arranged more...
This commit is contained in:
parent
db6b1d3085
commit
e70d0d2547
8 changed files with 242 additions and 154 deletions
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@ -15,53 +15,6 @@ collision_mask = 0
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physics_material_override = SubResource( 3 )
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gravity_scale = 0.0
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script = ExtResource( 1 )
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patch = "#N canvas 574 271 456 518 12;
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#X obj 361 21 loadbang;
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#X msg 361 51 \\; pd dsp 1;
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#X floatatom 21 198 5 0 0 0 - - - 0;
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#X obj 21 22 r fromGodot\\$0;
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#X obj 21 46 list trim;
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#X obj 199 467 dac~ 1 2;
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#X obj 199 407 *~;
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#X obj 189 230 line~;
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#X msg 189 206 \\$1 100;
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#X obj 189 127 unpack f f;
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#X floatatom 189 177 5 0 0 0 - - - 0;
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#X obj 21 256 noise~;
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#X obj 21 286 bp~ 500 1000;
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#X obj 21 70 route freq gain panvol;
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#X obj 21 316 *~;
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#X msg 296 338 \\$1 100;
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#X floatatom 296 159 5 0 0 0 - - - 0;
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#X obj 199 437 earplug~ 0 0;
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#X obj 296 362 line;
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#X obj 122 158 != 0;
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#X obj 122 206 switch~;
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#X obj 122 182 tgl 19 0 empty empty empty 0 -10 0 12 #fcfcfc #000000 #000000 0 1;
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#X connect 2 0 12 1;
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#X connect 3 0 4 0;
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#X connect 4 0 13 0;
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#X connect 6 0 17 0;
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#X connect 7 0 6 1;
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#X connect 8 0 7 0;
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#X connect 9 0 10 0;
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#X connect 9 1 16 0;
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#X connect 10 0 8 0;
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#X connect 10 0 19 0;
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#X connect 11 0 12 0;
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#X connect 12 0 14 0;
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#X connect 13 0 2 0;
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#X connect 13 1 14 1;
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#X connect 13 2 9 0;
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#X connect 14 0 6 0;
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#X connect 15 0 18 0;
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#X connect 16 0 15 0;
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#X connect 17 0 5 0;
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#X connect 17 1 5 1;
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#X connect 18 0 17 1;
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#X connect 19 0 21 0;
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#X connect 21 0 20 0;
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"
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[node name="CollisionShape" type="CollisionShape" parent="."]
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shape = SubResource( 1 )
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55
GdpdExample/main-earplug.pd
Normal file
55
GdpdExample/main-earplug.pd
Normal file
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@ -0,0 +1,55 @@
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#N canvas 108 222 456 518 12;
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#X obj 361 21 loadbang;
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#X msg 361 51 \; pd dsp 1;
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#X floatatom 21 198 5 0 0 0 - - - 0;
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#X obj 21 22 r fromGodot\$0;
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#X obj 21 46 list trim;
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#X obj 199 467 dac~ 1 2;
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#X obj 199 407 *~;
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#X obj 189 264 line~;
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#X msg 189 240 \$1 100;
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#X obj 189 127 unpack f f;
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#X floatatom 189 177 5 0 0 0 - - - 0;
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#X obj 21 256 noise~;
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#X obj 21 286 bp~ 500 1000;
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#X obj 21 70 route freq gain panvol;
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#X obj 21 316 *~;
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#X msg 296 338 \$1 100;
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#X floatatom 296 159 5 0 0 0 - - - 0;
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#X obj 199 437 earplug~ 0 0;
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#X obj 296 362 line;
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#X obj 132 310 switch~;
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#X obj 132 286 tgl 19 0 empty empty empty 0 -10 0 12 #fcfcfc #000000 #000000 0 1;
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#X obj 132 262 change;
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#X text 89 155 switch on/off before 0 to stop startup pops, f 12;
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#X obj 189 216 max 0;
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#X obj 132 238 > -0.3;
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#X obj 296 248 expr 360-$f1;
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#X obj 296 182 expr $f1*180/3.141592;
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#X connect 2 0 12 1;
