59 ok=1 outsize=1473 + +Cmd: compileSnippet + insize=1248 file=Assets/DefaultResourcesExtra/Cubemaps/Hidden/CubeBlend pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=59 ok=1 outsize=1714 + +Cmd: compileSnippet + insize=1248 file=Assets/DefaultResourcesExtra/Cubemaps/Hidden/CubeBlend pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=71 ok=1 outsize=1473 + +Cmd: compileSnippet + insize=1248 file=Assets/DefaultResourcesExtra/Cubemaps/Hidden/CubeBlend pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=71 ok=1 outsize=1714 + +Cmd: compileSnippet + insize=1372 file=Assets/DefaultResourcesExtra/VR/Shaders/Hidden/VR/BlitTexArraySlice pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=4075 mask=6 start=7 ok=1 outsize=1550 + +Cmd: compileSnippet + insize=1372 file=Assets/DefaultResourcesExtra/VR/Shaders/Hidden/VR/BlitTexArraySlice pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=4075 mask=6 start=7 ok=1 outsize=1019 + +Cmd: compileSnippet + insize=927 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=11 ok=1 outsize=1482 + +Cmd: compileSnippet + insize=927 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=11 ok=1 outsize=644 + +Cmd: compileSnippet + insize=1148 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=41 ok=1 outsize=1693 + +Cmd: compileSnippet + insize=1148 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=41 ok=1 outsize=1194 + +Cmd: compileSnippet + insize=977 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=76 ok=1 outsize=3418 + +Cmd: compileSnippet + insize=977 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=76 ok=1 outsize=644 + +Cmd: compileSnippet + insize=1155 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=106 ok=1 outsize=5550 + +Cmd: compileSnippet + insize=1155 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=106 ok=1 outsize=1152 + +Cmd: compileSnippet + insize=1097 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=144 ok=1 outsize=2429 + +Cmd: compileSnippet + insize=1097 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=144 ok=1 outsize=644 + +Cmd: compileSnippet + insize=1306 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=180 ok=1 outsize=2561 + +Cmd: compileSnippet + insize=1306 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=180 ok=1 outsize=1152 + +Cmd: compileSnippet + insize=1312 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=221 ok=1 outsize=2561 + +Cmd: compileSnippet + insize=1312 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=221 ok=1 outsize=1152 + +Cmd: compileSnippet + insize=1181 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=266 ok=1 outsize=2767 + +Cmd: compileSnippet + insize=1181 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=266 ok=1 outsize=1047 + +Cmd: compileSnippet + insize=1220 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=302 ok=1 outsize=4396 + +Cmd: compileSnippet + insize=1220 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=302 ok=1 outsize=1211 + +Cmd: compileSnippet + insize=1207 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=343 ok=1 outsize=3948 + +Cmd: compileSnippet + insize=1207 file=Assets/DefaultResourcesExtra/Hidden/Internal-ODSWorldTexture pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=343 ok=1 outsize=1211 + +Cmd: compileSnippet + insize=1791 file=Assets/DefaultResourcesExtra/Hidden/Internal-CubemapToEquirect pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=10 ok=1 outsize=1550 + +Cmd: compileSnippet + insize=1791 file=Assets/DefaultResourcesExtra/Hidden/Internal-CubemapToEquirect pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=10 ok=1 outsize=1083 + +Cmd: compileSnippet + insize=1531 file=Assets/DefaultResourcesExtra/Hidden/VideoComposite pass=Default cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=55 ok=1 outsize=1763 + +Cmd: compileSnippet + insize=1531 file=Assets/DefaultResourcesExtra/Hidden/VideoComposite pass=Default cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=55 ok=1 outsize=1009 + +Cmd: compileSnippet + insize=6278 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=YCbCr_To_RGB1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=172 ok=1 outsize=1550 + +Cmd: compileSnippet + insize=6278 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=YCbCr_To_RGB1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=172 ok=1 outsize=1671 + +Cmd: compileSnippet + insize=6285 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=YCbCrA_To_RGBAFull cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=183 ok=1 outsize=1550 + +Cmd: compileSnippet + insize=6285 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=YCbCrA_To_RGBAFull cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=183 ok=1 outsize=1845 + +Cmd: compileSnippet + insize=6276 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=YCbCrA_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=194 ok=1 outsize=1550 + +Cmd: compileSnippet + insize=6276 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=YCbCrA_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=194 ok=1 outsize=1898 + +Cmd: compileSnippet + insize=6280 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_RGBA_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=205 ok=1 outsize=1621 + +Cmd: compileSnippet + insize=6280 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_RGBA_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=205 ok=1 outsize=794 + +Cmd: compileSnippet + insize=6279 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=216 ok=1 outsize=1621 + +Cmd: compileSnippet + insize=6279 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=216 ok=1 outsize=1080 + +Cmd: compileSnippet + insize=6280 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_NV12_To_RGB1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=228 ok=1 outsize=1621 + +Cmd: compileSnippet + insize=6280 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_NV12_To_RGB1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=228 ok=1 outsize=1450 + +Cmd: compileSnippet + insize=6278 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_NV12_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=240 ok=1 outsize=1621 + +Cmd: compileSnippet + insize=6278 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_NV12_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=240 ok=1 outsize=1655 + +Cmd: compileSnippet + insize=6216 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_P010_To_RGB1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=252 ok=1 outsize=1621 + +Cmd: compileSnippet + insize=6216 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_P010_To_RGB1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=252 ok=1 outsize=1385 + +Cmd: compileSnippet + insize=1470 file=Assets/DefaultResourcesExtra/Hidden/Compositing pass=Mix_RGBA_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=53 ok=1 outsize=1550 + +Cmd: compileSnippet + insize=1470 file=Assets/DefaultResourcesExtra/Hidden/Compositing pass=Mix_RGBA_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=53 ok=1 outsize=1423 + +Cmd: compileSnippet + insize=5634 file=Assets/DefaultResourcesExtra/Hidden/TextCore/Distance Field SSD pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=56 ok=1 outsize=3214 + +Cmd: compileSnippet + insize=5634 file=Assets/DefaultResourcesExtra/Hidden/TextCore/Distance Field SSD pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=56 ok=1 outsize=2171 + diff --git a/Logs/shadercompiler-UnityShaderCompiler1.log b/Logs/shadercompiler-UnityShaderCompiler1.log new file mode 100644 index 0000000..c165a1c --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler1.log @@ -0,0 +1,87 @@ +Base path: '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=1311 file=Assets/DefaultResourcesExtra/Standard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=139 ok=1 outsize=2961 + +Cmd: compileSnippet + insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=68 ok=1 outsize=3653 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=106 ok=1 outsize=4136 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=106 ok=1 outsize=4176 + +Cmd: compileSnippet + insize=1442 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=237 ok=1 outsize=3592 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=272 ok=1 outsize=4390 + +Cmd: compileSnippet + insize=5009 file=/Legacy Shaders/VertexLit pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=1 ok=1 outsize=9075 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=106 ok=1 outsize=8717 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=272 ok=1 outsize=4526 + +Cmd: compileSnippet + insize=944 file=Assets/DefaultResourcesExtra/Legacy Shaders/VertexLit pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=123 ok=1 outsize=543 + +Cmd: compileSnippet + insize=17683 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=20 ok=1 outsize=3267 + +Cmd: compileSnippet + insize=4425 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=264 ok=1 outsize=3152 + +Cmd: compileSnippet + insize=12919 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=187 ok=1 outsize=3636 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=50 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=50 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL SHADOWS_SCREEN dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=50 ok=1 outsize=4715 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=69 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=69 ok=1 outsize=4007 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=69 ok=1 outsize=6431 + +Cmd: compileSnippet + insize=11944 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=380 ok=1 outsize=9294 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT UNITY_HDR_ON dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=8691 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH UNITY_HDR_ON dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=8669 + +Cmd: compileSnippet + insize=1939 file=Assets/DefaultResourcesExtra/Sprites/Mask pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=32 ok=1 outsize=1468 + +Cmd: compileSnippet + insize=6285 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=YCbCrA_To_RGBAFull cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=183 ok=1 outsize=1550 + +Cmd: compileSnippet + insize=6280 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_RGBA_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=205 ok=1 outsize=794 + +Cmd: compileSnippet + insize=6278 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_NV12_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=240 ok=1 outsize=1621 + diff --git a/Logs/shadercompiler-UnityShaderCompiler2.log b/Logs/shadercompiler-UnityShaderCompiler2.log new file mode 100644 index 0000000..17db9df --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler2.log @@ -0,0 +1,81 @@ +Base path: '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=1311 file=Assets/DefaultResourcesExtra/Standard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=139 ok=1 outsize=543 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=106 ok=1 outsize=4136 + +Cmd: compileSnippet + insize=1442 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=237 ok=1 outsize=5808 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=272 ok=1 outsize=4430 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=106 ok=1 outsize=9756 + +Cmd: compileSnippet + insize=1442 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH dKW=_EMISSION FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _GLOSSYREFLECTIONS_OFF SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=237 ok=1 outsize=15701 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=272 ok=1 outsize=8043 + +Cmd: compileSnippet + insize=5009 file=/Legacy Shaders/VertexLit pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=1 ok=1 outsize=1058 + +Cmd: compileSnippet + insize=17683 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=20 ok=1 outsize=2658 + +Cmd: compileSnippet + insize=4425 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=264 ok=1 outsize=2955 + +Cmd: compileSnippet + insize=12779 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=PREPASS cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_PREPASSFINAL uKW=LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=110 ok=1 outsize=3851 + +Cmd: compileSnippet + insize=12919 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=187 ok=1 outsize=2359 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL SHADOWS_SCREEN dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=50 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=50 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=50 ok=1 outsize=9241 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=69 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=69 ok=1 outsize=6558 + +Cmd: compileSnippet + insize=11914 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=335 ok=1 outsize=5578 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN UNITY_HDR_ON dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=7057 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL UNITY_HDR_ON dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=5933 + +Cmd: compileSnippet + insize=731 file=Assets/DefaultResourcesExtra/Sprites/Default pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=32 ok=1 outsize=973 + +Cmd: compileSnippet + insize=1939 file=Assets/DefaultResourcesExtra/Sprites/Mask pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ETC1_EXTERNAL_ALPHA dKW=PIXELSNAP_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=32 ok=1 outsize=1468 + +Cmd: compileSnippet + insize=3025 file=Assets/DefaultResourcesExtra/UI/UI/Default pass=Default cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=49 ok=1 outsize=1333 + diff --git a/Logs/shadercompiler-UnityShaderCompiler3.log b/Logs/shadercompiler-UnityShaderCompiler3.log new file mode 100644 index 0000000..6e0003e --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler3.log @@ -0,0 +1,96 @@ +Base path: '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=11944 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=380 ok=1 outsize=2672 + +Cmd: compileSnippet + insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=68 ok=1 outsize=3653 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=106 ok=1 outsize=4176 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=106 ok=1 outsize=4176 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=272 ok=1 outsize=4430 + +Cmd: compileSnippet + insize=5009 file=/Legacy Shaders/VertexLit pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=1 ok=1 outsize=9462 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=106 ok=1 outsize=8043 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=272 ok=1 outsize=5300 + +Cmd: compileSnippet + insize=1004 file=Assets/DefaultResourcesExtra/Standard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A SHADOWS_DEPTH UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=301 ok=1 outsize=543 + +Cmd: compileSnippet + insize=17683 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=20 ok=1 outsize=2658 + +Cmd: compileSnippet + insize=4425 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=264 ok=1 outsize=2935 + +Cmd: compileSnippet + insize=12779 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=PREPASS cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_PREPASSFINAL uKW=UNITY_HDR_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=110 ok=1 outsize=1469 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=50 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=50 ok=1 outsize=5316 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=69 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=69 ok=1 outsize=4811 + +Cmd: compileSnippet + insize=11914 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=335 ok=1 outsize=2672 + +Cmd: compileSnippet + insize=11944 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=380 ok=1 outsize=2672 + +Cmd: compileSnippet + insize=11948 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=404 ok=1 outsize=11640 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE SHADOWS_SOFT dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT UNITY_HDR_ON dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=6834 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT UNITY_HDR_ON dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=6371 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE UNITY_HDR_ON dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=8538 + +Cmd: compileSnippet + insize=1224 