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2 changed files with 180 additions and 112 deletions
File diff suppressed because one or more lines are too long
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@ -38,7 +38,6 @@ const participants = [
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{ "name":"당근", "path":"carrot", "fragId":"hyunchul"},
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]
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const SCALAR = 1;
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const THRESHOLD = 0;
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const INIT_DURATION = 300;
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@ -64,82 +63,127 @@ var render = Render.create({
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}
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});
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var ceiling = Bodies.rectangle(window.innerWidth/2, 0, window.innerWidth, 60, { isStatic: true });
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var floor = Bodies.rectangle(window.innerWidth/2, window.innerHeight-100, window.innerWidth, 60, { isStatic: true });
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var leftWall = Bodies.rectangle(0, window.innerHeight/2, 60, window.innerHeight, { isStatic: true });
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var rightWall = Bodies.rectangle(window.innerWidth, window.innerHeight/2, 60, window.innerHeight, { isStatic: true });
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var title = Bodies.rectangle(window.innerWidth/2, 0, 300, 200, { isStatic: true });
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var timeline = Bodies.rectangle(window.innerWidth-60, window.innerHeight-150, 150, 150, { isStatic: true });
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var ceiling = Bodies.rectangle(render.canvas.width/2, 0, render.canvas.width, 120, { isStatic: true, friction:0, restitution:0.5 });
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var leftWall = Bodies.rectangle(0, window.innerHeight/2, 60, window.innerHeight, { isStatic: true, friction:0, restitution:0.5 });
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var rightWall = Bodies.rectangle(render.canvas.width, window.innerHeight/2, 60, window.innerHeight, { isStatic: true, friction:0, restitution:0.5 }); //update
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var title = Bodies.rectangle(render.canvas.width/2, 0, 300, 200, { isStatic: true, friction:0, restitution:0.5 });
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var timeline = Bodies.rectangle(render.canvas.width-60, window.innerHeight-150, 150, 150, { isStatic: true, friction:0, restitution:0.5 });
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engine.world.gravity = {scale: 0.0001, x: 0, y: 0}
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World.add(engine.world, [ceiling, floor, leftWall, rightWall, title, timeline]);
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World.add(engine.world, [ceiling, leftWall, rightWall, title, timeline]);
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Engine.run(engine);
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Render.run(render);
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let _svg = document.getElementById('_frags');
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let svg = document.getElementById('frags');
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let _svg = document.getElementById('_frags'); // original shape
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let svg = document.getElementById('frags'); // display
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// get current fragment information
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var frag_requestURL = `${window.location.origin}/index.json`;
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var frag_request = new XMLHttpRequest();
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frag_request.open('GET', frag_requestURL);
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frag_request.responseType = 'json';
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frag_request.send();
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const FIRST_LOADING_NUM = 20;
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var fragments = null;
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var frag_disp = [];
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frag_request.onload = function() {
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// after loading fragments information
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fragments = frag_request.response;
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fragments = peelFragment(fragments);
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//
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for(let i = 0; i < fragments.length; i++){
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let p = findElementByProperty(participants, 'path', `${fragments[i].artist}`)
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if (fragments[i].artist == "") continue;
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let item = document.createElement("a");
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item.setAttribute("href", `/${fragments[i].artist}/#${convertIndexToString(fragments[i].index)}`);
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svg.appendChild(item);
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let frag = document.querySelector(`._${p.fragId}`).cloneNode(true);
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frag.classList=[];
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frag.classList.add(p.fragId);
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item.appendChild(frag);
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// 1. children에서 shape를 찾아야함
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// 2.