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#X connect 3 0 4 0;
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#X connect 4 0 13 0;
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#X connect 6 0 17 0;
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#X connect 7 0 6 1;
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#X connect 8 0 7 0;
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#X connect 9 0 10 0;
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#X connect 9 1 16 0;
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#X connect 10 0 23 0;
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#X connect 10 0 24 0;
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#X connect 11 0 12 0;
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#X connect 12 0 14 0;
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#X connect 13 0 2 0;
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#X connect 13 1 14 1;
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#X connect 13 2 9 0;
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#X connect 14 0 6 0;
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#X connect 15 0 18 0;
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#X connect 16 0 26 0;
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#X connect 17 0 5 0;
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#X connect 17 1 5 1;
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#X connect 18 0 17 1;
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#X connect 20 0 19 0;
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#X connect 21 0 20 0;
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#X connect 23 0 8 0;
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#X connect 24 0 21 0;
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#X connect 25 0 15 0;
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#X connect 26 0 25 0;
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@ -1,10 +1,13 @@
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extends RigidBody
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export (String, MULTILINE) var patch = ""
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export (float, 0, 100) var audible_range_max = 10.0
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export (float, 1, 12) var preset = 1
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export (bool) var use_embeded_patch = false
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export (String, MULTILINE) var patch = ""
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var _use_earplug = false
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var _my_patch = "res://main.pd"
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#var _my_patch = "res://main-earplug.pd"
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var _my_id = 0
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func set_size(size):
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@ -24,13 +27,30 @@ func set_gain(gain):
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Global._gdpd.add_float(gain)
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Global._gdpd.finish_list("fromGodot" + String(_my_id))
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func set_param(param):
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Global._gdpd.start_message(param.size()+1)
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Global._gdpd.add_symbol("param")
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for i in range(param.size()):
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Global._gdpd.add_float(param[i])
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Global._gdpd.finish_list("fromGodot" + String(_my_id))
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func set_preset(prs):
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preset = prs
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Global._gdpd.start_message(2)
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Global._gdpd.add_symbol("preset")
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Global._gdpd.add_float(prs)
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Global._gdpd.finish_list("fromGodot" + String(_my_id))
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func set_color(color):
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$MeshInstance.material_override = SpatialMaterial.new()
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$MeshInstance.material_override.albedo_color = color
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func _ready():
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# save patch (for export)
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# _save_patch()
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if use_embeded_patch:
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assert(_my_patch.substr(0, 7) == "user://", "use userpath with embeded_patch enabled !")
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assert(patch != "", "patch is empty?")
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_save_patch()
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# load patch
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_my_id = Global.load_patch(ProjectSettings.globalize_path(_my_patch))
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@ -38,6 +58,9 @@ func _ready():
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# listen 'player_transform_updated' event
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Events.connect("player_transform_updated", self, "_on_Events_player_transform_updated")
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# send 'preset'
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set_preset(preset)
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func _on_Events_player_transform_updated(playerpos, playerheading):
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var mypos = get_global_translation()
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var mypos2d = Vector2(mypos.x, mypos.z)
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@ -46,16 +69,11 @@ func _on_Events_player_transform_updated(playerpos, playerheading):
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var distance = mypos.distance_to(playerpos)
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# calculate angle
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var angle = fmod(fmod(playerpos2d.angle_to_point(mypos2d) + playerheading - PI/2, PI*2) + PI*2, PI*2)
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# if angle > PI:
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# angle = angle - PI*2
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# radians to degrees
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# if angle < 0:
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# angle = angle + PI*2
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angle = rad2deg(angle)
