From ff99cf2a16e9a3b400566c5cb62ba243242d2df7 Mon Sep 17 00:00:00 2001 From: Dooho Yi Date: Thu, 17 Jun 2021 12:21:43 +0900 Subject: [PATCH] teensy players => amp down to 20% --- @sampler/src/main.cpp | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/@sampler/src/main.cpp b/@sampler/src/main.cpp index 8c74245..b6ed765 100644 --- a/@sampler/src/main.cpp +++ b/@sampler/src/main.cpp @@ -47,8 +47,7 @@ AudioConnection patchCord8(amp2, 0, dacs1, 1); Scheduler runner; //sample # int sample_now = 0; //0~99 -void sample_player_start() -{ +void sample_player_start() { //filename buffer - 8.3 naming convension! 8+1+3+1 = 13 char filename[13] = "NNN.WAV"; //search for the sound file @@ -164,7 +163,7 @@ void receiveEvent(int numBytes) { int velocity = str_velocity.toInt(); // 0 ~ 127 float amp_gain = (float)velocity / 127.0; // - amp_gain = amp_gain * 0.7; // additional amp down. * 70% + amp_gain = amp_gain * 0.2; // 1.0 was too loud. => 0.2 max. // amp1.gain(amp_gain); amp2.gain(amp_gain); @@ -260,8 +259,8 @@ void setup() { mixer2.gain(1,1.0); mixer2.gain(2,0); mixer2.gain(3,0); - amp1.gain(1.0); - amp2.gain(1.0); + amp1.gain(0.2); // 1.0 was too loud. => 0.2 + amp2.gain(0.2); //let auto-poweroff speakers stay turned ON! sine1.frequency(IDLE_FREQ);