[gd_scene load_steps=5 format=2] [ext_resource path="res://main.gd" type="Script" id=1] [sub_resource type="PhysicsMaterial" id=3] [sub_resource type="SphereShape" id=1] [sub_resource type="SphereMesh" id=2] resource_local_to_scene = true [node name="main" type="RigidBody" groups=["sounders"]] collision_layer = 4 collision_mask = 0 physics_material_override = SubResource( 3 ) gravity_scale = 0.0 script = ExtResource( 1 ) [node name="CollisionShape" type="CollisionShape" parent="."] shape = SubResource( 1 ) [node name="MeshInstance" type="MeshInstance" parent="."] mesh = SubResource( 2 )