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if angle > PI:
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angle = angle - PI*2
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# (check)
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# print(str(_my_id) +" : ("+ str(distance) +","+ str(angle) +")")
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# calculate gain
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# var gain = max(1 - distance/audible_range_max, 0)
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var gain = 1 - distance/audible_range_max
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# send to the patch
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Global._gdpd.start_message(3)
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@ -1,4 +1,4 @@
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#N canvas 574 271 456 518 12;
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#N canvas 126 281 456 518 12;
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#X obj 361 21 loadbang;
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#X msg 361 51 \; pd dsp 1;
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#X floatatom 21 198 5 0 0 0 - - - 0;
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@ -14,40 +14,67 @@
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#X obj 21 286 bp~ 500 1000;
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#X obj 21 70 route freq gain panvol;
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#X obj 21 316 *~;
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#X msg 296 338 \$1 100;
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#X floatatom 296 159 5 0 0 0 - - - 0;
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#X obj 199 437 earplug~ 0 0;
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#X obj 296 362 line;
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#X obj 132 310 switch~;
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#X obj 132 286 tgl 19 0 empty empty empty 0 -10 0 12 #fcfcfc #000000 #000000 0 1;
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#X obj 132 262 change;
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#X text 89 155 switch on/off before 0 to stop startup pops, f 12;
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#X obj 189 216 max 0;
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#X obj 132 238 > -0.3;
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#X obj 296 248 expr 360-$f1;
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#X obj 303 253 hsl 100 20 -1 1 0 0 empty empty empty -2 -10 0 12 #fcfcfc #000000 #000000 0 1;
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#X obj 300 349 line~;
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#X msg 300 325 \$1 100;
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#X obj 300 278 expr ($f1 + 1)/8;
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#X floatatom 300 302 5 0 0 0 - - - 0;
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#N canvas 68 97 450 300 pan2~ 0;
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#X obj 51 98 cos~;
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#X obj 111 98 cos~;
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#X obj 33 128 *~;
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#X obj 93 128 *~;
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#X obj 33 158 outlet~;
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#X obj 93 158 outlet~;
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#X obj 33 24 inlet~;
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#X obj 111 24 inlet~;
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#X obj 111 74 +~ 0.75;
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#X connect 0 0 2 1;
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#X connect 1 0 3 1;
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#X connect 2 0 4 0;
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#X connect 3 0 5 0;
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#X connect 6 0 2 0;
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#X connect 6 0 3 0;
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#X connect 7 0 8 0;
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#X connect 7 0 0 0;
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#X connect 8 0 1 0;
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#X restore 199 437 pd pan2~;
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#X floatatom 296 159 5 0 0 0 - - - 0;
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#X obj 296 182 sin;
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#X floatatom 296 206 5 0 0 0 - - - 0;
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#X connect 2 0 12 1;
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#X connect 3 0 4 0;
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#X connect 4 0 13 0;
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#X connect 6 0 17 0;
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#X connect 6 0 26 0;
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#X connect 7 0 6 1;
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#X connect 8 0 7 0;
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#X connect 9 0 10 0;
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#X connect 9 1 16 0;
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#X connect 10 0 23 0;
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#X connect 10 0 24 0;
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#X connect 9 1 27 0;
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#X connect 10 0 19 0;
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#X connect 10 0 20 0;
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#X connect 11 0 12 0;
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#X connect 12 0 14 0;
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#X connect 13 0 2 0;
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#X connect 13 1 14 1;
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#X connect 13 2 9 0;
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#X connect 14 0 6 0;
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#X connect 15 0 18 0;
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#X connect 16 0 25 0;
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#X connect 17 0 5 0;
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#X connect 17 1 5 1;
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#X connect 18 0 17 1;
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#X connect 20 0 19 0;
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#X connect 21 0 20 0;
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#X connect 23 0 8 0;
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#X connect 24 0 21 0;
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#X connect 25 0 15 0;