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredReflections pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=104 ok=1 outsize=952 + +Cmd: compileSnippet + insize=731 file=Assets/DefaultResourcesExtra/Sprites/Default pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ETC1_EXTERNAL_ALPHA dKW=INSTANCING_ON PIXELSNAP_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=32 ok=1 outsize=1759 + +Cmd: compileSnippet + insize=1939 file=Assets/DefaultResourcesExtra/Sprites/Mask pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=32 ok=1 outsize=1804 + +Cmd: compileSnippet + insize=6278 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=YCbCr_To_RGB1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=172 ok=1 outsize=1550 + +Cmd: compileSnippet + insize=6276 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=YCbCrA_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=194 ok=1 outsize=1898 + +Cmd: compileSnippet + insize=6280 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_NV12_To_RGB1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=228 ok=1 outsize=1621 + diff --git a/Logs/shadercompiler-UnityShaderCompiler4.log b/Logs/shadercompiler-UnityShaderCompiler4.log new file mode 100644 index 0000000..49860fd --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler4.log @@ -0,0 +1,90 @@ +Base path: '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=11944 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=380 ok=1 outsize=11843 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=106 ok=1 outsize=4161 + +Cmd: compileSnippet + insize=1590 file=Assets/DefaultResourcesExtra/Standard pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=168 ok=1 outsize=3797 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=272 ok=1 outsize=3704 + +Cmd: compileSnippet + insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=_EMISSION FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _DETAIL_MULX2 _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _GLOSSYREFLECTIONS_OFF _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=68 ok=1 outsize=13181 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=106 ok=1 outsize=9490 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=106 ok=1 outsize=10682 + +Cmd: compileSnippet + insize=1590 file=Assets/DefaultResourcesExtra/Standard pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=_EMISSION INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=168 ok=1 outsize=2344 + +Cmd: compileSnippet + insize=1442 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=_EMISSION FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _GLOSSYREFLECTIONS_OFF LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=237 ok=1 outsize=13181 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=272 ok=1 outsize=4844 + +Cmd: compileSnippet + insize=17683 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=20 ok=1 outsize=4935 + +Cmd: compileSnippet + insize=4425 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=264 ok=1 outsize=2915 + +Cmd: compileSnippet + insize=12919 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=187 ok=1 outsize=3636 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=50 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=50 ok=1 outsize=4648 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE SHADOWS_SOFT dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=50 ok=1 outsize=6785 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=69 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE SHADOWS_SOFT dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=69 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=69 ok=1 outsize=9209 + +Cmd: compileSnippet + insize=11914 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=335 ok=1 outsize=3013 + +Cmd: compileSnippet + insize=11918 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=358 ok=1 outsize=2797 + +Cmd: compileSnippet + insize=11948 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=404 ok=1 outsize=9091 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE UNITY_HDR_ON dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=7241 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE UNITY_HDR_ON dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=6651 + +Cmd: compileSnippet + insize=3025 file=Assets/DefaultResourcesExtra/UI/UI/Default pass=Default cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=49 ok=1 outsize=2722 + +Cmd: compileSnippet + insize=6276 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=YCbCrA_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=194 ok=1 outsize=1550 + +Cmd: compileSnippet + insize=6279 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=216 ok=1 outsize=1080 + diff --git a/Logs/shadercompiler-UnityShaderCompiler5.log b/Logs/shadercompiler-UnityShaderCompiler5.log new file mode 100644 index 0000000..c02a31c --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler5.log @@ -0,0 +1,99 @@ +Base path: '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=68 ok=1 outsize=4155 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=106 ok=1 outsize=4176 + +Cmd: compileSnippet + insize=1590 file=Assets/DefaultResourcesExtra/Standard pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=168 ok=1 outsize=3324 + +Cmd: compileSnippet + insize=1442 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=237 ok=1 outsize=3653 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=272 ok=1 outsize=4390 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=106 ok=1 outsize=7384 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=272 ok=1 outsize=5804 + +Cmd: compileSnippet + insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_HIGH_QUALITY dKW=_SUNDISK_NONE _SUNDISK_SIMPLE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=20 ok=1 outsize=2313 + +Cmd: compileSnippet + insize=17683 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=20 ok=1 outsize=7105 + +Cmd: compileSnippet + insize=12779 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=PREPASS cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_PREPASSFINAL uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=110 ok=1 outsize=3851 + +Cmd: compileSnippet + insize=12919 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=187 ok=1 outsize=1439 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=50 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=50 ok=1 outsize=5523 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL SHADOWS_SCREEN dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=69 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=69 ok=1 outsize=4616 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE SHADOWS_SOFT dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=69 ok=1 outsize=6753 + +Cmd: compileSnippet + insize=11914 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=335 ok=1 outsize=3013 + +Cmd: compileSnippet + insize=11918 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=358 ok=1 outsize=2797 + +Cmd: compileSnippet + insize=11944 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=380 ok=1 outsize=9294 + +Cmd: compileSnippet + insize=11948 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=404 ok=1 outsize=9091 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT UNITY_HDR_ON dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE UNITY_HDR_ON dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=7902 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE UNITY_HDR_ON dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=7035 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT UNITY_HDR_ON dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=9471 + +Cmd: compileSnippet + insize=731 file=Assets/DefaultResourcesExtra/Sprites/Default pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=32 ok=1 outsize=2092 + +Cmd: compileSnippet + insize=1939 file=Assets/DefaultResourcesExtra/Sprites/Mask pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=32 ok=1 outsize=1126 + +Cmd: compileSnippet + insize=3025 file=Assets/DefaultResourcesExtra/UI/UI/Default pass=Default cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_CLIP_RECT dKW=UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=49 ok=1 outsize=1522 + +Cmd: compileSnippet + insize=6278 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=YCbCr_To_RGB1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=172 ok=1 outsize=1671 + +Cmd: compileSnippet + insize=6280 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_RGBA_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=205 ok=1 outsize=1621 + +Cmd: compileSnippet + insize=6280 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_NV12_To_RGB1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=228 ok=1 outsize=1450 + diff --git a/Logs/shadercompiler-UnityShaderCompiler6.log b/Logs/shadercompiler-UnityShaderCompiler6.log new file mode 100644 index 0000000..438ec15 --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler6.log @@ -0,0 +1,102 @@ +Base path: '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH dKW=_EMISSION FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _DETAIL_MULX2 _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _GLOSSYREFLECTIONS_OFF _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=68 ok=1 outsize=15701 + +Cmd: compileSnippet + insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=68 ok=1 outsize=5808 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=106 ok=1 outsize=4136 + +Cmd: compileSnippet + insize=1311 file=Assets/DefaultResourcesExtra/Standard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_DEPTH UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=139 ok=1 outsize=2774 + +Cmd: compileSnippet + insize=1442 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=237 ok=1 outsize=3592 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=272 ok=1 outsize=4430 + +Cmd: compileSnippet + insize=1004 file=Assets/DefaultResourcesExtra/Standard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=301 ok=1 outsize=2961 + +Cmd: compileSnippet + insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=_EMISSION FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _DETAIL_MULX2 _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _GLOSSYREFLECTIONS_OFF _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=68 ok=1 outsize=12213 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=106 ok=1 outsize=7590 + +Cmd: compileSnippet + insize=1590 file=Assets/DefaultResourcesExtra/Standard pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=_EMISSION INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=168 ok=1 outsize=2344 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=272 ok=1 outsize=5611 + +Cmd: compileSnippet + insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_HIGH_QUALITY dKW=_SUNDISK_NONE _SUNDISK_SIMPLE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=20 ok=1 outsize=10136 + +Cmd: compileSnippet + insize=17683 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=20 ok=1 outsize=2359 + +Cmd: compileSnippet + insize=4425 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=264 ok=1 outsize=4130 + +Cmd: compileSnippet + insize=12779 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=PREPASS cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_PREPASSFINAL uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=110 ok=1 outsize=1469 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=50 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=50 ok=1 outsize=4843 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=69 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=69 ok=1 outsize=5284 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=69 ok=1 outsize=7415 + +Cmd: compileSnippet + insize=11918 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=358 ok=1 outsize=2672 + +Cmd: compileSnippet + insize=11948 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=404 ok=1 outsize=2672 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE UNITY_HDR_ON dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=7503 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=8560 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN UNITY_HDR_ON dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=7481 + +Cmd: compileSnippet + insize=731 file=Assets/DefaultResourcesExtra/Sprites/Default pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ETC1_EXTERNAL_ALPHA dKW=INSTANCING_ON PIXELSNAP_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=32 ok=1 outsize=1411 + +Cmd: compileSnippet + insize=3025 file=Assets/DefaultResourcesExtra/UI/UI/Default pass=Default cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=49 ok=1 outsize=2722 + +Cmd: compileSnippet + insize=6285 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=YCbCrA_To_RGBAFull cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=183 ok=1 outsize=1845 + +Cmd: compileSnippet + insize=6279 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=216 ok=1 outsize=1621 + +Cmd: compileSnippet + insize=6278 file=Assets/DefaultResourcesExtra/Hidden/VideoDecode pass=Flip_NV12_To_RGBA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=240 ok=1 outsize=1655 + diff --git a/Logs/shadercompiler-UnityShaderCompiler7.log b/Logs/shadercompiler-UnityShaderCompiler7.log new file mode 100644 index 0000000..d1100fa --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler7.log @@ -0,0 +1,99 @@ +Base path: '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=68 ok=1 outsize=3922 + +Cmd: compileSnippet + insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=68 ok=1 outsize=5584 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=106 ok=1 outsize=4411 + +Cmd: compileSnippet + insize=1590 file=Assets/DefaultResourcesExtra/Standard pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=168 ok=1 outsize=3324 + +Cmd: compileSnippet + insize=1442 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=237 ok=1 outsize=6198 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=272 ok=1 outsize=4430 + +Cmd: compileSnippet + insize=944 file=Assets/DefaultResourcesExtra/Legacy Shaders/VertexLit pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=123 ok=1 outsize=2774 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=106 ok=1 outsize=7833 + +Cmd: compileSnippet + insize=1590 file=Assets/DefaultResourcesExtra/Standard pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=_EMISSION INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=168 ok=1 outsize=5472 + +Cmd: compileSnippet + insize=1442 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=_EMISSION FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _GLOSSYREFLECTIONS_OFF SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=237 ok=1 outsize=6385 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=272 ok=1 outsize=4788 + +Cmd: compileSnippet + insize=5009 file=/Legacy Shaders/VertexLit pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=1 ok=1 outsize=1058 + +Cmd: compileSnippet + insize=17683 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=20 ok=1 outsize=2359 + +Cmd: compileSnippet + insize=17683 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=20 ok=1 outsize=4459 + +Cmd: compileSnippet + insize=4425 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=264 ok=1 outsize=4375 + +Cmd: compileSnippet + insize=12919 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=187 ok=1 outsize=1439 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=50 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=50 ok=1 outsize=6629 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=69 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=69 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL SHADOWS_SCREEN dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=69 ok=1 outsize=4683 + +Cmd: compileSnippet + insize=11914 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=335 ok=1 outsize=2672 + +Cmd: compileSnippet + insize=11918 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=358 ok=1 outsize=2672 + +Cmd: compileSnippet + insize=11944 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=380 ok=1 outsize=2672 + +Cmd: compileSnippet + insize=11948 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=404 ok=1 outsize=2672 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH UNITY_HDR_ON dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=6673 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=9493 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE SHADOWS_SOFT UNITY_HDR_ON dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=8813 + +Cmd: compileSnippet + insize=731 file=Assets/DefaultResourcesExtra/Sprites/Default pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=32 ok=1 outsize=2092 + +Cmd: compileSnippet + insize=1939 file=Assets/DefaultResourcesExtra/Sprites/Mask pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ETC1_EXTERNAL_ALPHA dKW=PIXELSNAP_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=32 ok=1 outsize=1471 + diff --git a/Logs/shadercompiler-UnityShaderCompiler8.log b/Logs/shadercompiler-UnityShaderCompiler8.log new file mode 100644 index 0000000..20925d8 --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler8.log @@ -0,0 +1,78 @@ +Base path: '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=_EMISSION FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _DETAIL_MULX2 _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _GLOSSYREFLECTIONS_OFF _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=68 ok=1 outsize=14823 + +Cmd: compileSnippet + insize=1647 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=68 ok=1 outsize=3449 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=106 ok=1 outsize=3809 + +Cmd: compileSnippet + insize=1442 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=237 ok=1 outsize=4155 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=272 ok=1 outsize=3809 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=106 ok=1 outsize=7991 + +Cmd: compileSnippet + insize=1311 file=Assets/DefaultResourcesExtra/Standard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _PARALLAXMAP SHADOWS_DEPTH UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=139 ok=1 outsize=543 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=272 ok=1 outsize=8717 + +Cmd: compileSnippet + insize=17683 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=20 ok=1 outsize=5056 + +Cmd: compileSnippet + insize=4425 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=264 ok=1 outsize=2955 + +Cmd: compileSnippet + insize=12779 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=PREPASS cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_PREPASSFINAL uKW=UNITY_HDR_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=110 ok=1 outsize=3851 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=50 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE SHADOWS_SOFT dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=50 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=50 ok=1 outsize=5748 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=69 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=69 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=69 ok=1 outsize=5716 + +Cmd: compileSnippet + insize=11918 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=358 ok=1 outsize=2672 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE UNITY_HDR_ON dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE SHADOWS_SOFT UNITY_HDR_ON dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=11330 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL SHADOWS_SCREEN UNITY_HDR_ON dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=6812 + +Cmd: compileSnippet + insize=731 file=Assets/DefaultResourcesExtra/Sprites/Default pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=32 ok=1 outsize=1411 + +Cmd: compileSnippet + insize=3025 file=Assets/DefaultResourcesExtra/UI/UI/Default pass=Default cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=49 ok=1 outsize=1714 + diff --git a/Logs/shadercompiler-UnityShaderCompiler9.log b/Logs/shadercompiler-UnityShaderCompiler9.log new file mode 100644 index 0000000..d9cc363 --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler9.log @@ -0,0 +1,78 @@ +Base path: '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=106 ok=1 outsize=4176 + +Cmd: compileSnippet + insize=1442 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=237 ok=1 outsize=3653 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=272 ok=1 outsize=4289 + +Cmd: compileSnippet + insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=106 ok=1 outsize=12410 + +Cmd: compileSnippet + insize=1295 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=1 mask=6 start=272 ok=1 outsize=5366 + +Cmd: compileSnippet + insize=17683 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=20 ok=1 outsize=3225 + +Cmd: compileSnippet + insize=4425 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=FORWARD cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=264 ok=1 outsize=3823 + +Cmd: compileSnippet + insize=12779 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=PREPASS cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_PREPASSFINAL uKW= dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=110 ok=1 outsize=1509 + +Cmd: compileSnippet + insize=12919 file=Assets/DefaultResourcesExtra/Legacy Shaders/Diffuse pass=DEFERRED cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=187 ok=1 outsize=1557 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=50 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=50 ok=1 outsize=5356 + +Cmd: compileSnippet + insize=1569 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=50 ok=1 outsize=6463 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=69 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=1562 file=Assets/DefaultResourcesExtra/Hidden/Internal-PrePassLighting pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=69 ok=1 outsize=5491 + +Cmd: compileSnippet + insize=11914 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=335 ok=1 outsize=2672 + +Cmd: compileSnippet + insize=11918 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=33 mask=6 start=358 ok=1 outsize=4813 + +Cmd: compileSnippet + insize=11948 file=Assets/DefaultResourcesExtra/Hidden/Internal-ScreenSpaceShadows pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=404 ok=1 outsize=2672 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL UNITY_HDR_ON dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=18 ok=1 outsize=2392 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=6393 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPOT UNITY_HDR_ON dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=7219 + +Cmd: compileSnippet + insize=2104 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredShading pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE UNITY_HDR_ON dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=metal reqs=227 mask=6 start=18 ok=1 outsize=7880 + +Cmd: compileSnippet + insize=1224 file=Assets/DefaultResourcesExtra/Hidden/Internal-DeferredReflections pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=227 mask=6 start=104 ok=1 outsize=1626 + +Cmd: compileSnippet + insize=1939 file=Assets/DefaultResourcesExtra/Sprites/Mask pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=32 ok=1 outsize=1804 + +Cmd: compileSnippet + insize=3025 file=Assets/DefaultResourcesExtra/UI/UI/Default pass=Default cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_CLIP_RECT dKW=UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=metal reqs=1 mask=6 start=49 ok=1 outsize=2722 + diff --git a/ProjectSettings/MemorySettings.asset b/ProjectSettings/MemorySettings.asset new file mode 100644 index 0000000..5b5face --- /dev/null +++ b/ProjectSettings/MemorySettings.asset @@ -0,0 +1,35 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!387306366 &1 +MemorySettings: + m_ObjectHideFlags: 0 + m_EditorMemorySettings: + m_MainAllocatorBlockSize: -1 + m_ThreadAllocatorBlockSize: -1 + m_MainGfxBlockSize: -1 + m_ThreadGfxBlockSize: -1 + m_CacheBlockSize: -1 + m_TypetreeBlockSize: -1 + m_ProfilerBlockSize: -1 + m_ProfilerEditorBlockSize: -1 + m_BucketAllocatorGranularity: -1 + m_BucketAllocatorBucketsCount: -1 + m_BucketAllocatorBlockSize: -1 + m_BucketAllocatorBlockCount: -1 + m_ProfilerBucketAllocatorGranularity: -1 + m_ProfilerBucketAllocatorBucketsCount: -1 + m_ProfilerBucketAllocatorBlockSize: -1 + m_ProfilerBucketAllocatorBlockCount: -1 + m_TempAllocatorSizeMain: -1 + m_JobTempAllocatorBlockSize: -1 + m_BackgroundJobTempAllocatorBlockSize: -1 + m_JobTempAllocatorReducedBlockSize: -1 + m_TempAllocatorSizeGIBakingWorker: -1 + m_TempAllocatorSizeNavMeshWorker: -1 + m_TempAllocatorSizeAudioWorker: -1 + m_TempAllocatorSizeCloudWorker: -1 + m_TempAllocatorSizeGfx: -1 + m_TempAllocatorSizeJobWorker: -1 + m_TempAllocatorSizeBackgroundWorker: -1 + m_TempAllocatorSizePreloadManager: -1 + m_PlatformMemorySettings: {} diff --git a/ProjectSettings/PackageManagerSettings.asset b/ProjectSettings/PackageManagerSettings.asset new file mode 100644 index 0000000..7d7a9dd --- /dev/null +++ b/ProjectSettings/PackageManagerSettings.asset @@ -0,0 +1,36 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 53 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_EnablePreReleasePackages: 0 + m_AdvancedSettingsExpanded: 1 + m_ScopedRegistriesSettingsExpanded: 1 + m_SeeAllPackageVersions: 0 + m_DismissPreviewPackagesInUse: 0 + oneTimeWarningShown: 0 + m_Registries: + - m_Id: main + m_Name: + m_Url: https://packages.unity.com + m_Scopes: [] + m_IsDefault: 1 + m_Capabilities: 7 + m_ConfigSource: 0 + m_UserSelectedRegistryName: + m_UserAddingNewScopedRegistry: 0 + m_RegistryInfoDraft: + m_Modified: 0 + m_ErrorMessage: + m_UserModificationsInstanceId: -856 + m_OriginalInstanceId: -858 + m_LoadAssets: 0 diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index 7dbf3ee..da76706 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1 +1,2 @@ -m_EditorVersion: 2018.4.29f1 +m_EditorVersion: 2020.3.48f1 +m_EditorVersionWithRevision: 2020.3.48f1 (b805b124c6b7) diff --git a/ProjectSettings/VersionControlSettings.asset b/ProjectSettings/VersionControlSettings.asset new file mode 100644 index 0000000..dca2881 --- /dev/null +++ b/ProjectSettings/VersionControlSettings.asset @@ -0,0 +1,8 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!890905787 &1 +VersionControlSettings: + m_ObjectHideFlags: 0 + m_Mode: Visible Meta Files + m_CollabEditorSettings: + inProgressEnabled: 1 diff --git a/Temp/Assembly-CSharp.dll.hash b/Temp/Assembly-CSharp.dll.hash new file mode 100644 index 0000000..6b3f65a --- /dev/null +++ b/Temp/Assembly-CSharp.dll.hash @@ -0,0 +1 @@ +1"y nÓïü½,§Xè \ No newline at end of file diff --git a/Temp/CompilationLog.txt b/Temp/CompilationLog.txt new file mode 100644 index 0000000..6dc772b --- /dev/null +++ b/Temp/CompilationLog.txt @@ -0,0 +1,2 @@ +# Starting compiling Assembly-CSharp.dll +/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Tools/RoslynScripts/unity_csc.sh /noconfig @Temp/UnityTempFile-598f15e208f794c3e855cd54e2fdb534 diff --git a/Temp/ManagedSymbols/Assembly-CSharp.pdb b/Temp/ManagedSymbols/Assembly-CSharp.pdb new file mode 100644 index 0000000..74bede6 Binary files /dev/null and b/Temp/ManagedSymbols/Assembly-CSharp.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.AIModule.pdb b/Temp/ManagedSymbols/UnityEngine.AIModule.pdb new file mode 100644 index 0000000..3289021 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.AIModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.ARModule.pdb b/Temp/ManagedSymbols/UnityEngine.ARModule.pdb new file mode 100644 index 0000000..cba23e5 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.ARModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.AccessibilityModule.pdb b/Temp/ManagedSymbols/UnityEngine.AccessibilityModule.pdb new file mode 100644 index 0000000..707f891 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.AccessibilityModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.AndroidJNIModule.pdb b/Temp/ManagedSymbols/UnityEngine.AndroidJNIModule.pdb new file mode 100644 index 0000000..2ca7d8e Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.AndroidJNIModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.AnimationModule.pdb b/Temp/ManagedSymbols/UnityEngine.AnimationModule.pdb new file mode 100644 index 0000000..df49fb3 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.AnimationModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.AssetBundleModule.pdb b/Temp/ManagedSymbols/UnityEngine.AssetBundleModule.pdb new file mode 100644 index 0000000..32a41e9 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.AssetBundleModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.AudioModule.pdb b/Temp/ManagedSymbols/UnityEngine.AudioModule.pdb new file mode 100644 index 0000000..f700b08 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.AudioModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.ClothModule.pdb b/Temp/ManagedSymbols/UnityEngine.ClothModule.pdb new file mode 100644 index 0000000..ee67a0e Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.ClothModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.ClusterInputModule.pdb b/Temp/ManagedSymbols/UnityEngine.ClusterInputModule.pdb new file mode 100644 index 0000000..2747f13 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.ClusterInputModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.ClusterRendererModule.pdb b/Temp/ManagedSymbols/UnityEngine.ClusterRendererModule.pdb new file mode 100644 index 0000000..21cd640 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.ClusterRendererModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.CoreModule.pdb b/Temp/ManagedSymbols/UnityEngine.CoreModule.pdb new file mode 100644 index 0000000..2e87722 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.CoreModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.CrashReportingModule.pdb b/Temp/ManagedSymbols/UnityEngine.CrashReportingModule.pdb new file mode 100644 index 0000000..783f485 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.CrashReportingModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.DSPGraphModule.pdb b/Temp/ManagedSymbols/UnityEngine.DSPGraphModule.pdb new file mode 100644 index 0000000..28b59dc Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.DSPGraphModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.DirectorModule.pdb b/Temp/ManagedSymbols/UnityEngine.DirectorModule.pdb new file mode 100644 index 0000000..c1d0799 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.DirectorModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.GIModule.pdb b/Temp/ManagedSymbols/UnityEngine.GIModule.pdb new file mode 100644 index 0000000..b3d232a Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.GIModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.GameCenterModule.pdb b/Temp/ManagedSymbols/UnityEngine.GameCenterModule.pdb new file mode 100644 index 0000000..533cbee Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.GameCenterModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.GridModule.pdb b/Temp/ManagedSymbols/UnityEngine.GridModule.pdb new file mode 100644 index 0000000..40767e1 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.GridModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.HotReloadModule.pdb b/Temp/ManagedSymbols/UnityEngine.HotReloadModule.pdb new file mode 100644 index 0000000..3962db3 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.HotReloadModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.IMGUIModule.pdb b/Temp/ManagedSymbols/UnityEngine.IMGUIModule.pdb new file mode 100644 index 0000000..7600e16 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.IMGUIModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.ImageConversionModule.pdb b/Temp/ManagedSymbols/UnityEngine.ImageConversionModule.pdb new file mode 100644 index 0000000..266e199 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.ImageConversionModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.InputLegacyModule.pdb b/Temp/ManagedSymbols/UnityEngine.InputLegacyModule.pdb new file mode 100644 index 0000000..3483c44 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.InputLegacyModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.InputModule.pdb b/Temp/ManagedSymbols/UnityEngine.InputModule.pdb new file mode 100644 index 0000000..347f000 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.InputModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.JSONSerializeModule.pdb b/Temp/ManagedSymbols/UnityEngine.JSONSerializeModule.pdb new file mode 100644 index 0000000..8acf17b Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.JSONSerializeModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.LocalizationModule.pdb b/Temp/ManagedSymbols/UnityEngine.LocalizationModule.pdb new file mode 100644 index 0000000..bd0be4f Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.LocalizationModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.ParticleSystemModule.pdb b/Temp/ManagedSymbols/UnityEngine.ParticleSystemModule.pdb new file mode 100644 