diff --git a/iamyou.pd b/iamyou.pd index 7a2652f..3c6b29d 100644 --- a/iamyou.pd +++ b/iamyou.pd @@ -1,2 +1,2 @@ -#N canvas 959 171 400 300 10; +#N canvas 959 463 400 300 10; #X obj 147 129 iamyou/main; diff --git a/iamyou.zip b/iamyou.zip index d54b0c3..76848e4 100644 Binary files a/iamyou.zip and b/iamyou.zip differ diff --git a/iamyou/eqpan2~.pd b/iamyou/eqpan2~.pd index 23771cf..79f94b6 100644 --- a/iamyou/eqpan2~.pd +++ b/iamyou/eqpan2~.pd @@ -1,7 +1,7 @@ -#N canvas 220 105 930 507 10; +#N canvas 413 152 930 452 10; #X obj 47 27 inlet~; -#X obj 113 389 *~; -#X obj 503 389 *~; +#X obj 113 372 *~; +#X obj 503 372 *~; #X obj 456 68 f \$1; #X obj 456 39 loadbang; #X obj 456 91 t a a a a; @@ -15,23 +15,24 @@ #X text 587 19 arg #1: width:; #X text 637 79 in result \,; #X text 657 119 -width/2 ~ width/2 -> cross fading; -#X obj 113 418 outlet~; -#X obj 503 418 outlet~; +#X obj 113 401 outlet~; +#X obj 503 401 outlet~; #X obj 456 160 * -0.5; #X obj 490 130 * 0.5; #X obj 128 297 *~ 0.125; #X obj 518 297 *~ 0.125; -#X text 168 360 sin~/cos~ input is NOT in radians! read help file; -#X text 168 380 equal power == using 3dB curve \, for ex. sin/cos; +#X text 168 343 sin~/cos~ input is NOT in radians! read help file; +#X text 168 363 equal power == using 3dB curve \, for ex. sin/cos; #X text 657 139 +width/2 ~ width*(1.5) -> right fade-out; #X text 607 39 -width*(1.5) ~ width/2 => left fade-in/out; #X text 607 59 -width/2 ~ width*(1.5) => right fade-in/out; #X text 657 99 -width*(1.5) ~ -width/2 -> left fade-in; #X obj 128 320 -~ 0.25; -#X obj 128 360 cos~; -#X obj 518 360 cos~; +#X obj 128 343 cos~; +#X obj 518 343 cos~; #X obj 518 320 -~ 0.25; #X text 578 317 sin~ is NOT part of pd vanilla!; +#X text 578 337 [sin~] ==> [-~ 0.25]--[cos~]; #X connect 0 0 1 0; #X connect 0 0 2 0; #X connect 1 0 12 0; diff --git a/iamyou/main.pd b/iamyou/main.pd index 4267693..408c693 100644 --- a/iamyou/main.pd +++ b/iamyou/main.pd @@ -1,4 +1,4 @@ -#N canvas 662 91 411 672 10; +#N canvas 948 458 411 305 10; #X obj 14 14 receive fromSystem; #X obj 14 60 route /location /compass; #X obj 14 37 list trim; @@ -6,12 +6,6 @@ #X obj 63 192 pack f f f f, f 19; #X obj 84 83 s \$0-compass; #X obj 83 225 s latlon; -#X obj 28 492 wav2~; -#X msg 28 414 01.wav; -#X msg 41 463 1; -#X msg 310 582 \; pd dsp 1; -#X obj 41 362 loadbang; -#X obj 163 385 r \$0-dist; #X obj 45 258 print locations:; #N canvas 1 91 604 394 notes 0; #X text 18 15 when location data is enabled \, it is sent via a message @@ -45,8 +39,8 @@ turned into rough=123456 fine=789.; #X text 202 208 arg #7: longitude "rough"; #X text 202 248 arg #9: longitude "fine"; #X text 170 113 <======; -#N canvas 295 91 1064 672 gui 0; -#X obj 16 196 send toGUI; +#N canvas 1 91 1064 672 gui 0; +#X obj 16 239 send toGUI; #X obj 526 72 list trim; #X obj 526 49 receive fromGUI; #X msg 526 118 list /enableLocation \$1; @@ -107,13 +101,13 @@ turned into rough=123456 fine=789.; #X connect 21 0 18 0; #X restore 406 597 pd draw_arrow; #X floatatom 406 403 5 0 0 1 angle_(deg) - -; -#X obj 795 474 send toGUI; +#X obj 100 580 send toGUI; #X floatatom 406 335 5 0 0 1 angle_(deg) - -; #X obj 406 380 +; #X obj 406 357 * -1; #X obj 406 312 r \$0-compass; #X obj 586 417 r \$0-brng; -#X obj 795 428 r \$0-dist; +#X obj 100 534 r \$0-dist; #X obj 154 372 loadbang; #X obj 154 395 