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#X connect 16 0 15 0;
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#X connect 17 0 16 0;
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#X connect 19 0 8 0;
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#X connect 20 0 17 0;
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#X connect 21 0 24 0;
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#X connect 22 0 26 1;
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#X connect 23 0 22 0;
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#X connect 24 0 25 0;
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#X connect 25 0 23 0;
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#X connect 26 0 5 0;
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#X connect 26 1 5 1;
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#X connect 27 0 28 0;
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#X connect 28 0 29 0;
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#X connect 29 0 21 0;
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53
GdpdExample/osc-earplug.pd
Normal file
53
GdpdExample/osc-earplug.pd
Normal file
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@ -0,0 +1,53 @@
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#N canvas 650 226 456 518 12;
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#X obj 361 21 loadbang;
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#X msg 361 51 \; pd dsp 1;
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#X obj 50 277 osc~ 440;
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#X floatatom 21 198 5 0 0 0 - - - 0;
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#X obj 21 22 r fromGodot\$0;
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#X obj 21 46 list trim;
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#X obj 199 467 dac~ 1 2;
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#X obj 199 407 *~;
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#X obj 189 127 unpack f f;
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#X obj 21 70 route freq gain panvol;
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#X obj 50 301 *~;
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#X msg 296 338 \$1 100;
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#X floatatom 296 159 5 0 0 0 - - - 0;
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#X obj 199 437 earplug~ 0 0;
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#X obj 296 362 line;
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#X obj 189 264 line~;
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#X msg 189 240 \$1 100;
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#X floatatom 189 177 5 0 0 0 - - - 0;
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#X obj 132 310 switch~;
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#X obj 132 286 tgl 19 0 empty empty empty 0 -10 0 12 #fcfcfc #000000 #000000 0 1;
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#X obj 132 262 change;
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#X text 89 155 switch on/off before 0 to stop startup pops, f 12;
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#X obj 189 216 max 0;
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#X obj 132 238 > -0.3;
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#X obj 296 248 expr 360-$f1;
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#X obj 296 182 expr $f1*180/3.141592;
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#X connect 2 0 10 0;
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#X connect 3 0 2 0;
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#X connect 4 0 5 0;
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#X connect 5 0 9 0;
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#X connect 7 0 13 0;
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#X connect 8 0 17 0;
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#X connect 8 1 12 0;
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#X connect 9 0 3 0;
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#X connect 9 1 10 1;
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#X connect 9 2 8 0;
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#X connect 10 0 7 0;
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#X connect 11 0 14 0;
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#X connect 12 0 25 0;
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#X connect 13 0 6 0;
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#X connect 13 1 6 1;
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#X connect 14 0 13 1;
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#X connect 15 0 7 1;
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#X connect 16 0 15 0;
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#X connect 17 0 22 0;
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#X connect 17 0 23 0;
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#X connect 19 0 18 0;
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#X connect 20 0 19 0;
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#X connect 22 0 16 0;
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#X connect 23 0 20 0;
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#X connect 24 0 11 0;
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#X connect 25 0 24 0;
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@ -1,10 +1,13 @@
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extends RigidBody
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export (String, MULTILINE) var patch = ""
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export (float, 0, 100) var audible_range_max = 10.0
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export (float, 1, 12) var preset = 1
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export (bool) var use_embeded_patch = false
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export (String, MULTILINE) var patch = ""
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var _my_patch = "res://osc.pd"
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#var _my_patch = "res://osc-earplug.pd"
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var _my_id = 0
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func set_size(size):
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@ -44,7 +47,10 @@ func set_color(color):
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func _ready():
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# save patch (for export)
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# _save_patch()
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if use_embeded_patch:
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assert(_my_patch.substr(0, 7) == "user://", "use userpath with embeded_patch enabled !")
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assert(patch != "", "patch is empty?")