index 0000000..236dca7 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.ParticleSystemModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.PerformanceReportingModule.pdb b/Temp/ManagedSymbols/UnityEngine.PerformanceReportingModule.pdb new file mode 100644 index 0000000..eec0aa5 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.PerformanceReportingModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.Physics2DModule.pdb b/Temp/ManagedSymbols/UnityEngine.Physics2DModule.pdb new file mode 100644 index 0000000..6e8fd18 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.Physics2DModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.PhysicsModule.pdb b/Temp/ManagedSymbols/UnityEngine.PhysicsModule.pdb new file mode 100644 index 0000000..44e78e0 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.PhysicsModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.ProfilerModule.pdb b/Temp/ManagedSymbols/UnityEngine.ProfilerModule.pdb new file mode 100644 index 0000000..6a2a897 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.ProfilerModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.pdb b/Temp/ManagedSymbols/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.pdb new file mode 100644 index 0000000..3ae16f7 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.ScreenCaptureModule.pdb b/Temp/ManagedSymbols/UnityEngine.ScreenCaptureModule.pdb new file mode 100644 index 0000000..39da80d Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.ScreenCaptureModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.SharedInternalsModule.pdb b/Temp/ManagedSymbols/UnityEngine.SharedInternalsModule.pdb new file mode 100644 index 0000000..73fb041 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.SharedInternalsModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.SpriteMaskModule.pdb b/Temp/ManagedSymbols/UnityEngine.SpriteMaskModule.pdb new file mode 100644 index 0000000..d99f992 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.SpriteMaskModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.SpriteShapeModule.pdb b/Temp/ManagedSymbols/UnityEngine.SpriteShapeModule.pdb new file mode 100644 index 0000000..024abbd Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.SpriteShapeModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.StreamingModule.pdb b/Temp/ManagedSymbols/UnityEngine.StreamingModule.pdb new file mode 100644 index 0000000..7568c53 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.StreamingModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.SubstanceModule.pdb b/Temp/ManagedSymbols/UnityEngine.SubstanceModule.pdb new file mode 100644 index 0000000..cc70954 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.SubstanceModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.SubsystemsModule.pdb b/Temp/ManagedSymbols/UnityEngine.SubsystemsModule.pdb new file mode 100644 index 0000000..55bff0c Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.SubsystemsModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.TLSModule.pdb b/Temp/ManagedSymbols/UnityEngine.TLSModule.pdb new file mode 100644 index 0000000..c8bbd08 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.TLSModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.TerrainModule.pdb b/Temp/ManagedSymbols/UnityEngine.TerrainModule.pdb new file mode 100644 index 0000000..b16904a Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.TerrainModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.TerrainPhysicsModule.pdb b/Temp/ManagedSymbols/UnityEngine.TerrainPhysicsModule.pdb new file mode 100644 index 0000000..bb01a5b Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.TerrainPhysicsModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.TextCoreModule.pdb b/Temp/ManagedSymbols/UnityEngine.TextCoreModule.pdb new file mode 100644 index 0000000..c501d1b Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.TextCoreModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.TextRenderingModule.pdb b/Temp/ManagedSymbols/UnityEngine.TextRenderingModule.pdb new file mode 100644 index 0000000..63592d3 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.TextRenderingModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.TilemapModule.pdb b/Temp/ManagedSymbols/UnityEngine.TilemapModule.pdb new file mode 100644 index 0000000..d19de6f Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.TilemapModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.UIElementsModule.pdb b/Temp/ManagedSymbols/UnityEngine.UIElementsModule.pdb new file mode 100644 index 0000000..3e74ecf Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.UIElementsModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.UIElementsNativeModule.pdb b/Temp/ManagedSymbols/UnityEngine.UIElementsNativeModule.pdb new file mode 100644 index 0000000..327455d Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.UIElementsNativeModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.UIModule.pdb b/Temp/ManagedSymbols/UnityEngine.UIModule.pdb new file mode 100644 index 0000000..f8eaf9b Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.UIModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.UNETModule.pdb b/Temp/ManagedSymbols/UnityEngine.UNETModule.pdb new file mode 100644 index 0000000..500fa92 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.UNETModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.UmbraModule.pdb b/Temp/ManagedSymbols/UnityEngine.UmbraModule.pdb new file mode 100644 index 0000000..2877233 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.UmbraModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.UnityAnalyticsCommonModule.pdb b/Temp/ManagedSymbols/UnityEngine.UnityAnalyticsCommonModule.pdb new file mode 100644 index 0000000..c44d57c Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.UnityAnalyticsCommonModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.UnityAnalyticsModule.pdb b/Temp/ManagedSymbols/UnityEngine.UnityAnalyticsModule.pdb new file mode 100644 index 0000000..12d508e Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.UnityAnalyticsModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.UnityConnectModule.pdb b/Temp/ManagedSymbols/UnityEngine.UnityConnectModule.pdb new file mode 100644 index 0000000..b7565cc Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.UnityConnectModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.UnityCurlModule.pdb b/Temp/ManagedSymbols/UnityEngine.UnityCurlModule.pdb new file mode 100644 index 0000000..c073f0c Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.UnityCurlModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.UnityTestProtocolModule.pdb b/Temp/ManagedSymbols/UnityEngine.UnityTestProtocolModule.pdb new file mode 100644 index 0000000..8e3e479 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.UnityTestProtocolModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.UnityWebRequestAssetBundleModule.pdb b/Temp/ManagedSymbols/UnityEngine.UnityWebRequestAssetBundleModule.pdb new file mode 100644 index 0000000..e7a06a1 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.UnityWebRequestAssetBundleModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.UnityWebRequestAudioModule.pdb b/Temp/ManagedSymbols/UnityEngine.UnityWebRequestAudioModule.pdb new file mode 100644 index 0000000..77c92a5 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.UnityWebRequestAudioModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.UnityWebRequestModule.pdb b/Temp/ManagedSymbols/UnityEngine.UnityWebRequestModule.pdb new file mode 100644 index 0000000..e3af07f Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.UnityWebRequestModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.UnityWebRequestTextureModule.pdb b/Temp/ManagedSymbols/UnityEngine.UnityWebRequestTextureModule.pdb new file mode 100644 index 0000000..85671f0 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.UnityWebRequestTextureModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.UnityWebRequestWWWModule.pdb b/Temp/ManagedSymbols/UnityEngine.UnityWebRequestWWWModule.pdb new file mode 100644 index 0000000..adb9d26 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.UnityWebRequestWWWModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.VFXModule.pdb b/Temp/ManagedSymbols/UnityEngine.VFXModule.pdb new file mode 100644 index 0000000..a718bc6 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.VFXModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.VRModule.pdb b/Temp/ManagedSymbols/UnityEngine.VRModule.pdb new file mode 100644 index 0000000..66545c4 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.VRModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.VehiclesModule.pdb b/Temp/ManagedSymbols/UnityEngine.VehiclesModule.pdb new file mode 100644 index 0000000..f2517a8 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.VehiclesModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.VideoModule.pdb b/Temp/ManagedSymbols/UnityEngine.VideoModule.pdb new file mode 100644 index 0000000..5137b0e Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.VideoModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.VirtualTexturingModule.pdb b/Temp/ManagedSymbols/UnityEngine.VirtualTexturingModule.pdb new file mode 100644 index 0000000..feb2b93 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.VirtualTexturingModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.WindModule.pdb b/Temp/ManagedSymbols/UnityEngine.WindModule.pdb new file mode 100644 index 0000000..e6b377f Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.WindModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.XRModule.pdb b/Temp/ManagedSymbols/UnityEngine.XRModule.pdb new file mode 100644 index 0000000..d458cdd Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.XRModule.pdb differ diff --git a/Temp/ManagedSymbols/UnityEngine.pdb b/Temp/ManagedSymbols/UnityEngine.pdb new file mode 100644 index 0000000..22d4b38 Binary files /dev/null and b/Temp/ManagedSymbols/UnityEngine.pdb differ diff --git a/Temp/ProcessJobs/1c9fe1181d971767609f925671b017d8.bakert b/Temp/ProcessJobs/1c9fe1181d971767609f925671b017d8.bakert new file mode 100644 index 0000000..3b09352 Binary files /dev/null and b/Temp/ProcessJobs/1c9fe1181d971767609f925671b017d8.bakert differ diff --git a/Temp/ProcessJobs/3d723d4ae83a7b93e3ae32ca7d29518a.bakert b/Temp/ProcessJobs/3d723d4ae83a7b93e3ae32ca7d29518a.bakert new file mode 100644 index 0000000..6ccb127 Binary files /dev/null and b/Temp/ProcessJobs/3d723d4ae83a7b93e3ae32ca7d29518a.bakert differ diff --git a/Temp/UnityLockfile b/Temp/UnityLockfile new file mode 100644 index 0000000..e69de29 diff --git a/Temp/UnityTempFile-0fb280ec0756d4729bcdc07bc8565a61 b/Temp/UnityTempFile-0fb280ec0756d4729bcdc07bc8565a61 new file mode 100644 index 0000000..bd37f1b --- /dev/null +++ b/Temp/UnityTempFile-0fb280ec0756d4729bcdc07bc8565a61 @@ -0,0 +1,317 @@ +/target:library +/out:"Temp/Assembly-CSharp.dll" +/nowarn:0169 +/nowarn:0649 +/refout:"Temp/Assembly-CSharp.dll.ref" +/deterministic +/debug:portable +/optimize+ +/nostdlib+ +/preferreduilang:en-US +/langversion:8.0 +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PackageManagerUIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIServiceModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ARModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AnimationModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AudioModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClothModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DirectorModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GameCenterModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GridModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HotReloadModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.LocalizationModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.Physics2DModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PhysicsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ProfilerModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.StreamingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubstanceModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TLSModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextCoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TilemapModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIElementsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UNETModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UmbraModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VFXModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VRModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VehiclesModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VideoModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.WindModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.XRModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/ref/2.0.0/netstandard.dll" +/define:CSHARP_7_3_OR_NEWER +/define:CSHARP_7_OR_LATER +/define:DEBUG +/define:ENABLE_AR +/define:ENABLE_AUDIO +/define:ENABLE_BURST_AOT +/define:ENABLE_CACHING +/define:ENABLE_CLOTH +/define:ENABLE_CLOUD_LICENSE +/define:ENABLE_CLOUD_SERVICES +/define:ENABLE_CLOUD_SERVICES_ADS +/define:ENABLE_CLOUD_SERVICES_ANALYTICS +/define:ENABLE_CLOUD_SERVICES_BUILD +/define:ENABLE_CLOUD_SERVICES_COLLAB +/define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS +/define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING +/define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING +/define:ENABLE_CLOUD_SERVICES_PURCHASING +/define:ENABLE_CLOUD_SERVICES_UNET +/define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST +/define:ENABLE_CLUSTERINPUT +/define:ENABLE_CLUSTER_SYNC +/define:ENABLE_CRUNCH_TEXTURE_COMPRESSION +/define:ENABLE_CUSTOM_RENDER_TEXTURE +/define:ENABLE_DIRECTOR +/define:ENABLE_DIRECTOR_AUDIO +/define:ENABLE_DIRECTOR_TEXTURE +/define:ENABLE_EDITOR_HUB_LICENSE +/define:ENABLE_GAMECENTER +/define:ENABLE_LEGACY_INPUT_MANAGER +/define:ENABLE_LOCALIZATION +/define:ENABLE_LZMA +/define:ENABLE_MANAGED_ANIMATION_JOBS +/define:ENABLE_MANAGED_AUDIO_JOBS +/define:ENABLE_MANAGED_JOBS +/define:ENABLE_MANAGED_TRANSFORM_JOBS +/define:ENABLE_MANAGED_UNITYTLS +/define:ENABLE_MICROPHONE +/define:ENABLE_MONO +/define:ENABLE_MONO_BDWGC +/define:ENABLE_MOVIES +/define:ENABLE_MULTIPLE_DISPLAYS +/define:ENABLE_NETWORK +/define:ENABLE_PHYSICS +/define:ENABLE_PROFILER +/define:ENABLE_RUNTIME_GI +/define:ENABLE_SCRIPTING_GC_WBARRIERS +/define:ENABLE_SPATIALTRACKING +/define:ENABLE_SPRITES +/define:ENABLE_TERRAIN +/define:ENABLE_TEXTURE_STREAMING +/define:ENABLE_TILEMAP +/define:ENABLE_TIMELINE +/define:ENABLE_UNET +/define:ENABLE_UNITYEVENTS +/define:ENABLE_UNITYWEBREQUEST +/define:ENABLE_UNITY_COLLECTIONS_CHECKS +/define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT +/define:ENABLE_VIDEO +/define:ENABLE_VIRTUALTEXTURING +/define:ENABLE_VR +/define:ENABLE_WEBCAM +/define:ENABLE_WEBSOCKET_CLIENT +/define:ENABLE_WEBSOCKET_HOST +/define:ENABLE_WWW +/define:INCLUDE_DYNAMIC_GI +/define:NET_STANDARD_2_0 +/define:PLATFORM_ARCH_64 +/define:PLATFORM_STANDALONE +/define:PLATFORM_STANDALONE_OSX +/define:PLATFORM_SUPPORTS_MONO +/define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP +/define:RENDER_SOFTWARE_CURSOR +/define:TRACE +/define:UNITY_2017_1_OR_NEWER +/define:UNITY_2017_2_OR_NEWER +/define:UNITY_2017_3_OR_NEWER +/define:UNITY_2017_4_OR_NEWER +/define:UNITY_2018_1_OR_NEWER +/define:UNITY_2018_2_OR_NEWER +/define:UNITY_2018_3_OR_NEWER +/define:UNITY_2018_4_OR_NEWER +/define:UNITY_2019_1_OR_NEWER +/define:UNITY_2019_2_OR_NEWER +/define:UNITY_2019_3_OR_NEWER +/define:UNITY_2019_4_OR_NEWER +/define:UNITY_2020 +/define:UNITY_2020_1_OR_NEWER +/define:UNITY_2020_2_OR_NEWER +/define:UNITY_2020_3 +/define:UNITY_2020_3_48 +/define:UNITY_2020_3_OR_NEWER +/define:UNITY_5_3_OR_NEWER +/define:UNITY_5_4_OR_NEWER +/define:UNITY_5_5_OR_NEWER +/define:UNITY_5_6_OR_NEWER +/define:UNITY_64 +/define:UNITY_ASSERTIONS +/define:UNITY_EDITOR +/define:UNITY_EDITOR_64 +/define:UNITY_EDITOR_OSX +/define:UNITY_INCLUDE_TESTS +/define:UNITY_POST_PROCESSING_STACK_V2 +/define:UNITY_STANDALONE +/define:UNITY_STANDALONE_OSX +/define:UNITY_TEAM_LICENSE +"Assets/Scripts/GameManager.cs" +"Assets/Scripts/LibPd2UnitySceneScripts/EnvelopeFollower.cs" +"Assets/Scripts/LibPdInstance.cs" +"Assets/Scripts/MidiSceneScripts/Button2Midi.cs" +"Assets/Scripts/MidiSceneScripts/Midi2Unity.cs" +"Assets/Scripts/PlayerMovement.cs" +"Assets/Scripts/SpatialisationSceneScripts/CircleMotion.cs" +"Assets/Scripts/Teleport.cs" +"Assets/Scripts/Unity2LibPdSceneScripts/Button2Bang.cs" +"Assets/Scripts/Unity2LibPdSceneScripts/Proximity2Float.cs" diff --git a/Temp/UnityTempFile-528e7eb8c1a4c45e6a8832db433bb603 b/Temp/UnityTempFile-528e7eb8c1a4c45e6a8832db433bb603 new file mode 100644 index 0000000..bd37f1b --- /dev/null +++ b/Temp/UnityTempFile-528e7eb8c1a4c45e6a8832db433bb603 @@ -0,0 +1,317 @@ +/target:library +/out:"Temp/Assembly-CSharp.dll" +/nowarn:0169 +/nowarn:0649 +/refout:"Temp/Assembly-CSharp.dll.ref" +/deterministic +/debug:portable +/optimize+ +/nostdlib+ +/preferreduilang:en-US +/langversion:8.0 +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PackageManagerUIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIServiceModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ARModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AnimationModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AudioModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClothModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DirectorModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GameCenterModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GridModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HotReloadModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.LocalizationModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.Physics2DModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PhysicsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ProfilerModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.StreamingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubstanceModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TLSModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextCoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TilemapModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIElementsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UNETModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UmbraModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VFXModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VRModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VehiclesModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VideoModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.WindModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.XRModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/ref/2.0.0/netstandard.dll" +/define:CSHARP_7_3_OR_NEWER +/define:CSHARP_7_OR_LATER +/define:DEBUG +/define:ENABLE_AR +/define:ENABLE_AUDIO +/define:ENABLE_BURST_AOT +/define:ENABLE_CACHING +/define:ENABLE_CLOTH +/define:ENABLE_CLOUD_LICENSE +/define:ENABLE_CLOUD_SERVICES +/define:ENABLE_CLOUD_SERVICES_ADS +/define:ENABLE_CLOUD_SERVICES_ANALYTICS +/define:ENABLE_CLOUD_SERVICES_BUILD +/define:ENABLE_CLOUD_SERVICES_COLLAB +/define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS +/define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING +/define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING +/define:ENABLE_CLOUD_SERVICES_PURCHASING +/define:ENABLE_CLOUD_SERVICES_UNET +/define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST +/define:ENABLE_CLUSTERINPUT +/define:ENABLE_CLUSTER_SYNC +/define:ENABLE_CRUNCH_TEXTURE_COMPRESSION +/define:ENABLE_CUSTOM_RENDER_TEXTURE +/define:ENABLE_DIRECTOR +/define:ENABLE_DIRECTOR_AUDIO +/define:ENABLE_DIRECTOR_TEXTURE +/define:ENABLE_EDITOR_HUB_LICENSE +/define:ENABLE_GAMECENTER +/define:ENABLE_LEGACY_INPUT_MANAGER +/define:ENABLE_LOCALIZATION +/define:ENABLE_LZMA +/define:ENABLE_MANAGED_ANIMATION_JOBS +/define:ENABLE_MANAGED_AUDIO_JOBS +/define:ENABLE_MANAGED_JOBS +/define:ENABLE_MANAGED_TRANSFORM_JOBS +/define:ENABLE_MANAGED_UNITYTLS +/define:ENABLE_MICROPHONE +/define:ENABLE_MONO +/define:ENABLE_MONO_BDWGC +/define:ENABLE_MOVIES +/define:ENABLE_MULTIPLE_DISPLAYS +/define:ENABLE_NETWORK +/define:ENABLE_PHYSICS +/define:ENABLE_PROFILER +/define:ENABLE_RUNTIME_GI +/define:ENABLE_SCRIPTING_GC_WBARRIERS +/define:ENABLE_SPATIALTRACKING +/define:ENABLE_SPRITES +/define:ENABLE_TERRAIN +/define:ENABLE_TEXTURE_STREAMING +/define:ENABLE_TILEMAP +/define:ENABLE_TIMELINE +/define:ENABLE_UNET +/define:ENABLE_UNITYEVENTS +/define:ENABLE_UNITYWEBREQUEST +/define:ENABLE_UNITY_COLLECTIONS_CHECKS +/define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT +/define:ENABLE_VIDEO +/define:ENABLE_VIRTUALTEXTURING +/define:ENABLE_VR +/define:ENABLE_WEBCAM +/define:ENABLE_WEBSOCKET_CLIENT +/define:ENABLE_WEBSOCKET_HOST +/define:ENABLE_WWW +/define:INCLUDE_DYNAMIC_GI +/define:NET_STANDARD_2_0 +/define:PLATFORM_ARCH_64 +/define:PLATFORM_STANDALONE +/define:PLATFORM_STANDALONE_OSX +/define:PLATFORM_SUPPORTS_MONO +/define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP +/define:RENDER_SOFTWARE_CURSOR +/define:TRACE +/define:UNITY_2017_1_OR_NEWER +/define:UNITY_2017_2_OR_NEWER +/define:UNITY_2017_3_OR_NEWER +/define:UNITY_2017_4_OR_NEWER +/define:UNITY_2018_1_OR_NEWER +/define:UNITY_2018_2_OR_NEWER +/define:UNITY_2018_3_OR_NEWER +/define:UNITY_2018_4_OR_NEWER +/define:UNITY_2019_1_OR_NEWER +/define:UNITY_2019_2_OR_NEWER +/define:UNITY_2019_3_OR_NEWER +/define:UNITY_2019_4_OR_NEWER +/define:UNITY_2020 +/define:UNITY_2020_1_OR_NEWER +/define:UNITY_2020_2_OR_NEWER +/define:UNITY_2020_3 +/define:UNITY_2020_3_48 +/define:UNITY_2020_3_OR_NEWER +/define:UNITY_5_3_OR_NEWER +/define:UNITY_5_4_OR_NEWER +/define:UNITY_5_5_OR_NEWER +/define:UNITY_5_6_OR_NEWER +/define:UNITY_64 +/define:UNITY_ASSERTIONS +/define:UNITY_EDITOR +/define:UNITY_EDITOR_64 +/define:UNITY_EDITOR_OSX +/define:UNITY_INCLUDE_TESTS +/define:UNITY_POST_PROCESSING_STACK_V2 +/define:UNITY_STANDALONE +/define:UNITY_STANDALONE_OSX +/define:UNITY_TEAM_LICENSE +"Assets/Scripts/GameManager.cs" +"Assets/Scripts/LibPd2UnitySceneScripts/EnvelopeFollower.cs" +"Assets/Scripts/LibPdInstance.cs" +"Assets/Scripts/MidiSceneScripts/Button2Midi.cs" +"Assets/Scripts/MidiSceneScripts/Midi2Unity.cs" +"Assets/Scripts/PlayerMovement.cs" +"Assets/Scripts/SpatialisationSceneScripts/CircleMotion.cs" +"Assets/Scripts/Teleport.cs" +"Assets/Scripts/Unity2LibPdSceneScripts/Button2Bang.cs" +"Assets/Scripts/Unity2LibPdSceneScripts/Proximity2Float.cs" diff --git a/Temp/UnityTempFile-598f15e208f794c3e855cd54e2fdb534 b/Temp/UnityTempFile-598f15e208f794c3e855cd54e2fdb534 new file mode 100644 index 0000000..13f5374 --- /dev/null +++ b/Temp/UnityTempFile-598f15e208f794c3e855cd54e2fdb534 @@ -0,0 +1,296 @@ +/target:library +/out:"Temp/Assembly-CSharp.dll" +/nowarn:0169 +/nowarn:0649 +/deterministic +/debug:portable +/optimize+ +/nostdlib+ +/preferreduilang:en-US +/langversion:8.0 +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/ref/2.0.0/netstandard.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ARModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AccessibilityModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AndroidJNIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AnimationModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AssetBundleModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AudioModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ClothModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ClusterInputModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ClusterRendererModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.CoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.CrashReportingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.DSPGraphModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.DirectorModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.GIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.GameCenterModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.GridModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.HotReloadModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.IMGUIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ImageConversionModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.InputLegacyModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.InputModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.JSONSerializeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.LocalizationModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ParticleSystemModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.PerformanceReportingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.Physics2DModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.PhysicsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ProfilerModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ScreenCaptureModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.SharedInternalsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.SpriteMaskModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.SpriteShapeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.StreamingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.SubstanceModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.SubsystemsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TLSModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TerrainModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TerrainPhysicsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TextCoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TextRenderingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TilemapModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UIElementsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UIElementsNativeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UNETModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UmbraModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityAnalyticsCommonModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityAnalyticsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityConnectModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityCurlModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityTestProtocolModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityWebRequestAudioModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityWebRequestModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityWebRequestTextureModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityWebRequestWWWModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.VFXModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.VRModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.VehiclesModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.VideoModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.VirtualTexturingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.WindModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.XRModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.dll" +/define:CSHARP_7_3_OR_NEWER +/define:CSHARP_7_OR_LATER +/define:ENABLE_AR +/define:ENABLE_AUDIO +/define:ENABLE_CACHING +/define:ENABLE_CLOTH +/define:ENABLE_CLOUD_LICENSE +/define:ENABLE_CLOUD_SERVICES +/define:ENABLE_CLOUD_SERVICES_ADS +/define:ENABLE_CLOUD_SERVICES_ANALYTICS +/define:ENABLE_CLOUD_SERVICES_BUILD +/define:ENABLE_CLOUD_SERVICES_COLLAB +/define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS +/define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING +/define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING +/define:ENABLE_CLOUD_SERVICES_PURCHASING +/define:ENABLE_CLOUD_SERVICES_UNET +/define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST +/define:ENABLE_CLUSTERINPUT +/define:ENABLE_CLUSTER_SYNC +/define:ENABLE_CRUNCH_TEXTURE_COMPRESSION +/define:ENABLE_CUSTOM_RENDER_TEXTURE +/define:ENABLE_DIRECTOR +/define:ENABLE_DIRECTOR_AUDIO +/define:ENABLE_DIRECTOR_TEXTURE +/define:ENABLE_EDITOR_HUB_LICENSE +/define:ENABLE_GAMECENTER +/define:ENABLE_LEGACY_INPUT_MANAGER +/define:ENABLE_LOCALIZATION +/define:ENABLE_LZMA +/define:ENABLE_MANAGED_ANIMATION_JOBS +/define:ENABLE_MANAGED_AUDIO_JOBS +/define:ENABLE_MANAGED_JOBS +/define:ENABLE_MANAGED_TRANSFORM_JOBS +/define:ENABLE_MANAGED_UNITYTLS +/define:ENABLE_MICROPHONE +/define:ENABLE_MONO +/define:ENABLE_MONO_BDWGC +/define:ENABLE_MOVIES +/define:ENABLE_MULTIPLE_DISPLAYS +/define:ENABLE_NETWORK +/define:ENABLE_PHYSICS +/define:ENABLE_RUNTIME_GI +/define:ENABLE_SCRIPTING_GC_WBARRIERS +/define:ENABLE_SPATIALTRACKING +/define:ENABLE_SPRITES +/define:ENABLE_TERRAIN +/define:ENABLE_TEXTURE_STREAMING +/define:ENABLE_TILEMAP +/define:ENABLE_TIMELINE +/define:ENABLE_UNET +/define:ENABLE_UNITYEVENTS +/define:ENABLE_UNITYWEBREQUEST +/define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT +/define:ENABLE_VIDEO +/define:ENABLE_VIRTUALTEXTURING +/define:ENABLE_VR +/define:ENABLE_WEBCAM +/define:ENABLE_WEBSOCKET_CLIENT +/define:ENABLE_WEBSOCKET_HOST +/define:ENABLE_WWW +/define:INCLUDE_DYNAMIC_GI +/define:NET_STANDARD_2_0 +/define:PLATFORM_ARCH_64 +/define:PLATFORM_STANDALONE +/define:PLATFORM_STANDALONE_OSX +/define:PLATFORM_SUPPORTS_MONO +/define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP +/define:RENDER_SOFTWARE_CURSOR +/define:UNITY_2017_1_OR_NEWER +/define:UNITY_2017_2_OR_NEWER +/define:UNITY_2017_3_OR_NEWER +/define:UNITY_2017_4_OR_NEWER +/define:UNITY_2018_1_OR_NEWER +/define:UNITY_2018_2_OR_NEWER +/define:UNITY_2018_3_OR_NEWER +/define:UNITY_2018_4_OR_NEWER +/define:UNITY_2019_1_OR_NEWER +/define:UNITY_2019_2_OR_NEWER +/define:UNITY_2019_3_OR_NEWER +/define:UNITY_2019_4_OR_NEWER +/define:UNITY_2020 +/define:UNITY_2020_1_OR_NEWER +/define:UNITY_2020_2_OR_NEWER +/define:UNITY_2020_3 +/define:UNITY_2020_3_48 +/define:UNITY_2020_3_OR_NEWER +/define:UNITY_5_3_OR_NEWER +/define:UNITY_5_4_OR_NEWER +/define:UNITY_5_5_OR_NEWER +/define:UNITY_5_6_OR_NEWER +/define:UNITY_64 +/define:UNITY_POST_PROCESSING_STACK_V2 +/define:UNITY_STANDALONE +/define:UNITY_STANDALONE_OSX +"Assets/Scripts/GameManager.cs" +"Assets/Scripts/LibPd2UnitySceneScripts/EnvelopeFollower.cs" +"Assets/Scripts/LibPdInstance.cs" +"Assets/Scripts/MidiSceneScripts/Button2Midi.cs" +"Assets/Scripts/MidiSceneScripts/Midi2Unity.cs" +"Assets/Scripts/PlayerMovement.cs" +"Assets/Scripts/SpatialisationSceneScripts/CircleMotion.cs" +"Assets/Scripts/Teleport.cs" +"Assets/Scripts/Unity2LibPdSceneScripts/Button2Bang.cs" +"Assets/Scripts/Unity2LibPdSceneScripts/Proximity2Float.cs" diff --git a/Temp/UnityTempFile-59d2c2dc7ee914d68920cec856e09dc5 b/Temp/UnityTempFile-59d2c2dc7ee914d68920cec856e09dc5 new file mode 100644 index 0000000..bd37f1b --- /dev/null +++ b/Temp/UnityTempFile-59d2c2dc7ee914d68920cec856e09dc5 @@ -0,0 +1,317 @@ +/target:library +/out:"Temp/Assembly-CSharp.dll" +/nowarn:0169 +/nowarn:0649 +/refout:"Temp/Assembly-CSharp.dll.ref" +/deterministic +/debug:portable +/optimize+ +/nostdlib+ +/preferreduilang:en-US +/langversion:8.0 +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PackageManagerUIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIServiceModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ARModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AnimationModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AudioModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClothModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DirectorModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GameCenterModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GridModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HotReloadModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.LocalizationModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.Physics2DModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PhysicsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ProfilerModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.StreamingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubstanceModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TLSModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextCoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TilemapModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIElementsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UNETModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UmbraModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VFXModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VRModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VehiclesModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VideoModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.WindModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.XRModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/ref/2.0.0/netstandard.dll" +/define:CSHARP_7_3_OR_NEWER +/define:CSHARP_7_OR_LATER +/define:DEBUG +/define:ENABLE_AR +/define:ENABLE_AUDIO +/define:ENABLE_BURST_AOT +/define:ENABLE_CACHING +/define:ENABLE_CLOTH +/define:ENABLE_CLOUD_LICENSE +/define:ENABLE_CLOUD_SERVICES +/define:ENABLE_CLOUD_SERVICES_ADS +/define:ENABLE_CLOUD_SERVICES_ANALYTICS +/define:ENABLE_CLOUD_SERVICES_BUILD +/define:ENABLE_CLOUD_SERVICES_COLLAB +/define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS +/define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING +/define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING +/define:ENABLE_CLOUD_SERVICES_PURCHASING +/define:ENABLE_CLOUD_SERVICES_UNET +/define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST +/define:ENABLE_CLUSTERINPUT +/define:ENABLE_CLUSTER_SYNC +/define:ENABLE_CRUNCH_TEXTURE_COMPRESSION +/define:ENABLE_CUSTOM_RENDER_TEXTURE +/define:ENABLE_DIRECTOR +/define:ENABLE_DIRECTOR_AUDIO +/define:ENABLE_DIRECTOR_TEXTURE +/define:ENABLE_EDITOR_HUB_LICENSE +/define:ENABLE_GAMECENTER +/define:ENABLE_LEGACY_INPUT_MANAGER +/define:ENABLE_LOCALIZATION +/define:ENABLE_LZMA +/define:ENABLE_MANAGED_ANIMATION_JOBS +/define:ENABLE_MANAGED_AUDIO_JOBS +/define:ENABLE_MANAGED_JOBS +/define:ENABLE_MANAGED_TRANSFORM_JOBS +/define:ENABLE_MANAGED_UNITYTLS +/define:ENABLE_MICROPHONE +/define:ENABLE_MONO +/define:ENABLE_MONO_BDWGC +/define:ENABLE_MOVIES +/define:ENABLE_MULTIPLE_DISPLAYS +/define:ENABLE_NETWORK +/define:ENABLE_PHYSICS +/define:ENABLE_PROFILER +/define:ENABLE_RUNTIME_GI +/define:ENABLE_SCRIPTING_GC_WBARRIERS +/define:ENABLE_SPATIALTRACKING +/define:ENABLE_SPRITES +/define:ENABLE_TERRAIN +/define:ENABLE_TEXTURE_STREAMING +/define:ENABLE_TILEMAP +/define:ENABLE_TIMELINE +/define:ENABLE_UNET +/define:ENABLE_UNITYEVENTS +/define:ENABLE_UNITYWEBREQUEST +/define:ENABLE_UNITY_COLLECTIONS_CHECKS +/define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT +/define:ENABLE_VIDEO +/define:ENABLE_VIRTUALTEXTURING +/define:ENABLE_VR +/define:ENABLE_WEBCAM +/define:ENABLE_WEBSOCKET_CLIENT +/define:ENABLE_WEBSOCKET_HOST +/define:ENABLE_WWW +/define:INCLUDE_DYNAMIC_GI +/define:NET_STANDARD_2_0 +/define:PLATFORM_ARCH_64 +/define:PLATFORM_STANDALONE +/define:PLATFORM_STANDALONE_OSX +/define:PLATFORM_SUPPORTS_MONO +/define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP +/define:RENDER_SOFTWARE_CURSOR +/define:TRACE +/define:UNITY_2017_1_OR_NEWER +/define:UNITY_2017_2_OR_NEWER +/define:UNITY_2017_3_OR_NEWER +/define:UNITY_2017_4_OR_NEWER +/define:UNITY_2018_1_OR_NEWER +/define:UNITY_2018_2_OR_NEWER +/define:UNITY_2018_3_OR_NEWER +/define:UNITY_2018_4_OR_NEWER +/define:UNITY_2019_1_OR_NEWER +/define:UNITY_2019_2_OR_NEWER +/define:UNITY_2019_3_OR_NEWER +/define:UNITY_2019_4_OR_NEWER +/define:UNITY_2020 +/define:UNITY_2020_1_OR_NEWER +/define:UNITY_2020_2_OR_NEWER +/define:UNITY_2020_3 +/define:UNITY_2020_3_48 +/define:UNITY_2020_3_OR_NEWER +/define:UNITY_5_3_OR_NEWER +/define:UNITY_5_4_OR_NEWER +/define:UNITY_5_5_OR_NEWER +/define:UNITY_5_6_OR_NEWER +/define:UNITY_64 +/define:UNITY_ASSERTIONS +/define:UNITY_EDITOR +/define:UNITY_EDITOR_64 +/define:UNITY_EDITOR_OSX +/define:UNITY_INCLUDE_TESTS +/define:UNITY_POST_PROCESSING_STACK_V2 +/define:UNITY_STANDALONE +/define:UNITY_STANDALONE_OSX +/define:UNITY_TEAM_LICENSE +"Assets/Scripts/GameManager.cs" +"Assets/Scripts/LibPd2UnitySceneScripts/EnvelopeFollower.cs" +"Assets/Scripts/LibPdInstance.cs" +"Assets/Scripts/MidiSceneScripts/Button2Midi.cs" +"Assets/Scripts/MidiSceneScripts/Midi2Unity.cs" +"Assets/Scripts/PlayerMovement.cs" +"Assets/Scripts/SpatialisationSceneScripts/CircleMotion.cs" +"Assets/Scripts/Teleport.cs" +"Assets/Scripts/Unity2LibPdSceneScripts/Button2Bang.cs" +"Assets/Scripts/Unity2LibPdSceneScripts/Proximity2Float.cs" diff --git a/Temp/UnityTempFile-b729c26139bf642ada9d2e7ab38910c4 b/Temp/UnityTempFile-b729c26139bf642ada9d2e7ab38910c4 new file mode 100644 index 0000000..bd37f1b --- /dev/null +++ b/Temp/UnityTempFile-b729c26139bf642ada9d2e7ab38910c4 @@ -0,0 +1,317 @@ +/target:library +/out:"Temp/Assembly-CSharp.dll" +/nowarn:0169 +/nowarn:0649 +/refout:"Temp/Assembly-CSharp.dll.ref" +/deterministic +/debug:portable +/optimize+ +/nostdlib+ +/preferreduilang:en-US +/langversion:8.0 +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PackageManagerUIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIServiceModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ARModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AnimationModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AudioModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClothModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DirectorModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GameCenterModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GridModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HotReloadModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.LocalizationModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.Physics2DModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PhysicsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ProfilerModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.StreamingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubstanceModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TLSModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextCoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TilemapModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIElementsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UNETModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UmbraModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VFXModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VRModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VehiclesModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VideoModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.WindModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.XRModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/ref/2.0.0/netstandard.dll" +/define:CSHARP_7_3_OR_NEWER +/define:CSHARP_7_OR_LATER +/define:DEBUG +/define:ENABLE_AR +/define:ENABLE_AUDIO +/define:ENABLE_BURST_AOT +/define:ENABLE_CACHING +/define:ENABLE_CLOTH +/define:ENABLE_CLOUD_LICENSE +/define:ENABLE_CLOUD_SERVICES +/define:ENABLE_CLOUD_SERVICES_ADS +/define:ENABLE_CLOUD_SERVICES_ANALYTICS +/define:ENABLE_CLOUD_SERVICES_BUILD +/define:ENABLE_CLOUD_SERVICES_COLLAB +/define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS +/define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING +/define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING +/define:ENABLE_CLOUD_SERVICES_PURCHASING +/define:ENABLE_CLOUD_SERVICES_UNET +/define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST +/define:ENABLE_CLUSTERINPUT +/define:ENABLE_CLUSTER_SYNC +/define:ENABLE_CRUNCH_TEXTURE_COMPRESSION +/define:ENABLE_CUSTOM_RENDER_TEXTURE +/define:ENABLE_DIRECTOR +/define:ENABLE_DIRECTOR_AUDIO +/define:ENABLE_DIRECTOR_TEXTURE +/define:ENABLE_EDITOR_HUB_LICENSE +/define:ENABLE_GAMECENTER +/define:ENABLE_LEGACY_INPUT_MANAGER +/define:ENABLE_LOCALIZATION +/define:ENABLE_LZMA +/define:ENABLE_MANAGED_ANIMATION_JOBS +/define:ENABLE_MANAGED_AUDIO_JOBS +/define:ENABLE_MANAGED_JOBS +/define:ENABLE_MANAGED_TRANSFORM_JOBS +/define:ENABLE_MANAGED_UNITYTLS +/define:ENABLE_MICROPHONE +/define:ENABLE_MONO +/define:ENABLE_MONO_BDWGC +/define:ENABLE_MOVIES +/define:ENABLE_MULTIPLE_DISPLAYS +/define:ENABLE_NETWORK +/define:ENABLE_PHYSICS +/define:ENABLE_PROFILER +/define:ENABLE_RUNTIME_GI +/define:ENABLE_SCRIPTING_GC_WBARRIERS +/define:ENABLE_SPATIALTRACKING +/define:ENABLE_SPRITES +/define:ENABLE_TERRAIN +/define:ENABLE_TEXTURE_STREAMING +/define:ENABLE_TILEMAP +/define:ENABLE_TIMELINE +/define:ENABLE_UNET +/define:ENABLE_UNITYEVENTS +/define:ENABLE_UNITYWEBREQUEST +/define:ENABLE_UNITY_COLLECTIONS_CHECKS +/define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT +/define:ENABLE_VIDEO +/define:ENABLE_VIRTUALTEXTURING +/define:ENABLE_VR +/define:ENABLE_WEBCAM +/define:ENABLE_WEBSOCKET_CLIENT +/define:ENABLE_WEBSOCKET_HOST +/define:ENABLE_WWW +/define:INCLUDE_DYNAMIC_GI +/define:NET_STANDARD_2_0 +/define:PLATFORM_ARCH_64 +/define:PLATFORM_STANDALONE +/define:PLATFORM_STANDALONE_OSX +/define:PLATFORM_SUPPORTS_MONO +/define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP +/define:RENDER_SOFTWARE_CURSOR +/define:TRACE +/define:UNITY_2017_1_OR_NEWER +/define:UNITY_2017_2_OR_NEWER +/define:UNITY_2017_3_OR_NEWER +/define:UNITY_2017_4_OR_NEWER +/define:UNITY_2018_1_OR_NEWER +/define:UNITY_2018_2_OR_NEWER +/define:UNITY_2018_3_OR_NEWER +/define:UNITY_2018_4_OR_NEWER +/define:UNITY_2019_1_OR_NEWER +/define:UNITY_2019_2_OR_NEWER +/define:UNITY_2019_3_OR_NEWER +/define:UNITY_2019_4_OR_NEWER +/define:UNITY_2020 +/define:UNITY_2020_1_OR_NEWER +/define:UNITY_2020_2_OR_NEWER +/define:UNITY_2020_3 +/define:UNITY_2020_3_48 +/define:UNITY_2020_3_OR_NEWER +/define:UNITY_5_3_OR_NEWER +/define:UNITY_5_4_OR_NEWER +/define:UNITY_5_5_OR_NEWER +/define:UNITY_5_6_OR_NEWER +/define:UNITY_64 +/define:UNITY_ASSERTIONS +/define:UNITY_EDITOR +/define:UNITY_EDITOR_64 +/define:UNITY_EDITOR_OSX +/define:UNITY_INCLUDE_TESTS +/define:UNITY_POST_PROCESSING_STACK_V2 +/define:UNITY_STANDALONE +/define:UNITY_STANDALONE_OSX +/define:UNITY_TEAM_LICENSE +"Assets/Scripts/GameManager.cs" +"Assets/Scripts/LibPd2UnitySceneScripts/EnvelopeFollower.cs" +"Assets/Scripts/LibPdInstance.cs" +"Assets/Scripts/MidiSceneScripts/Button2Midi.cs" +"Assets/Scripts/MidiSceneScripts/Midi2Unity.cs" +"Assets/Scripts/PlayerMovement.cs" +"Assets/Scripts/SpatialisationSceneScripts/CircleMotion.cs" +"Assets/Scripts/Teleport.cs" +"Assets/Scripts/Unity2LibPdSceneScripts/Button2Bang.cs" +"Assets/Scripts/Unity2LibPdSceneScripts/Proximity2Float.cs" diff --git a/Temp/UnityTempFile-dd150a4cd306a43b59ec651fcb3b3f26 b/Temp/UnityTempFile-dd150a4cd306a43b59ec651fcb3b3f26 new file mode 100644 index 0000000..13f5374 --- /dev/null +++ b/Temp/UnityTempFile-dd150a4cd306a43b59ec651fcb3b3f26 @@ -0,0 +1,296 @@ +/target:library +/out:"Temp/Assembly-CSharp.dll" +/nowarn:0169 +/nowarn:0649 +/deterministic +/debug:portable +/optimize+ +/nostdlib+ +/preferreduilang:en-US +/langversion:8.0 +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/ref/2.0.0/netstandard.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ARModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AccessibilityModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AndroidJNIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AnimationModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AssetBundleModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AudioModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ClothModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ClusterInputModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ClusterRendererModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.CoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.CrashReportingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.DSPGraphModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.DirectorModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.GIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.GameCenterModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.GridModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.HotReloadModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.IMGUIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ImageConversionModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.InputLegacyModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.InputModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.JSONSerializeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.LocalizationModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ParticleSystemModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.PerformanceReportingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.Physics2DModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.PhysicsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ProfilerModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ScreenCaptureModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.SharedInternalsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.SpriteMaskModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.SpriteShapeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.StreamingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.SubstanceModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.SubsystemsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TLSModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TerrainModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TerrainPhysicsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TextCoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TextRenderingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TilemapModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UIElementsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UIElementsNativeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UNETModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UmbraModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityAnalyticsCommonModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityAnalyticsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityConnectModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityCurlModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityTestProtocolModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityWebRequestAudioModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityWebRequestModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityWebRequestTextureModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityWebRequestWWWModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.VFXModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.VRModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.VehiclesModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.VideoModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.VirtualTexturingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.WindModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.XRModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.dll" +/define:CSHARP_7_3_OR_NEWER +/define:CSHARP_7_OR_LATER +/define:ENABLE_AR +/define:ENABLE_AUDIO +/define:ENABLE_CACHING +/define:ENABLE_CLOTH +/define:ENABLE_CLOUD_LICENSE +/define:ENABLE_CLOUD_SERVICES +/define:ENABLE_CLOUD_SERVICES_ADS +/define:ENABLE_CLOUD_SERVICES_ANALYTICS +/define:ENABLE_CLOUD_SERVICES_BUILD +/define:ENABLE_CLOUD_SERVICES_COLLAB +/define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS +/define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING +/define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING +/define:ENABLE_CLOUD_SERVICES_PURCHASING +/define:ENABLE_CLOUD_SERVICES_UNET +/define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST +/define:ENABLE_CLUSTERINPUT +/define:ENABLE_CLUSTER_SYNC +/define:ENABLE_CRUNCH_TEXTURE_COMPRESSION +/define:ENABLE_CUSTOM_RENDER_TEXTURE +/define:ENABLE_DIRECTOR +/define:ENABLE_DIRECTOR_AUDIO +/define:ENABLE_DIRECTOR_TEXTURE +/define:ENABLE_EDITOR_HUB_LICENSE +/define:ENABLE_GAMECENTER +/define:ENABLE_LEGACY_INPUT_MANAGER +/define:ENABLE_LOCALIZATION +/define:ENABLE_LZMA +/define:ENABLE_MANAGED_ANIMATION_JOBS +/define:ENABLE_MANAGED_AUDIO_JOBS +/define:ENABLE_MANAGED_JOBS +/define:ENABLE_MANAGED_TRANSFORM_JOBS +/define:ENABLE_MANAGED_UNITYTLS +/define:ENABLE_MICROPHONE +/define:ENABLE_MONO +/define:ENABLE_MONO_BDWGC +/define:ENABLE_MOVIES +/define:ENABLE_MULTIPLE_DISPLAYS +/define:ENABLE_NETWORK +/define:ENABLE_PHYSICS +/define:ENABLE_RUNTIME_GI +/define:ENABLE_SCRIPTING_GC_WBARRIERS +/define:ENABLE_SPATIALTRACKING +/define:ENABLE_SPRITES +/define:ENABLE_TERRAIN +/define:ENABLE_TEXTURE_STREAMING +/define:ENABLE_TILEMAP +/define:ENABLE_TIMELINE +/define:ENABLE_UNET +/define:ENABLE_UNITYEVENTS +/define:ENABLE_UNITYWEBREQUEST +/define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT +/define:ENABLE_VIDEO +/define:ENABLE_VIRTUALTEXTURING +/define:ENABLE_VR +/define:ENABLE_WEBCAM +/define:ENABLE_WEBSOCKET_CLIENT +/define:ENABLE_WEBSOCKET_HOST +/define:ENABLE_WWW +/define:INCLUDE_DYNAMIC_GI +/define:NET_STANDARD_2_0 +/define:PLATFORM_ARCH_64 +/define:PLATFORM_STANDALONE +/define:PLATFORM_STANDALONE_OSX +/define:PLATFORM_SUPPORTS_MONO +/define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP +/define:RENDER_SOFTWARE_CURSOR +/define:UNITY_2017_1_OR_NEWER +/define:UNITY_2017_2_OR_NEWER +/define:UNITY_2017_3_OR_NEWER +/define:UNITY_2017_4_OR_NEWER +/define:UNITY_2018_1_OR_NEWER +/define:UNITY_2018_2_OR_NEWER +/define:UNITY_2018_3_OR_NEWER +/define:UNITY_2018_4_OR_NEWER +/define:UNITY_2019_1_OR_NEWER +/define:UNITY_2019_2_OR_NEWER +/define:UNITY_2019_3_OR_NEWER +/define:UNITY_2019_4_OR_NEWER +/define:UNITY_2020 +/define:UNITY_2020_1_OR_NEWER +/define:UNITY_2020_2_OR_NEWER +/define:UNITY_2020_3 +/define:UNITY_2020_3_48 +/define:UNITY_2020_3_OR_NEWER +/define:UNITY_5_3_OR_NEWER +/define:UNITY_5_4_OR_NEWER +/define:UNITY_5_5_OR_NEWER +/define:UNITY_5_6_OR_NEWER +/define:UNITY_64 +/define:UNITY_POST_PROCESSING_STACK_V2 +/define:UNITY_STANDALONE +/define:UNITY_STANDALONE_OSX +"Assets/Scripts/GameManager.cs" +"Assets/Scripts/LibPd2UnitySceneScripts/EnvelopeFollower.cs" +"Assets/Scripts/LibPdInstance.cs" +"Assets/Scripts/MidiSceneScripts/Button2Midi.cs" +"Assets/Scripts/MidiSceneScripts/Midi2Unity.cs" +"Assets/Scripts/PlayerMovement.cs" +"Assets/Scripts/SpatialisationSceneScripts/CircleMotion.cs" +"Assets/Scripts/Teleport.cs" +"Assets/Scripts/Unity2LibPdSceneScripts/Button2Bang.cs" +"Assets/Scripts/Unity2LibPdSceneScripts/Proximity2Float.cs" diff --git a/Temp/UnityTempFile-df4a652543edc445b9ee24ae9ed6520b b/Temp/UnityTempFile-df4a652543edc445b9ee24ae9ed6520b new file mode 100644 index 0000000..13f5374 --- /dev/null +++ b/Temp/UnityTempFile-df4a652543edc445b9ee24ae9ed6520b @@ -0,0 +1,296 @@ +/target:library +/out:"Temp/Assembly-CSharp.dll" +/nowarn:0169 +/nowarn:0649 +/deterministic +/debug:portable +/optimize+ +/nostdlib+ +/preferreduilang:en-US +/langversion:8.0 +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/NetStandard/ref/2.0.0/netstandard.