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@ -116,7 +116,7 @@ void sample_player_stop() {
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// + and this way of checking is not nice (AudioNoInterrupts + test + AudioInterrupts)
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// what if sound files list could be generated @ setup time and later just react on that list?
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// i think that way is much more stable than stopping interrupts. (-> breaks audio engine sometimes.)
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if (note != 0) {
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if (sample_now != 0) {
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//filename buffer - 8.3 naming convension! 8+1+3+1 = 13
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char filename[13] = "NNN.WAV";
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//search for the sound file
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