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_save_patch()
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# load patch
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_my_id = Global.load_patch(ProjectSettings.globalize_path(_my_patch))
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@ -63,16 +69,11 @@ func _on_Events_player_transform_updated(playerpos, playerheading):
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var distance = mypos.distance_to(playerpos)
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# calculate angle
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var angle = fmod(fmod(playerpos2d.angle_to_point(mypos2d) + playerheading - PI/2, PI*2) + PI*2, PI*2)
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# if angle > PI:
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# angle = angle - PI*2
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# radians to degrees
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# if angle < 0:
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# angle = angle + PI*2
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angle = rad2deg(angle)
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if angle > PI:
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angle = angle - PI*2
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# (check)
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# print(str(_my_id) +" : ("+ str(distance) +","+ str(angle) +")")
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# calculate gain
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# var gain = max(1 - distance/audible_range_max, 0)
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var gain = 1 - distance/audible_range_max
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# send to the patch
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Global._gdpd.start_message(3)
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@ -84,7 +85,6 @@ func _on_Events_player_transform_updated(playerpos, playerheading):
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func _exit_tree():
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Global.close_patch(_my_id)
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pass
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func _save_patch():
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# save patch
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@ -1,4 +1,4 @@
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#N canvas 540 203 456 518 12;
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#N canvas 659 277 456 518 12;
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#X obj 361 21 loadbang;
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#X msg 361 51 \; pd dsp 1;
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#X obj 50 277 osc~ 440;
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@ -10,10 +10,6 @@
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#X obj 189 127 unpack f f;
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#X obj 21 70 route freq gain panvol;
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#X obj 50 301 *~;
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#X msg 296 338 \$1 100;
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#X floatatom 296 159 5 0 0 0 - - - 0;
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#X obj 199 437 earplug~ 0 0;
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#X obj 296 362 line;
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#X obj 189 264 line~;
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#X msg 189 240 \$1 100;
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#X floatatom 189 177 5 0 0 0 - - - 0;
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@ -23,29 +19,60 @@
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#X text 89 155 switch on/off before 0 to stop startup pops, f 12;
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#X obj 189 216 max 0;
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#X obj 132 238 > -0.3;
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#X obj 296 248 expr 360-$f1;
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#X obj 303 253 hsl 100 20 -1 1 0 0 empty empty empty -2 -10 0 12 #fcfcfc #000000 #000000 0 1;
