forest-all-around/@sampler/lib/Audio_SdFat/effect_envelope.cpp

197 lines
5.4 KiB
C++

/* Audio Library for Teensy 3.X
* Copyright (c) 2017, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <Arduino.h>
#include "effect_envelope.h"
#define STATE_IDLE 0
#define STATE_DELAY 1
#define STATE_ATTACK 2
#define STATE_HOLD 3
#define STATE_DECAY 4
#define STATE_SUSTAIN 5
#define STATE_RELEASE 6
#define STATE_FORCED 7
void AudioEffectEnvelope::noteOn(void)
{
__disable_irq();
if (state == STATE_IDLE || state == STATE_DELAY || release_forced_count == 0) {
mult_hires = 0;
count = delay_count;
if (count > 0) {
state = STATE_DELAY;
inc_hires = 0;
} else {
state = STATE_ATTACK;
count = attack_count;
inc_hires = 0x40000000 / (int32_t)count;
}
} else if (state != STATE_FORCED) {
state = STATE_FORCED;
count = release_forced_count;
inc_hires = (-mult_hires) / (int32_t)count;
}
__enable_irq();
}
void AudioEffectEnvelope::noteOff(void)
{
__disable_irq();
if (state != STATE_IDLE && state != STATE_FORCED) {
state = STATE_RELEASE;
count = release_count;
inc_hires = (-mult_hires) / (int32_t)count;
}
__enable_irq();
}
void AudioEffectEnvelope::update(void)
{
audio_block_t *block;
uint32_t *p, *end;
uint32_t sample12, sample34, sample56, sample78, tmp1, tmp2;
block = receiveWritable();
if (!block) return;
if (state == STATE_IDLE) {
release(block);
return;
}
p = (uint32_t *)(block->data);
end = p + AUDIO_BLOCK_SAMPLES/2;
while (p < end) {
// we only care about the state when completing a region
if (count == 0) {
if (state == STATE_ATTACK) {
count = hold_count;
if (count > 0) {
state = STATE_HOLD;
mult_hires = 0x40000000;
inc_hires = 0;
} else {
state = STATE_DECAY;
count = decay_count;
inc_hires = (sustain_mult - 0x40000000) / (int32_t)count;
}
continue;
} else if (state == STATE_HOLD) {
state = STATE_DECAY;
count = decay_count;
inc_hires = (sustain_mult - 0x40000000) / (int32_t)count;
continue;
} else if (state == STATE_DECAY) {
state = STATE_SUSTAIN;
count = 0xFFFF;
mult_hires = sustain_mult;
inc_hires = 0;
} else if (state == STATE_SUSTAIN) {
count = 0xFFFF;
} else if (state == STATE_RELEASE) {
state = STATE_IDLE;
while (p < end) {
*p++ = 0;
*p++ = 0;
*p++ = 0;
*p++ = 0;
}
break;
} else if (state == STATE_FORCED) {
mult_hires = 0;
count = delay_count;
if (count > 0) {
state = STATE_DELAY;
inc_hires = 0;
} else {
state = STATE_ATTACK;
count = attack_count;
inc_hires = 0x40000000 / (int32_t)count;
}
} else if (state == STATE_DELAY) {
state = STATE_ATTACK;
count = attack_count;
inc_hires = 0x40000000 / count;
continue;
}
}
int32_t mult = mult_hires >> 14;
int32_t inc = inc_hires >> 17;
// process 8 samples, using only mult and inc (16 bit resolution)
sample12 = *p++;
sample34 = *p++;
sample56 = *p++;
sample78 = *p++;
p -= 4;
mult += inc;
tmp1 = signed_multiply_32x16b(mult, sample12);
mult += inc;
tmp2 = signed_multiply_32x16t(mult, sample12);
sample12 = pack_16b_16b(tmp2, tmp1);
mult += inc;
tmp1 = signed_multiply_32x16b(mult, sample34);
mult += inc;
tmp2 = signed_multiply_32x16t(mult, sample34);
sample34 = pack_16b_16b(tmp2, tmp1);
mult += inc;
tmp1 = signed_multiply_32x16b(mult, sample56);
mult += inc;
tmp2 = signed_multiply_32x16t(mult, sample56);
sample56 = pack_16b_16b(tmp2, tmp1);
mult += inc;
tmp1 = signed_multiply_32x16b(mult, sample78);
mult += inc;
tmp2 = signed_multiply_32x16t(mult, sample78);
sample78 = pack_16b_16b(tmp2, tmp1);
*p++ = sample12;
*p++ = sample34;
*p++ = sample56;
*p++ = sample78;
// adjust the long-term gain using 30 bit resolution (fix #102)
// https://github.com/PaulStoffregen/Audio/issues/102
mult_hires += inc_hires;
count--;
}
transmit(block);
release(block);
}
bool AudioEffectEnvelope::isActive()
{
uint8_t current_state = *(volatile uint8_t *)&state;
if (current_state == STATE_IDLE) return false;
return true;
}
bool AudioEffectEnvelope::isSustain()
{
uint8_t current_state = *(volatile uint8_t *)&state;
if (current_state == STATE_SUSTAIN) return true;
return false;
}