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ARModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AccessibilityModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AndroidJNIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AnimationModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AssetBundleModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.AudioModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ClothModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ClusterInputModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ClusterRendererModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.CoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.CrashReportingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.DSPGraphModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.DirectorModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.GIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.GameCenterModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.GridModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.HotReloadModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.IMGUIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ImageConversionModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.InputLegacyModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.InputModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.JSONSerializeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.LocalizationModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ParticleSystemModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.PerformanceReportingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.Physics2DModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.PhysicsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ProfilerModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.ScreenCaptureModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.SharedInternalsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.SpriteMaskModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.SpriteShapeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.StreamingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.SubstanceModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.SubsystemsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TLSModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TerrainModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TerrainPhysicsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TextCoreModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TextRenderingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.TilemapModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UIElementsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UIElementsNativeModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UIModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UNETModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UmbraModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityAnalyticsCommonModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityAnalyticsModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityConnectModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityCurlModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityTestProtocolModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityWebRequestAudioModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityWebRequestModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityWebRequestTextureModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.UnityWebRequestWWWModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.VFXModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.VRModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.VehiclesModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.VideoModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.VirtualTexturingModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.WindModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.XRModule.dll" +/reference:"/Applications/Unity/Hub/Editor/2020.3.48f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/mono/Managed/UnityEngine.dll" +/define:CSHARP_7_3_OR_NEWER +/define:CSHARP_7_OR_LATER +/define:ENABLE_AR +/define:ENABLE_AUDIO +/define:ENABLE_CACHING +/define:ENABLE_CLOTH +/define:ENABLE_CLOUD_LICENSE +/define:ENABLE_CLOUD_SERVICES +/define:ENABLE_CLOUD_SERVICES_ADS +/define:ENABLE_CLOUD_SERVICES_ANALYTICS +/define:ENABLE_CLOUD_SERVICES_BUILD +/define:ENABLE_CLOUD_SERVICES_COLLAB +/define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS +/define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING +/define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING +/define:ENABLE_CLOUD_SERVICES_PURCHASING +/define:ENABLE_CLOUD_SERVICES_UNET +/define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST +/define:ENABLE_CLUSTERINPUT +/define:ENABLE_CLUSTER_SYNC +/define:ENABLE_CRUNCH_TEXTURE_COMPRESSION +/define:ENABLE_CUSTOM_RENDER_TEXTURE +/define:ENABLE_DIRECTOR +/define:ENABLE_DIRECTOR_AUDIO +/define:ENABLE_DIRECTOR_TEXTURE +/define:ENABLE_EDITOR_HUB_LICENSE +/define:ENABLE_GAMECENTER +/define:ENABLE_LEGACY_INPUT_MANAGER +/define:ENABLE_LOCALIZATION +/define:ENABLE_LZMA +/define:ENABLE_MANAGED_ANIMATION_JOBS +/define:ENABLE_MANAGED_AUDIO_JOBS +/define:ENABLE_MANAGED_JOBS +/define:ENABLE_MANAGED_TRANSFORM_JOBS +/define:ENABLE_MANAGED_UNITYTLS +/define:ENABLE_MICROPHONE +/define:ENABLE_MONO +/define:ENABLE_MONO_BDWGC +/define:ENABLE_MOVIES +/define:ENABLE_MULTIPLE_DISPLAYS +/define:ENABLE_NETWORK +/define:ENABLE_PHYSICS +/define:ENABLE_RUNTIME_GI +/define:ENABLE_SCRIPTING_GC_WBARRIERS +/define:ENABLE_SPATIALTRACKING +/define:ENABLE_SPRITES +/define:ENABLE_TERRAIN +/define:ENABLE_TEXTURE_STREAMING +/define:ENABLE_TILEMAP +/define:ENABLE_TIMELINE +/define:ENABLE_UNET +/define:ENABLE_UNITYEVENTS +/define:ENABLE_UNITYWEBREQUEST +/define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT +/define:ENABLE_VIDEO +/define:ENABLE_VIRTUALTEXTURING +/define:ENABLE_VR +/define:ENABLE_WEBCAM +/define:ENABLE_WEBSOCKET_CLIENT +/define:ENABLE_WEBSOCKET_HOST +/define:ENABLE_WWW +/define:INCLUDE_DYNAMIC_GI +/define:NET_STANDARD_2_0 +/define:PLATFORM_ARCH_64 +/define:PLATFORM_STANDALONE +/define:PLATFORM_STANDALONE_OSX +/define:PLATFORM_SUPPORTS_MONO +/define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP +/define:RENDER_SOFTWARE_CURSOR +/define:UNITY_2017_1_OR_NEWER +/define:UNITY_2017_2_OR_NEWER +/define:UNITY_2017_3_OR_NEWER +/define:UNITY_2017_4_OR_NEWER +/define:UNITY_2018_1_OR_NEWER +/define:UNITY_2018_2_OR_NEWER +/define:UNITY_2018_3_OR_NEWER +/define:UNITY_2018_4_OR_NEWER +/define:UNITY_2019_1_OR_NEWER +/define:UNITY_2019_2_OR_NEWER +/define:UNITY_2019_3_OR_NEWER +/define:UNITY_2019_4_OR_NEWER +/define:UNITY_2020 +/define:UNITY_2020_1_OR_NEWER +/define:UNITY_2020_2_OR_NEWER +/define:UNITY_2020_3 +/define:UNITY_2020_3_48 +/define:UNITY_2020_3_OR_NEWER +/define:UNITY_5_3_OR_NEWER +/define:UNITY_5_4_OR_NEWER +/define:UNITY_5_5_OR_NEWER +/define:UNITY_5_6_OR_NEWER +/define:UNITY_64 +/define:UNITY_POST_PROCESSING_STACK_V2 +/define:UNITY_STANDALONE +/define:UNITY_STANDALONE_OSX +"Assets/Scripts/GameManager.cs" +"Assets/Scripts/LibPd2UnitySceneScripts/EnvelopeFollower.cs" +"Assets/Scripts/LibPdInstance.cs" +"Assets/Scripts/MidiSceneScripts/Button2Midi.cs" +"Assets/Scripts/MidiSceneScripts/Midi2Unity.cs" +"Assets/Scripts/PlayerMovement.cs" +"Assets/Scripts/SpatialisationSceneScripts/CircleMotion.cs" +"Assets/Scripts/Teleport.cs" +"Assets/Scripts/Unity2LibPdSceneScripts/Button2Bang.cs" +"Assets/Scripts/Unity2LibPdSceneScripts/Proximity2Float.cs" diff --git a/Temp/__Backupscenes/0.backup b/Temp/__Backupscenes/0.backup new file mode 100644 index 0000000..6e50b4e Binary files /dev/null and b/Temp/__Backupscenes/0.backup differ diff --git a/Temp/tempFile.res b/Temp/tempFile.res new file mode 100644 index 0000000..e69de29 diff --git a/Temp/tempFile.resG b/Temp/tempFile.resG new file mode 100644 index 0000000..e69de29 diff --git a/Temp/tempFile.resS b/Temp/tempFile.resS new file mode 100644 index 0000000..e69de29 diff --git a/Temp/workerlic b/Temp/workerlic new file mode 100644 index 0000000..0350b5c Binary files /dev/null and b/Temp/workerlic differ diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset new file mode 100644 index 0000000..d2dddc2 --- /dev/null +++ b/UserSettings/EditorUserSettings.asset @@ -0,0 +1,30 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!162 &1 +EditorUserSettings: + m_ObjectHideFlags: 0 + serializedVersion: 4 + m_ConfigSettings: + RecentlyUsedSceneGuid-0: + value: 5a55505100500a085a575a2312765a44124f41287d7d76652e2c4832bbe26c3e + flags: 0 + RecentlyUsedScenePath-0: + value: 22424703114646680e0b0227036c72111f192b292926237e38271427fb + flags: 0 + RecentlyUsedScenePath-1: + value: 22424703114646680e0b0227036c731914271c7819262f24341a1e36ece57a2decee22f0 + flags: 0 + vcSharedLogLevel: + value: 0d5e400f0650 + flags: 0 + m_VCAutomaticAdd: 1 + m_VCDebugCom: 0 + m_VCDebugCmd: 0 + m_VCDebugOut: 0 + m_SemanticMergeMode: 2 + m_VCShowFailedCheckout: 1 + m_VCOverwriteFailedCheckoutAssets: 1 + m_VCProjectOverlayIcons: 1 + m_VCHierarchyOverlayIcons: 1 + m_VCOtherOverlayIcons: 1 + m_VCAllowAsyncUpdate: 1 diff --git a/UserSettings/Layouts/default-2022.dwlt b/UserSettings/Layouts/default-2022.dwlt new file mode 100644 index 0000000..101e5d8 --- /dev/null +++ b/UserSettings/Layouts/default-2022.dwlt @@ -0,0 +1,1433 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12004, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_PixelRect: + serializedVersion: 2 + x: 0 + y: 66 + width: 1512 + height: 916 + m_ShowMode: 4 + m_Title: Game + m_RootView: {fileID: 2} + m_MinSize: {x: 875, y: 371} + m_MaxSize: {x: 10000, y: 10000} + m_Maximized: 1 +--- !u!114 &2 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12008, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: + - {fileID: 3} + - {fileID: 5} + - {fileID: 4} + m_Position: + serializedVersion: 2 + x: 0 + y: 0 + width: 1512 + height: 916 + m_MinSize: {x: 875, y: 300} + m_MaxSize: {x: 10000, y: 10000} + m_UseTopView: 1 + m_TopViewHeight: 30 + m_UseBottomView: 1 + m_BottomViewHeight: 20 +--- !u!114 &3 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12011, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 0 + y: 0 + width: 1512 + height: 30 + m_MinSize: {x: 0, y: 0} + m_MaxSize: {x: 0, y: 0} + m_LastLoadedLayoutName: +--- !u!114 &4 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12042, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 0 + y: 896 + width: 1512 + height: 20 + m_MinSize: {x: 0, y: 0} + m_MaxSize: {x: 0, y: 0} +--- !u!114 &5 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: + - {fileID: 6} + - {fileID: 13} + m_Position: + serializedVersion: 2 + x: 0 + y: 30 + width: 1512 + height: 866 + m_MinSize: {x: 300, y: 100} + m_MaxSize: {x: 24288, y: 16192} + vertical: 0 + controlID: 200 +--- !u!114 &6 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: + - {fileID: 7} + - {fileID: 10} + m_Position: + serializedVersion: 2 + x: 0 + y: 0 + width: 1143.5 + height: 866 + m_MinSize: {x: 200, y: 100} + m_MaxSize: {x: 16192, y: 16192} + vertical: 1 + controlID: 201 +--- !u!114 &7 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: + - {fileID: 8} + - {fileID: 9} + m_Position: + serializedVersion: 2 + x: 0 + y: 0 + width: 1143.5 + height: 377 + m_MinSize: {x: 200, y: 50} + m_MaxSize: {x: 16192, y: 8096} + vertical: 0 + controlID: 141 +--- !u!114 &8 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} + m_Name: SceneHierarchyWindow + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 0 + y: 0 + width: 312 + height: 377 + m_MinSize: {x: 200, y: 200} + m_MaxSize: {x: 4000, y: 4000} + m_ActualView: {fileID: 14} + m_Panes: + - {fileID: 14} + m_Selected: 0 + m_LastSelected: 0 +--- !u!114 &9 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} + m_Name: SceneView + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 312 + y: 0 + width: 831.5 + height: 377 + m_MinSize: {x: 202, y: 221} + m_MaxSize: {x: 4002, y: 4021} + m_ActualView: {fileID: 15} + m_Panes: + - {fileID: 15} + - {fileID: 16} + - {fileID: 17} + - {fileID: 18} + m_Selected: 0 + m_LastSelected: 3 +--- !u!114 &10 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: + - {fileID: 11} + - {fileID: 12} + m_Position: + serializedVersion: 2 + x: 0 + y: 377 + width: 1143.5 + height: 489 + m_MinSize: {x: 200, y: 50} + m_MaxSize: {x: 16192, y: 8096} + vertical: 0 + controlID: 202 +--- !u!114 &11 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} + m_Name: ConsoleWindow + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 0 + y: 0 + width: 464 + height: 489 + m_MinSize: {x: 101, y: 121} + m_MaxSize: {x: 4001, y: 4021} + m_ActualView: {fileID: 20} + m_Panes: + - {fileID: 19} + - {fileID: 20} + m_Selected: 1 + m_LastSelected: 0 +--- !u!114 &12 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} + m_Name: GameView + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 464 + y: 0 + width: 679.5 + height: 489 + m_MinSize: {x: 202, y: 221} + m_MaxSize: {x: 4002, y: 4021} + m_ActualView: {fileID: 21} + m_Panes: + - {fileID: 21} + m_Selected: 0 + m_LastSelected: 1 +--- !u!114 &13 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} + m_Name: InspectorWindow + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 1143.5 + y: 0 + width: 368.5 + height: 866 + m_MinSize: {x: 276, y: 71} + m_MaxSize: {x: 4001, y: 4021} + m_ActualView: {fileID: 22} + m_Panes: + - {fileID: 22} + - {fileID: 23} + m_Selected: 0 + m_LastSelected: 1 +--- !u!114 &14 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12061, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 200, y: 200} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Hierarchy + m_Image: {fileID: -3734745235275155857, guid: 0000000000000000d000000000000000, + type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 0 + y: 96 + width: 311 + height: 356 + m_SerializedDataModeController: + m_DataMode: 0 + m_PreferredDataMode: 0 + m_SupportedDataModes: + isAutomatic: 1 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_OverlaysVisible: 1 + m_SceneHierarchy: + m_TreeViewState: + scrollPos: {x: 0, y: 0} + m_SelectedIDs: b0060000 + m_LastClickedID: 0 + m_ExpandedIDs: 40f1ffff6cf2ffff + m_RenameOverlay: + m_UserAcceptedRename: 0 + m_Name: + m_OriginalName: + m_EditFieldRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 0 + height: 0 + m_UserData: 0 + m_IsWaitingForDelay: 0 + m_IsRenaming: 0 + m_OriginalEventType: 11 + m_IsRenamingFilename: 0 + m_ClientGUIView: {fileID: 8} + m_SearchString: + m_ExpandedScenes: [] + m_CurrenRootInstanceID: 0 + m_LockTracker: + m_IsLocked: 0 + m_CurrentSortingName: TransformSorting + m_WindowGUID: 4c969a2b90040154d917609493e03593 +--- !u!114 &15 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12013, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 200, y: 200} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Scene + m_Image: {fileID: 8634526014445323508, guid: 0000000000000000d000000000000000, + type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 