var http = require("http"); var express = require("express"); var app = express(); var server = http.createServer(app); var port = process.env.PORT || 3000; server.listen(port); // app.use(express.static("data")); //http socket.io server var io = require('socket.io')(server, { 'pingInterval': 1000, 'pingTimeout': 3000 }); //socket.io events io.on('connection', function(socket) { //entry log. console.log('someone connected.'); //on 'sound' socket.on('sound', function(sound) { //relay the message to everybody EXCEPT the sender socket.broadcast.emit('sound', sound); //DEBUG console.log('sound.name :' + sound.name); console.log('sound.action :' + sound.action); console.log('sound.group :' + sound.group); }); //on 'clap' socket.on('clap', function(clap) { //relay the message to everybody INCLUDING sender io.emit('clap', clap); //DEBUG console.log('clap.name :' + clap.name); }); //on 'disconnect' socket.on('disconnect', function() { console.log('someone disconnected.'); }); });