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// console.log(frag.childNodes)
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console.log($(`.${p.fragId}`).children('.shape'));
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// svg.appendChild(frag);
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// todo
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}
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document.getElementById('fragments_wrapper').appendChild(svg.cloneNode(true));
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let count = FIRST_LOADING_NUM-1;
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while(count>=0){
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addFrag();
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count -= 1;
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}
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}
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const addFragToWorld = (frag) => {
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console.log(path);
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var v = Bodies.fromVertices(100+(i*80), 80, Svg.pathToVertices(path, 20), {
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color = ['#556270'];
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const addFrag = () => {
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let _frag = fragments.shift();
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let p = findElementByProperty(participants, 'path', `${_frag.artist}`)
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if (_frag.artist == "") return;
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let frag = document.querySelector(`._${p.fragId}`).cloneNode(true); // get fragments by artist
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frag.classList=[];
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frag.id= `_${_frag.index}`;
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frag.childNodes[0].setAttribute("href", `${window.location.origin}/${_frag.artist}/#${convertIndexToString(_frag.index)}`);
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let text = frag.children[0].children[frag.children[0].children.length - 1];
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text.innerHTML = `#${convertIndexToString(_frag.index)}`
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let shape = frag.children[0].children[0];
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svg.appendChild(frag);
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frag_disp.push(addFragToWorld(shape));
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}
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let initY= 0;
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const addFragToWorld = (path) => {
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var v = Bodies.fromVertices(100, getScrollTop(), Svg.pathToVertices(path, 20), {
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render: {
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fillStyle: color,
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strokeStyle: color
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},
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position: {
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x: window.innerWidth/2 + (Math.random() - 0.5) * window.innerWidth*0.8,
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y: window.innerHeight/3 + (Math.random() - 0.5) * window.innerHeight*0.3
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x: render.canvas.width/2 + (Math.random() - 0.5) * render.canvas.width*0.8 - 50,
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y: initY// + (Math.random()-0.3) * window.innerHeight*0.1 // ****
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},
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mass: 0.01,
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restitution: 0.5,
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name: path.parentNode.id
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friction:0,
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name: path.parentNode.parentNode.id
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}, true);
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let el = document.getElementById(path.parentNode.id)
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el.setAttribute("visibility", "hidden")
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frags.push(v);
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initY += (window.innerWidth >= 960)?40:75;
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World.add(engine.world, v);
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let el = document.getElementById(path.parentNode.parentNode.id)
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el.setAttribute("visibility", "visible")
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return v;
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}
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let maxY = 0;
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let scrollChanged = false;
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setInterval(()=>{
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if (!scrollChanged) return;
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if(fragments.length <= 0) return;
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let count = 1;
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while(count>=0 && fragments.length > 0){
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addFrag()
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count -= 1;
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}
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scrollChanged = false;
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}, 30);
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setInterval(()=>{
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// update fragment position
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for(let i = 0; i < frag_disp.length; i++) {
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frag_disp[i].angle = 0; // lock rotation
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// if((frag_disp[i].velocity.x > THRESHOLD) || (frag_disp[i].velocity.y > THRESHOLD)){
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let el = document.getElementById(`${frag_disp[i].name}`);
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let x = frag_disp[i].bounds.min.x * SCALAR
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let y = frag_disp[i].bounds.min.y * SCALAR
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el.setAttribute('transform', "translate("+x+","+y+")");
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// }
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}
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let bodies = engine.world.bodies.filter(body => body.label === "Body");
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maxY = bodies.sort((a, b) => (b.position.y - a.position.y))[0].position.y;
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// if (maxY > getDocumentHeight()) return;
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// expand the height
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render.canvas.height = Math.max(window.innerHeight, maxY);
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document.querySelector('#frags').style.height = render.canvas.height + 200;
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if(leftWall.position.y+window.innerHeight/2 <getDocumentHeight()){
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leftWall = Bodies.rectangle(0, leftWall.position.y + render.canvas.width, 60, window.innerHeight, { isStatic: true });
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rightWall = Bodies.rectangle(render.canvas.width, rightWall.position.y + window.innerHeight, 60, window.innerHeight, { isStatic: true }); //update
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World.add(engine.world, [leftWall, rightWall]);
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}
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}, 15)
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let peelFragment = (arr) => {
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let frags = []
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for(var i = arr.length-1; i >=0; i--) frags.push(arr[i]['__Fragment__']);
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@ -155,3 +199,26 @@ let findElementByProperty = (arr, key, value) => {
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if (arr[i][key] === value) return arr[i];
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return -1;
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}
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let prev = window.screenTop;
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window.addEventListener('scroll', () => {
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if((getScrollTop() - prev > 0) || (getDocumentHeight()-(window.innerHeight+5) <= getScrollTop)){
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scrollChanged = true;
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}
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prev = getScrollTop();
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});
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// 현재 스크롤한 높이를 구하는 함수
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function getScrollTop() {
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return (window.pageYOffset !== undefined) ? window.pageYOffset : (document.documentElement || document.body.parentNode || document.body).scrollTop;
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}
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// 문서의 높이를 구하는 함수
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function getDocumentHeight() {
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const body = document.body;
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const html = document.documentElement;
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return Math.max(
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body.scrollHeight, body.offsetHeight,
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html.clientHeight, html.scrollHeight, html.offsetHeight
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);
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}
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