LibPdIntegrationExamples/ProjectSettings
2020-07-30 16:26:31 +01:00
..
AudioManager.asset Updated spatialisation scene to demonstrate OculusSpatializer method. 2018-07-25 13:47:09 +01:00
ClusterInputManager.asset Initial commit. 2018-07-18 09:43:52 +01:00
DynamicsManager.asset Initial commit. 2018-07-18 09:43:52 +01:00
EditorBuildSettings.asset Initial commit. 2018-07-18 09:43:52 +01:00
EditorSettings.asset Initial commit. 2018-07-18 09:43:52 +01:00
GraphicsSettings.asset Initial commit. 2018-07-18 09:43:52 +01:00
InputManager.asset Initial commit. 2018-07-18 09:43:52 +01:00
NavMeshAreas.asset Initial commit. 2018-07-18 09:43:52 +01:00
NetworkManager.asset Initial commit. 2018-07-18 09:43:52 +01:00
Physics2DSettings.asset Initial commit. 2018-07-18 09:43:52 +01:00
PresetManager.asset Initial commit. 2018-07-18 09:43:52 +01:00
ProjectSettings.asset Updated to latest LibPdInstance.cs. 2019-04-28 16:13:41 +01:00
ProjectVersion.txt Fixes to LibPdInstance not respecting OnEnable/OnDisable and forgetting to free the libpd instance. 2020-07-30 16:26:31 +01:00
QualitySettings.asset Initial commit. 2018-07-18 09:43:52 +01:00
TagManager.asset Initial commit. 2018-07-18 09:43:52 +01:00
TimeManager.asset Initial commit. 2018-07-18 09:43:52 +01:00
UnityConnectSettings.asset Initial commit. 2018-07-18 09:43:52 +01:00
VFXManager.asset Fixes to LibPdInstance not respecting OnEnable/OnDisable and forgetting to free the libpd instance. 2020-07-30 16:26:31 +01:00