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 -1; @@ -180,7 +174,7 @@ turned into rough=123456 fine=789.; #X floatatom 16 403 5 0 0 1 angle_(deg) - -; #X obj 16 357 * -1; #X obj 16 380 + 360; -#X text 792 393 disp. distance (km) in text; +#X text 97 499 disp. distance (km) in text; #X obj 850 281 s toGUI; #X obj 807 284 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1; @@ -204,10 +198,10 @@ turned into rough=123456 fine=789.; #X msg 850 252 list /tgl.Location.Act set \$1; #X msg 16 98 list /disp.Loc.Current.Lat.Coarse \$1; #X msg 43 121 list /disp.Loc.Current.Lon.Coarse \$1; -#X msg 70 144 list /disp.Loc.Current.Lat.Fine \$1; -#X msg 97 167 list /disp.Loc.Current.Lon.Fine \$1; +#X msg 70 167 list /disp.Loc.Current.Lat.Fine \$1; +#X msg 97 213 list /disp.Loc.Current.Lon.Fine \$1; #X obj 16 69 unpack f f f f; -#X obj 795 451 list prepend /disp.Distance; +#X obj 100 557 list prepend /disp.Distance; #X text 14 281 draw north pointing compass; #X obj 304 367 loadbang; #X obj 304 390 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 @@ -216,7 +210,7 @@ turned into rough=123456 fine=789.; #X obj 586 332 expr fmod(($f1+360) \, 360); #X obj 586 355 expr fmod(($f1+180) \, 360)-180; #X obj 586 378 s \$0-brng-error; -#N canvas 1 91 465 242 tester 0; +#N canvas 24 163 465 242 tester 0; #X obj 17 67 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1 ; #X obj 17 87 metro 100; @@ -317,6 +311,22 @@ turned into rough=123456 fine=789.; 1; #X obj 489 440 loadbang; #X msg 489 463 0; +#X obj 70 144 makefilename %03d; +#X obj 97 190 makefilename %03d; +#X obj 876 589 send toGUI; +#X msg 876 566 list /tgl.Location.En \$1; +#X obj 913 514 del 500; +#X obj 876 471 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 +-1 -1; +#X obj 876 491 t b b; +#X msg 876 514 0; +#X msg 913 537 1; +#X obj 935 171 del; +#X text 681 423 if there is no GPS update for a long time \, let's +try to get one intentionally by performing a enable/disable cycle. +; +#X msg 935 148 20000; +#X text 947 123 20 seconds; #X connect 1 0 43 0; #X connect 2 0 1 0; #X connect 3 0 4 0; @@ -350,6 +360,7 @@ turned into rough=123456 fine=789.; #X connect 37 0 45 0; #X connect 38 0 39 0; #X connect 39 0 42 0; +#X connect 39 0 82 0; #X connect 41 0 35 0; #X connect 41 1 36 0; #X connect 42 0 33 0; @@ -362,8 +373,8 @@ turned into rough=123456 fine=789.; #X connect 49 0 0 0; #X connect 50 0 46 0; #X connect 50 1 47 0; -#X connect 50 2 48 0; -#X connect 50 3 49 0; +#X connect 50 2 71 0; +#X connect 50 3 72 0; #X connect 51 0 9 0; #X connect 53 0 54 0; #X connect 54 0 8 0; @@ -383,56 +394,60 @@ turned into rough=123456 fine=789.; #X connect 68 0 64 1; #X connect 69 0 70 0; #X connect 70 0 65 1; -#X restore 247 35 pd gui guts; +#X connect 71 0 48 0; +#X connect 72 0 49 0; +#X connect 74 0 73 0; +#X connect 75 0 79 0; +#X connect 76 0 77 0; +#X connect 77 0 78 0; +#X connect 77 1 75 0; +#X connect 78 0 74 0; +#X connect 79 0 74 0; +#X connect 80 0 76 0; +#X connect 82 0 80 0; +#X restore 287 25 pd gui guts; #X obj 63 142 / 1000; #X obj 100 165 / 1000; -#X obj 163 408 map 0.005 0.05 1 0.1; -#X obj 28 626 dac~; -#X floatatom 218 525 5 0 0 1 - - -; -#X floatatom 163 431 5 0 0 1 vol - -; -#X obj 163 492 line~; -#X msg 163 469 \$1 20; -#X obj 41 385 t b b; -#X obj 310 559 loadbang; -#X obj 28 515 expr~ $v1 * pow($v2 \, 4); -#X obj 218 502 r \$0-brng-error; -#X obj 