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4f7e5db9fb
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2 changed files with 8 additions and 6 deletions
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@ -36,13 +36,13 @@ html_head = """
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</span>
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</span>
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<span id="zoom">
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<span id="zoom">
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<a onClick="toggleZoom()">
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<a onClick="toggleZoom()">
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<img src='src/img/activate_bigletter.svg'>
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<img src='/src/img/activate_bigletter.svg'>
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</a>
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</a>
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</span>
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</span>
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<span id="sound">
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<span id="sound">
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<a onClick="toggleZoom()">
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<a onClick="toggleZoom()">
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<img src='src/img/sound_on.svg'>
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<img src='/src/img/sound_on.svg'>
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</a>
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</a>
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</span>
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</span>
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</div>
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</div>
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@ -74,10 +74,12 @@ html_footer = """
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<script src="/src/scripts/updateIntroduction.js"></script>
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<script src="/src/scripts/updateIntroduction.js"></script>
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<script src="/src/scripts/updateArchive.js"></script>
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<script src="/src/scripts/updateArchive.js"></script>
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<script src="/src/scripts/hashEvent.js"></script>
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<script src="/src/scripts/hashEvent.js"></script>
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<script src="/src/scripts/mobileArchiveEvent.js"></script>
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<script src="/src/scripts/mobileArchiveEvent.js"></script>
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<script src="src/scripts/accessibility.js"></script>
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</body>
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</body>
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</html>
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</html>
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"""
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"""
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@ -47,8 +47,8 @@ var render = Render.create({
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});
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});
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var ceiling = Bodies.rectangle(render.canvas.width/2, 0, render.canvas.width, 120, { isStatic: true, friction:0, restitution:10});
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var ceiling = Bodies.rectangle(render.canvas.width/2, 0, render.canvas.width, 120, { isStatic: true, friction:0, restitution:10});
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var leftWall = Bodies.rectangle(0, window.innerHeight/2, 5, window.innerHeight, { isStatic: true, friction:0, restitution:10});
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var leftWall = Bodies.rectangle(0, window.innerHeight/2, 5, window.innerHeight, { isStatic: true, friction:0, restitution:10});
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var rightWall = Bodies.rectangle(render.canvas.width, window.innerHeight/2, 5, window.innerHeight, { isStatic: true, friction:0, restitution:10}); //update
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var rightWall = Bodies.rectangle(render.canvas.width, (window.innerHeight/2)-60, 5, window.innerHeight, { isStatic: true, friction:0, restitution:10}); //update
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var floor = Bodies.rectangle(render.canvas.width/2, window.innerHeight, render.canvas.width, 240, { isStatic: true, friction:0, restitution:10});
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var floor = Bodies.rectangle(render.canvas.width/2, window.innerHeight-20, render.canvas.width, 240, { isStatic: true, friction:0, restitution:10});
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let maxY = 0;
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let maxY = 0;
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