Commit graph

  • 2b16c16111 LibPdTest master hoyouncho 2024-08-29 18:12:29 +0900
  • add0a7351a Apple Silicon support for LibPdInstance.cs Niall Moody 2023-11-27 15:53:57 +0000
  • ff774f3e45 Fixed bug where we were hard-coded to always select the soundcard's maximum number of available channels, regardless of the project setting. Niall Moody 2021-10-24 16:45:00 +0100
  • 5f77830404 Added fallback when the soundcard does not support the selected speaker mode. Niall Moody 2021-10-24 15:51:32 +0100
  • 1b3c08893a Updated LibPdInstance.cs. Niall Moody 2021-10-03 13:51:04 +0100
  • 4c17055789 Fixed bug where Unity would call libpd functions when no patch was loaded, causing a crash in Unity 2021.1. Niall Moody 2021-04-29 16:46:29 +0100
  • 12dc67bb75 Updated readme. Niall Moody 2020-12-09 16:46:37 +0000
  • 78a4c5278d Updated MainScene to link to the new MIDI Scene. Niall Moody 2020-12-09 16:16:16 +0000
  • c71492d9cd Added floor text for the keyboard visualisation. Niall Moody 2020-12-09 16:11:22 +0000
  • dfe695d31a Implemented 3d keyboard to visualise MIDI notes from our PD patch. Niall Moody 2020-12-09 16:04:31 +0000
  • 79c7e7c65a Created Pd2MidiExample PD patch. Niall Moody 2020-12-09 15:12:28 +0000
  • 92e64c7020 Commented Button2Midi.cs. Niall Moody 2020-12-08 16:58:37 +0000
  • 0d508db542 Started working on a MIDI demonstration scene. Niall Moody 2020-12-08 16:50:23 +0000
  • a99a387e52 Added libpd2Unity readme. Niall Moody 2020-12-08 16:19:04 +0000
  • 19d40ab8eb Updated SpatialiseScene Readme. Niall Moody 2020-12-08 15:47:09 +0000
  • 2afa7e8414 Continued work on libpd 2 Unity scene. Niall Moody 2020-12-03 17:09:38 +0000
  • 4909a14213 Started implementing a libpd2Unity scene. Niall Moody 2020-12-03 16:20:37 +0000
  • 75320b6bc5 Updated to match LibPdIntegration v2.1.0; disabled Oculus Spatializer example. Niall Moody 2020-12-03 13:31:47 +0000
  • e93936d077 Removed extraneous activeInstances.Add() in Awake(). Niall Moody 2020-10-12 17:25:25 +0100
  • 3d949b3046 Added Linux binaries. Niall Moody 2020-09-07 11:35:58 +0100
  • 6883aaed9a Fixes to LibPdInstance not respecting OnEnable/OnDisable and forgetting to free the libpd instance. Niall Moody 2020-07-30 16:26:31 +0100
  • e81e2436e7 Added thefuntastic's iOS support. Niall Moody 2020-01-23 11:22:11 +0000
  • 43104a159b Updated to latest version of LibPdInstance.cs. Niall Moody 2019-05-23 13:46:06 +0100
  • c49315616b Updated to most recent version of LibPdIntegration. Niall Moody 2019-04-30 13:38:28 +0100
  • f894a2e3c2 Updated to latest LibPdInstance.cs. Niall Moody 2019-04-28 16:13:41 +0100
  • f5f3fd0e6a Moved call to libpd_add_to_search_path() to after libpd_init(). Niall Moody 2018-08-03 09:33:25 +0100
  • fd909fda75 Change to ensure libpd events are only ever dispatched from the main thread; added AudioSource Component dependency to LibPdInstance. Niall Moody 2018-07-25 17:40:39 +0100
  • ff116c45e1 Updated Unity2Libpd scene to work with OculusSpatializer plugin. Niall Moody 2018-07-25 14:13:54 +0100
  • 9bec3b1b1f Updated spatialisation scene to demonstrate OculusSpatializer method. Niall Moody 2018-07-25 13:47:09 +0100
  • e09a6898ee Fixed link to LibPdIntegration in README.md. Niall Moody 2018-07-18 10:01:12 +0100
  • 2565ecae15 Initial commit. Niall Moody 2018-07-18 09:43:52 +0100