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#X obj 300 349 line~;
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#X msg 300 325 \$1 100;
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#X obj 300 278 expr ($f1 + 1)/8;
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#X floatatom 300 302 5 0 0 0 - - - 0;
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#N canvas 68 97 450 300 pan2~ 0;
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#X obj 51 98 cos~;
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#X obj 111 98 cos~;
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#X obj 33 128 *~;
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#X obj 93 128 *~;
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#X obj 33 158 outlet~;
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#X obj 93 158 outlet~;
|
||||
#X obj 33 24 inlet~;
|
||||
#X obj 111 24 inlet~;
|
||||
#X obj 111 74 +~ 0.75;
|
||||
#X connect 0 0 2 1;
|
||||
#X connect 1 0 3 1;
|
||||
#X connect 2 0 4 0;
|
||||
#X connect 3 0 5 0;
|
||||
#X connect 6 0 2 0;
|
||||
#X connect 6 0 3 0;
|
||||
#X connect 7 0 8 0;
|
||||
#X connect 7 0 0 0;
|
||||
#X connect 8 0 1 0;
|
||||
#X restore 199 437 pd pan2~;
|
||||
#X floatatom 296 159 5 0 0 0 - - - 0;
|
||||
#X obj 296 182 sin;
|
||||
#X floatatom 296 206 5 0 0 0 - - - 0;
|
||||
#X connect 2 0 10 0;
|
||||
#X connect 3 0 2 0;
|
||||
#X connect 4 0 5 0;
|
||||
#X connect 5 0 9 0;
|
||||
#X connect 7 0 13 0;
|
||||
#X connect 8 0 17 0;
|
||||
#X connect 8 1 12 0;
|
||||
#X connect 7 0 25 0;
|
||||
#X connect 8 0 13 0;
|
||||
#X connect 8 1 26 0;
|
||||
#X connect 9 0 3 0;
|
||||
#X connect 9 1 10 1;
|
||||
#X connect 9 2 8 0;
|
||||
#X connect 10 0 7 0;
|
||||
#X connect 11 0 14 0;
|
||||
#X connect 12 0 24 0;
|
||||
#X connect 13 0 6 0;
|
||||
#X connect 13 1 6 1;
|
||||
#X connect 14 0 13 1;
|
||||
#X connect 15 0 7 1;
|
||||
#X connect 11 0 7 1;
|
||||
#X connect 12 0 11 0;
|
||||
#X connect 13 0 18 0;
|
||||
#X connect 13 0 19 0;
|
||||
#X connect 15 0 14 0;
|
||||
#X connect 16 0 15 0;
|
||||
#X connect 17 0 22 0;
|
||||
#X connect 17 0 23 0;
|
||||
#X connect 19 0 18 0;
|
||||
#X connect 20 0 19 0;
|
||||
#X connect 22 0 16 0;
|
||||
#X connect 23 0 20 0;
|
||||
#X connect 24 0 11 0;
|
||||
#X connect 18 0 12 0;
|
||||
#X connect 19 0 16 0;
|
||||
#X connect 20 0 23 0;
|
||||
#X connect 21 0 25 1;
|
||||
#X connect 22 0 21 0;
|
||||
#X connect 23 0 24 0;
|
||||
#X connect 24 0 22 0;
|
||||
#X connect 25 0 6 0;
|
||||
#X connect 25 1 6 1;
|
||||
#X connect 26 0 27 0;
|
||||
#X connect 27 0 28 0;
|
||||
#X connect 28 0 20 0;
|
||||
|
|
|
|||
|
|
@ -15,51 +15,6 @@ collision_mask = 0
|
|||
physics_material_override = SubResource( 3 )
|
||||
gravity_scale = 0.0
|
||||
script = ExtResource( 1 )
|
||||
patch = "#N canvas 540 203 456 518 12;
|
||||
#X obj 361 21 loadbang;
|
||||
#X msg 361 51 \\; pd dsp 1;
|
||||
#X obj 80 277 osc~ 440;
|
||||
#X floatatom 21 198 5 0 0 0 - - - 0;
|
||||
#X obj 21 22 r fromGodot\\$0;
|
||||
#X obj 21 46 list trim;
|
||||
#X obj 199 467 dac~ 1 2;
|
||||
#X obj 199 407 *~;
|
||||
#X obj 189 230 line~;
|
||||
#X msg 189 206 \\$1 100;
|
||||
#X obj 189 127 unpack f f;
|
||||
#X floatatom 189 177 5 0 0 0 - - - 0;
|
||||
#X obj 21 70 route freq gain panvol;
|
||||
#X obj 80 301 *~;
|
||||
#X msg 296 338 \\$1 100;
|
||||
#X floatatom 296 159 5 0 0 0 - - - 0;
|
||||
#X obj 199 437 earplug~ 0 0;
|
||||
#X obj 296 362 line;
|
||||
#X obj 122 158 != 0;
|
||||
#X obj 122 206 switch~;
|
||||
#X obj 122 182 tgl 19 0 empty empty empty 0 -10 0 12 #fcfcfc #000000 #000000 0 1;
|
||||
#X connect 2 0 13 0;
|
||||
#X connect 3 0 2 0;
|
||||
#X connect 4 0 5 0;
|
||||
#X connect 5 0 12 0;
|
||||
#X connect 7 0 16 0;
|
||||
#X connect 8 0 7 1;
|
||||
#X connect 9 0 8 0;
|
||||
#X connect 10 0 11 0;
|
||||
#X connect 10 1 15 0;
|
||||
#X connect 11 0 9 0;
|
||||
#X connect 11 0 18 0;
|
||||
#X connect 12 0 3 0;
|
||||
#X connect 12 1 13 1;
|
||||
#X connect 12 2 10 0;
|
||||
#X connect 13 0 7 0;
|
||||
#X connect 14 0 17 0;
|
||||
#X connect 15 0 14 0;
|
||||
#X connect 16 0 6 0;
|
||||
#X connect 16 1 6 1;
|
||||
#X connect 17 0 16 1;
|
||||
#X connect 18 0 20 0;
|
||||
#X connect 20 0 19 0;
|
||||
"
|
||||
|
||||
[node name="CollisionShape" type="CollisionShape" parent="."]
|
||||
shape = SubResource( 1 )
|
||||
|
|
|
|||
Loading…
Reference in a new issue