Update details 2
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b062c6766d
commit
856f78a4c1
5 changed files with 17 additions and 7 deletions
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@ -308,6 +308,11 @@
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</div>
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<script src="src/scripts/updateFragment.js"></script>
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<script src="src/scripts/accessibility.js"></script>
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<script>
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window.onresize = () => {
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onresizeAccessibility();
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}
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</script>
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</div>
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</body>
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</html>
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@ -18,6 +18,11 @@ if (window.sessionStorage.getItem('isZoom') == 'true') {
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const sound = document.querySelector("#sound")
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zoom.style.right = "5px";
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sound.style.top = "85px";
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} else {
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const zoom = document.querySelector("#zoom")
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const sound = document.querySelector("#sound")
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zoom.style.right = "";
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sound.style.top = "";
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}
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isZoomed = true;
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} else {
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@ -46,8 +46,8 @@ var render = Render.create({
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}
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});
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var ceiling = Bodies.rectangle(render.canvas.width/2, 0, render.canvas.width, 120, { isStatic: true, friction:0, restitution:10});
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var leftWall = Bodies.rectangle(0, window.innerHeight/2, 5, window.innerHeight, { isStatic: true, friction:0, restitution:10});
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var rightWall = Bodies.rectangle(render.canvas.width, (window.innerHeight/2)-60, 5, window.innerHeight, { isStatic: true, friction:0, restitution:10}); //update
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var leftWall = Bodies.rectangle(10, window.innerHeight/2, 60, window.innerHeight*5, { isStatic: true, friction:0, restitution:10});
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var rightWall = Bodies.rectangle(canvasWidth-10, (window.innerHeight/2)-60, 5, window.innerHeight*5, { isStatic: true, friction:0, restitution:10}); //update
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var floor = Bodies.rectangle(render.canvas.width/2, window.innerHeight-20, render.canvas.width, 240, { isStatic: true, friction:0, restitution:10});
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let maxY = 0;
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@ -133,11 +133,11 @@ setInterval(()=>{
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maxY = bodies.sort((a, b) => (b.position.y - a.position.y))[0].position.y;
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if (maxY < getDocumentHeight()) return;
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render.canvas.height = Math.max(window.innerHeight, maxY + 600);
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render.canvas.height = Math.max(window.innerHeight, maxY + 1000);
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document.querySelector('#authors').style.height = render.canvas.height;
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if(leftWall.position.y+window.innerHeight/2 <getDocumentHeight()){
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leftWall = Bodies.rectangle(0, leftWall.position.y + render.canvas.width, 60, window.innerHeight, { isStatic: true });
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leftWall = Bodies.rectangle(0, leftWall.position.y + render.canvas.width, 100, window.innerHeight, { isStatic: true });
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rightWall = Bodies.rectangle(render.canvas.width, rightWall.position.y + window.innerHeight, 60, window.innerHeight, { isStatic: true }); //update
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World.add(engine.world, [leftWall, rightWall]);
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}
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@ -57,8 +57,8 @@ var render = Render.create({
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}
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});
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var ceiling = Bodies.rectangle(render.canvas.width/2, 0, render.canvas.width, 120, { isStatic: true, friction:0, restitution:0.5 });
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var leftWall = Bodies.rectangle(0, window.innerHeight/2, 60, window.innerHeight, { isStatic: true, friction:0, restitution:0.5 });
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var rightWall = Bodies.rectangle(render.canvas.width, window.innerHeight/2, 60, window.innerHeight, { isStatic: true, friction:0, restitution:0.5 }); //update
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var leftWall = Bodies.rectangle(10, window.innerHeight/2, 60, window.innerHeight, { isStatic: true, friction:0, restitution:0.5 });
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var rightWall = Bodies.rectangle(render.canvas.width-10, window.innerHeight/2, 60, window.innerHeight, { isStatic: true, friction:0, restitution:0.5 }); //update
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var title = Bodies.rectangle(render.canvas.width/2, 0, 300, 200, { isStatic: true, friction:0, restitution:0.5 });
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var timeline = Bodies.rectangle(render.canvas.width-60, window.innerHeight-150, 150, 150, { isStatic: true, friction:0, restitution:0.5 });
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@ -225,7 +225,7 @@
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}
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/***** pc *****/
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@media ( min-width: 780px ) {
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@media ( min-width: 1080px ) {
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/* MENU */
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#menu {
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