312 + y: 96 + width: 829.5 + height: 356 + m_SerializedDataModeController: + m_DataMode: 0 + m_PreferredDataMode: 0 + m_SupportedDataModes: + isAutomatic: 1 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: + - dockPosition: 0 + containerId: overlay-toolbar__top + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: -171, y: -26} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 3 + id: Tool Settings + index: 0 + layout: 1 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 0 + containerId: overlay-toolbar__top + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: -141, y: -171} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 3 + id: unity-grid-and-snap-toolbar + index: 1 + layout: 1 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-toolbar__top + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: unity-scene-view-toolbar + index: 0 + layout: 1 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-toolbar__top + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 1 + id: unity-search-toolbar + index: 1 + layout: 1 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 0 + containerId: overlay-container--left + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: unity-transform-toolbar + index: 0 + layout: 2 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 0 + containerId: overlay-container--left + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: 0, y: 197} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: unity-component-tools + index: 1 + layout: 2 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 0 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: 67.5, y: -123} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 2 + id: Orientation + index: 0 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Light Settings + index: 0 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Camera + index: 1 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Cloth Constraints + index: 1 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Cloth Collisions + index: 2 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Navmesh Display + index: 4 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Agent Display + index: 5 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Obstacle Display + index: 6 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Occlusion Culling + index: 3 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Physics Debugger + index: 4 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Scene Visibility + index: 5 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Particles + index: 6 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Tilemap + index: 11 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Tilemap Palette Helper + index: 12 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: 48, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: AINavigationOverlay + index: 8 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 48, y: 48} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: APV Overlay + index: 8 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 48, y: 48} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/TrailRenderer + index: 7 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 48, y: 48} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Cinemachine Tool Settings + index: 11 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: 48, y: 10} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: UnityEditor.SceneViewCameraOverlay + index: 10 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 48, y: 48} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Visual Effect + index: 9 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 48, y: 48} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Visual Effect Timeline Control + index: 10 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 48, y: 48} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Visual Effect Model + index: 12 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 48, y: 48} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Visual Effect Event Tester + index: 13 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: 48, y: 48} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: UnityEditor.SceneViewCameraOverlay (0) + index: 16 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: -224, y: -203} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 3 + id: Scene View/Animation Rigging + index: 8 + layout: 4 + size: {x: 0, y: 0} + sizeOverriden: 0 + m_OverlaysVisible: 1 + m_WindowGUID: cc27987af1a868c49b0894db9c0f5429 + m_Gizmos: 1 + m_OverrideSceneCullingMask: 6917529027641081856 + m_SceneIsLit: 1 + m_SceneLighting: 1 + m_2DMode: 0 + m_isRotationLocked: 0 + m_PlayAudio: 0 + m_AudioPlay: 0 + m_Position: + m_Target: {x: 0, y: 0, z: 0} + speed: 2 + m_Value: {x: 0, y: 0, z: 0} + m_RenderMode: 0 + m_CameraMode: + drawMode: 0 + name: Shaded + section: Shading Mode + m_ValidateTrueMetals: 0 + m_DoValidateTrueMetals: 0 + m_SceneViewState: + m_AlwaysRefresh: 0 + showFog: 1 + showSkybox: 1 + showFlares: 1 + showImageEffects: 1 + showParticleSystems: 1 + showVisualEffectGraphs: 1 + m_FxEnabled: 1 + m_Grid: + xGrid: + m_Fade: + m_Target: 0 + speed: 2 + m_Value: 0 + m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4} + m_Pivot: {x: 0, y: 0, z: 0} + m_Size: {x: 1, y: 1} + yGrid: + m_Fade: + m_Target: 1 + speed: 2 + m_Value: 1 + m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4} + m_Pivot: {x: 0, y: 0, z: 0} + m_Size: {x: 1, y: 1} + zGrid: + m_Fade: + m_Target: 0 + speed: 2 + m_Value: 0 + m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4} + m_Pivot: {x: 0, y: 0, z: 0} + m_Size: {x: 1, y: 1} + m_ShowGrid: 1 + m_GridAxis: 1 + m_gridOpacity: 0.5 + m_Rotation: + m_Target: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226} + speed: 2 + m_Value: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226} + m_Size: + m_Target: 10 + speed: 2 + m_Value: 10 + m_Ortho: + m_Target: 0 + speed: 2 + m_Value: 0 + m_CameraSettings: + m_Speed: 1 + m_SpeedNormalized: 0.5 + m_SpeedMin: 0.001 + m_SpeedMax: 2 + m_EasingEnabled: 1 + m_EasingDuration: 0.4 + m_AccelerationEnabled: 1 + m_FieldOfViewHorizontalOrVertical: 60 + m_NearClip: 0.03 + m_FarClip: 10000 + m_DynamicClip: 1 + m_OcclusionCulling: 0 + m_LastSceneViewRotation: {x: 0, y: 0, z: 0, w: 0} + m_LastSceneViewOrtho: 0 + m_ReplacementShader: {fileID: 0} + m_ReplacementString: + m_SceneVisActive: 1 + m_LastLockedObject: {fileID: 0} + m_ViewIsLockedToObject: 0 +--- !u!114 &16 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 12914, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 100, y: 100} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Animator + m_Image: {fileID: 1711060831702674872, guid: 0000000000000000d000000000000000, + type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 337 + y: 96 + width: 828.5 + height: 407 + m_SerializedDataModeController: + m_DataMode: 0 + m_PreferredDataMode: 0 + m_SupportedDataModes: + isAutomatic: 1 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_OverlaysVisible: 1 + m_ViewTransforms: + m_KeySerializationHelper: + - {fileID: -5416350360935183382, guid: a287c1d1a751d4631bbf773aa68d7a79, type: 2} + m_ValueSerializationHelper: + - e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_PreviewAnimator: {fileID: 0} + m_AnimatorController: {fileID: 9100000, guid: a287c1d1a751d4631bbf773aa68d7a79, + type: 2} + m_BreadCrumbs: + - m_Target: {fileID: -5416350360935183382, guid: a287c1d1a751d4631bbf773aa68d7a79, + type: 2} + m_ScrollPosition: {x: 0, y: 0} + stateMachineGraph: {fileID: 0} + stateMachineGraphGUI: {fileID: 0} + blendTreeGraph: {fileID: 0} + blendTreeGraphGUI: {fileID: 0} + m_AutoLiveLink: 1 + m_MiniTool: 0 + m_LockTracker: + m_IsLocked: 0 + m_CurrentEditor: 1 + m_LayerEditor: + m_SelectedLayerIndex: 0 +--- !u!114 &17 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 13953, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 800, y: 250} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Package Manager + m_Image: {fileID: 5076950121296946556, guid: 0000000000000000d000000000000000, + type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 312 + y: 96 + width: 829.5 + height: 366.5 + m_SerializedDataModeController: + m_DataMode: 0 + m_PreferredDataMode: 0 + m_SupportedDataModes: + isAutomatic: 1 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_OverlaysVisible: 1 +--- !u!114 &18 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 12071, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 100, y: 100} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Animation + m_Image: {fileID: -3237396543322336831, guid: 0000000000000000d000000000000000, + type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 312 + y: 96 + width: 829.5 + height: 366.5 + m_SerializedDataModeController: + m_DataMode: 0 + m_PreferredDataMode: 0 + m_SupportedDataModes: + isAutomatic: 1 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_OverlaysVisible: 1 + m_LockTracker: + m_IsLocked: 0 + m_LastSelectedObjectID: 1069860 +--- !u!114 &19 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12014, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 230, y: 250} + m_MaxSize: {x: 10000, y: 10000} + m_TitleContent: + m_Text: Project + m_Image: {fileID: -5179483145760003458, guid: 0000000000000000d000000000000000, + type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 0 + y: 473 + width: 463 + height: 468 + m_SerializedDataModeController: + m_DataMode: 0 + m_PreferredDataMode: 0 + m_SupportedDataModes: + isAutomatic: 1 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_OverlaysVisible: 1 + m_SearchFilter: + m_NameFilter: + m_ClassNames: [] + m_AssetLabels: [] + m_AssetBundleNames: [] + m_ReferencingInstanceIDs: + m_SceneHandles: + m_ShowAllHits: 0 + m_SkipHidden: 0 + m_SearchArea: 1 + m_Folders: + - Assets/Scenes + m_Globs: [] + m_OriginalText: + m_ImportLogFlags: 0 + m_FilterByTypeIntersection: 0 + m_ViewMode: 1 + m_StartGridSize: 16 + m_LastFolders: + - Assets/Scenes + m_LastFoldersGridSize: 16 + m_LastProjectPath: /Users/hoyouncho/GitLocal/LibPdIntegrationExamples + m_LockTracker: + m_IsLocked: 0 + m_FolderTreeState: + scrollPos: {x: 0, y: 0} + m_SelectedIDs: a4060000 + m_LastClickedID: 1700 + m_ExpandedIDs: 00000000e80500001c06000000ca9a3b + m_RenameOverlay: + m_UserAcceptedRename: 0 + m_Name: + m_OriginalName: + m_EditFieldRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 0 + height: 0 + m_UserData: 0 + m_IsWaitingForDelay: 0 + m_IsRenaming: 0 + m_OriginalEventType: 11 + m_IsRenamingFilename: 1 + m_ClientGUIView: {fileID: 0} + m_SearchString: + m_CreateAssetUtility: + m_EndAction: {fileID: 0} + m_InstanceID: 0 + m_Path: + m_Icon: {fileID: 0} + m_ResourceFile: + m_AssetTreeState: + scrollPos: {x: 0, y: 0} + m_SelectedIDs: + m_LastClickedID: 0 + m_ExpandedIDs: + m_RenameOverlay: + m_UserAcceptedRename: 0 + m_Name: + m_OriginalName: + m_EditFieldRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 0 + height: 0 + m_UserData: 0 + m_IsWaitingForDelay: 0 + m_IsRenaming: 0 + m_OriginalEventType: 11 + m_IsRenamingFilename: 1 + m_ClientGUIView: {fileID: 0} + m_SearchString: + m_CreateAssetUtility: + m_EndAction: {fileID: 0} + m_InstanceID: 0 + m_Path: + m_Icon: {fileID: 0} + m_ResourceFile: + m_ListAreaState: + m_SelectedInstanceIDs: b0060000 + m_LastClickedInstanceID: 1712 + m_HadKeyboardFocusLastEvent: 0 + m_ExpandedInstanceIDs: c6230000b6da00005e680000769700001ce2010022e201002ee2010010e2010026e2010016e2010076fe00008498000086980000889800008a9800008298000080980000fc0a010016ed02003882240000000000 + m_RenameOverlay: + m_UserAcceptedRename: 0 + m_Name: + m_OriginalName: + m_EditFieldRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 0 + height: 0 + m_UserData: 0 + m_IsWaitingForDelay: 0 + m_IsRenaming: 0 + m_OriginalEventType: 11 + m_IsRenamingFilename: 1 + m_ClientGUIView: {fileID: 11} + m_CreateAssetUtility: + m_EndAction: {fileID: 0} + m_InstanceID: 0 + m_Path: + m_Icon: {fileID: 0} + m_ResourceFile: + m_NewAssetIndexInList: -1 + m_ScrollPosition: {x: 0, y: 0} + m_GridSize: 16 + m_SkipHiddenPackages: 0 + m_DirectoriesAreaWidth: 249 +--- !u!114 &20 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12003, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 100, y: 100} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Console + m_Image: {fileID: -4950941429401207979, guid: 0000000000000000d000000000000000, + type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 0 + y: 473 + width: 463 + height: 468 + m_SerializedDataModeController: + m_DataMode: 0 + m_PreferredDataMode: 0 + m_SupportedDataModes: + isAutomatic: 1 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_OverlaysVisible: 1 +--- !u!114 &21 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12015, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 200, y: 200} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Game + m_Image: {fileID: 4621777727084837110, guid: 0000000000000000d000000000000000, + type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 464 + y: 473 + width: 677.5 + height: 468 + m_SerializedDataModeController: + m_DataMode: 0 + m_PreferredDataMode: 0 + m_SupportedDataModes: + isAutomatic: 1 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_OverlaysVisible: 1 + m_SerializedViewNames: [] + m_SerializedViewValues: [] + m_PlayModeViewName: GameView + m_ShowGizmos: 0 + m_TargetDisplay: 0 + m_ClearColor: {r: 0, g: 0, b: 0, a: 0} + m_TargetSize: {x: 1920, y: 1080} + m_TextureFilterMode: 0 + m_TextureHideFlags: 61 + m_RenderIMGUI: 1 + m_EnterPlayModeBehavior: 0 + m_UseMipMap: 0 + m_VSyncEnabled: 0 + m_Gizmos: 0 + m_Stats: 0 + m_SelectedSizes: 03000000000000000000000000000000000000000000000000000000000000000000000000000000 + m_ZoomArea: + m_HRangeLocked: 0 + m_VRangeLocked: 0 + hZoomLockedByDefault: 0 + vZoomLockedByDefault: 0 + m_HBaseRangeMin: -480 + m_HBaseRangeMax: 480 + m_VBaseRangeMin: -270 + m_VBaseRangeMax: 270 + m_HAllowExceedBaseRangeMin: 1 + m_HAllowExceedBaseRangeMax: 1 + m_VAllowExceedBaseRangeMin: 1 + m_VAllowExceedBaseRangeMax: 1 + m_ScaleWithWindow: 0 + m_HSlider: 0 + m_VSlider: 0 + m_IgnoreScrollWheelUntilClicked: 0 + m_EnableMouseInput: 1 + m_EnableSliderZoomHorizontal: 0 + m_EnableSliderZoomVertical: 0 + m_UniformScale: 1 + m_UpDirection: 1 + m_DrawArea: + serializedVersion: 2 + x: 0 + y: 21 + width: 677.5 + height: 447 + m_Scale: {x: 0.7057292, y: 0.7057292} + m_Translation: {x: 338.75, y: 223.5} + m_MarginLeft: 0 + m_MarginRight: 0 + m_MarginTop: 0 + m_MarginBottom: 0 + m_LastShownAreaInsideMargins: + serializedVersion: 2 + x: -480 + y: -316.69373 + width: 960 + height: 633.38745 + m_MinimalGUI: 1 + m_defaultScale: 0.7057292 + m_LastWindowPixelSize: {x: 1355, y: 936} + m_ClearInEditMode: 1 + m_NoCameraWarning: 1 + m_LowResolutionForAspectRatios: 01000000000000000000 + m_XRRenderMode: 0 + m_RenderTexture: {fileID: 0} +--- !u!114 &22 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12019, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 275, y: 50} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Inspector + m_Image: {fileID: -440750813802333266, guid: 0000000000000000d000000000000000, + type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 1143.5 + y: 96 + width: 367.5 + height: 845 + m_SerializedDataModeController: + m_DataMode: 0 + m_PreferredDataMode: 0 + m_SupportedDataModes: + isAutomatic: 1 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_OverlaysVisible: 1 + m_ObjectsLockedBeforeSerialization: [] + m_InstanceIDsLockedBeforeSerialization: + m_PreviewResizer: + m_CachedPref: 255 + m_ControlHash: -371814159 + m_PrefName: Preview_InspectorPreview + m_LastInspectedObjectInstanceID: -1 + m_LastVerticalScrollValue: 0 + m_GlobalObjectId: + m_InspectorMode: 0 + m_LockTracker: + m_IsLocked: 0 + m_PreviewWindow: {fileID: 0} +--- !u!114 &23 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 12079, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 390, y: 390} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Lighting + m_Image: {fileID: -1477008817101679558, guid: 0000000000000000d000000000000000, + type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 1488 + y: 83 + width: 431 + height: 956 + m_SerializedDataModeController: + m_DataMode: 0 + m_PreferredDataMode: 0 + m_SupportedDataModes: + isAutomatic: 1 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_OverlaysVisible: 1 diff --git a/UserSettings/Search.settings b/UserSettings/Search.settings new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/UserSettings/Search.settings @@ -0,0 +1 @@ +{} \ No newline at end of file