LibPdIntegrationExamples/Logs/AssetImportWorker1-prev.log
2024-08-29 18:12:29 +09:00

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Unity Editor version: 2022.3.17f1 (4fc78088f837)
Branch: 2022.3/staging
Build type: Release
Batch mode: YES
macOS version: Version 14.6.1 (Build 23G93)
Darwin version: 23.6.0
Architecture: arm64
Running under Rosetta: NO
Available memory: 16384 MB
Using pre-set license
Pro License: YES
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/MacOS/Unity
-adb2
-batchMode
-noUpm
-name
AssetImportWorker1
-projectPath
/Users/hoyouncho/GitLocal/LibPdIntegrationExamples
-logFile
Logs/AssetImportWorker1.log
-srvPort
61721
Successfully changed project path to: /Users/hoyouncho/GitLocal/LibPdIntegrationExamples
/Users/hoyouncho/GitLocal/LibPdIntegrationExamples
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [8347569984] Host "[IP] 192.168.219.100 [Port] 0 [Flags] 2 [Guid] 2721208557 [EditorId] 2721208557 [Version] 1048832 [Id] OSXEditor(0,Hoyounui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [8347569984] Host "[IP] 192.168.219.100 [Port] 0 [Flags] 2 [Guid] 2721208557 [EditorId] 2721208557 [Version] 1048832 [Id] OSXEditor(0,Hoyounui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
[Physics::Module] Initialized MultithreadedJobDispatcher with 9 workers.
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Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.17f1 (4fc78088f837)
[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /Users/hoyouncho/GitLocal/LibPdIntegrationExamples/Assets
GfxDevice: creating device client; threaded=0; jobified=0
preferred device: Apple M1 Pro (high power)
Metal devices available: 1
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Using device Apple M1 Pro (high power)
Initializing Metal device caps: Apple M1 Pro
Initialize mono
Mono path[0] = '/Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/Managed'
Mono path[1] = '/Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
Mono config path = '/Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56169
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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Register platform support module: /Applications/Unity/Hub/Editor/2022.3.17f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002791 seconds.
- Loaded All Assemblies, in 0.359 seconds
Native extension for WindowsStandalone target not found
Native extension for OSXStandalone target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 579ms
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initialDomainReloadingComplete (42ms)
LoadAllAssembliesAndSetupDomain (129ms)
LoadAssemblies (142ms)
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TypeCache.ScanAssembly (114ms)
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ProcessInitializeOnLoadAttributes (115ms)
ProcessInitializeOnLoadMethodAttributes (37ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.157 seconds
Refreshing native plugins compatible for Editor in 0.46 ms, found 1 plugins.
Native extension for WindowsStandalone target not found
Native extension for OSXStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.265 seconds
Domain Reload Profiling: 422ms
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ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (14ms)
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ProcessInitializeOnLoadMethodAttributes (14ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (3ms)
Launching external process: /Applications/Unity/Hub/Editor/2022.3.17f1/Unity.app/Contents/Tools/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds
Refreshing native plugins compatible for Editor in 0.42 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 25 Unused Serialized files (Serialized files now loaded: 0)
Unloading 12 unused Assets / (47.5 KB). Loaded Objects now: 487.
Memory consumption went from 60.7 MB to 60.7 MB.
Total: 2.137917 ms (FindLiveObjects: 0.020458 ms CreateObjectMapping: 0.002500 ms MarkObjects: 2.061250 ms DeleteObjects: 0.053375 ms)
AssetImportParameters requested are different than current active one (requested -> active):
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custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
========================================================================
Received Import Request.
Time since last request: 655696.108198 seconds.
path: Assets/Scenes/LibPd2UnityScene.unity
artifactKey: Guid(9dd7eec3796ab5e4d89b1505ce5a9b8f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/LibPd2UnityScene.unity using Guid(9dd7eec3796ab5e4d89b1505ce5a9b8f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1d7ea35cba99a175b6acdabdfb713eb7') in 0.001172 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x319413000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 0.65 ms, found 1 plugins.
Native extension for WindowsStandalone target not found
Native extension for OSXStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.256 seconds
Domain Reload Profiling: 405ms
BeginReloadAssembly (83ms)
ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (14ms)
LoadAllAssembliesAndSetupDomain (6ms)
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RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (4ms)
TypeCache.Refresh (3ms)
TypeCache.ScanAssembly (0ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
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RebuildScriptCaches (0ms)
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ProcessInitializeOnLoadMethodAttributes (15ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (3ms)
Refreshing native plugins compatible for Editor in 0.44 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 19 Unused Serialized files (Serialized files now loaded: 0)
Unloading 10 unused Assets / (27.4 KB). Loaded Objects now: 487.
Memory consumption went from 65.0 MB to 65.0 MB.
Total: 2.092250 ms (FindLiveObjects: 0.021333 ms CreateObjectMapping: 0.002708 ms MarkObjects: 2.047625 ms DeleteObjects: 0.020083 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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