[gd_scene load_steps=7 format=2]

[ext_resource path="res://Region.tscn" type="PackedScene" id=1]
[ext_resource path="res://Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://Scene.gd" type="Script" id=3]

[sub_resource type="BoxShape" id=1]
extents = Vector3( 300, 1, 300 )

[sub_resource type="CubeMesh" id=2]
size = Vector3( 600, 2, 600 )

[sub_resource type="Environment" id=3]
fog_enabled = true

[node name="Scene" type="Node"]
script = ExtResource( 3 )

[node name="StaticBody" type="StaticBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )

[node name="CollisionShape" type="CollisionShape" parent="StaticBody"]
shape = SubResource( 1 )

[node name="MeshInstance" type="MeshInstance" parent="StaticBody"]
mesh = SubResource( 2 )

[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 1, 0, 0, 0, 0.158589, 0.987345, 0, -0.987345, 0.158589, 0, 57.3999, 0 )
shadow_enabled = true

[node name="Player" parent="." instance=ExtResource( 2 )]

[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 3 )

[node name="Region" parent="." instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 30, 0 )

[node name="Region2" parent="." instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -193.573, 78.9511, 112.625 )

[node name="Region3" parent="." instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 67.7793, 64.9703, -27.1477 )