218 571 line~; -#X msg 218 547 \$1 100; -#X obj 28 588 eqpan2~ 30; -#N canvas 1 91 818 604 location 0; +#N canvas 541 159 818 604 location 0; #X obj 183 351 geocoord_dist; #X obj 273 351 geocoord_bearing; #X obj 183 291 pack f f f f; -#N canvas 1 91 594 663 get_point 0; -#X obj 267 17 r fromGUI; -#X obj 267 86 sel 1; -#X obj 267 173 send toSystem; +#N canvas 1 91 631 615 get_point 0; +#X obj 297 17 r fromGUI; +#X obj 297 86 sel 1; +#X obj 297 173 send toSystem; #X obj 17 40 list trim; #X obj 17 17 r fromSystem; #X obj 17 63 route /textDialog; -#X obj 358 86 sel 1; -#X obj 267 40 list trim; -#X obj 17 158 tofloat; -#X obj 157 158 tofloat; -#X obj 267 63 route /btn.Set.Lat /btn.Set.Lon; -#X msg 267 110 list /textDialog /diagInputLat Set Latitude:; -#X msg 287 143 list /textDialog /diagInputLong Set Longitude:; -#X obj 17 316 send toGUI; +#X obj 388 86 sel 1; +#X obj 297 40 list trim; +#X obj 17 236 tofloat; +#X obj 205 236 tofloat; +#X obj 297 63 route /btn.Set.Lat /btn.Set.Lon; +#X msg 297 110 list /textDialog /diagInputLat Set Latitude:; +#X msg 317 143 list /textDialog /diagInputLong Set Longitude:; +#X obj 17 576 send toGUI; #X obj 17 86 route /diagInputLong /diagInputLat; -#X msg 17 264 list /disp.Loc.Pointing.Lon.Coarse \$1; -#X msg 44 287 list /disp.Loc.Pointing.Lon.Fine \$1; -#X obj 43 567 outlet; -#X obj 43 544 pack f f f f; -#X obj 157 427 send toGUI; -#X msg 184 398 list /disp.Loc.Pointing.Lat.Fine \$1; -#X msg 157 375 list /disp.Loc.Pointing.Lat.Coarse \$1; -#X text 40 589 (Lat.fine \, Lon.fine \, Lat.rough \, Lon.rough); -#X obj 43 521 f; -#X obj 43 492 t b a; -#X obj 157 323 expr $f1+int($f2*1000)/1000 \; rint(abs($f2*1000000))%1000 +#X msg 17 494 list /disp.Loc.Pointing.Lon.Coarse \$1; +#X msg 44 547 list /disp.Loc.Pointing.Lon.Fine \$1; +#X obj 159 447 outlet; +#X obj 159 424 pack f f f f; +#X obj 343 400 send toGUI; +#X msg 370 371 list /disp.Loc.Pointing.Lat.Fine \$1; +#X msg 343 325 list /disp.Loc.Pointing.Lat.Coarse \$1; +#X text 156 469 (Lat.fine \, Lon.fine \, Lat.rough \, Lon.rough); +#X obj 159 401 f; +#X obj 159 372 t b a; +#X obj 205 272 expr $f1+int($f2*1000)/1000 \; rint(abs($f2*1000000))%1000 ; -#X obj 17 212 expr $f1+int($f2*1000)/1000 \; rint(abs($f2*1000000))%1000 +#X obj 17 272 expr $f1+int($f2*1000)/1000 \; rint(abs($f2*1000000))%1000 ; +#X obj 44 524 makefilename %03d; +#X obj 370 348 makefilename %03d; +#X obj 101 152 unpack f f f f; +#X obj 201 49 r PRESET; +#X obj 111 208 f; +#X obj 101 175 t b a; #X connect 0 0 7 0; #X connect 1 0 11 0; #X connect 3 0 5 0; @@ -461,11 +476,21 @@ turned into rough=123456 fine=789.; #X connect 25 0 18 2; #X connect 25 0 21 0; #X connect 25 1 23 1; -#X connect 25 1 20 0; +#X connect 25 1 28 0; #X connect 26 0 15 0; #X connect 26 0 24 0; #X connect 26 1 18 1; -#X connect 26 1 16 0; +#X connect 26 1 27 0; +#X connect 27 0 16 0; +#X connect 28 0 20 0; +#X connect 29 0 32 0; +#X connect 29 1 25 1; +#X connect 29 2 31 1; +#X connect 29 3 26 1; +#X connect 30 0 29 0; +#X connect 31 0 26 0; +#X connect 32 0 31 0; +#X connect 32 1 25 0; #X restore 494 19 pd get_point; #X obj 183 42 unpack f f f f; #X obj 183 19 r latlon; @@ -585,35 +610,107 @@ distF\$0*cos(brngF\$0*6.28319/360); #X connect 51 1 50 0; #X connect 53 0 52 0; #X connect 54 0 53 0; -#X restore 247 58 pd location guts; +#X restore 287 48 pd location guts; +#N canvas 142 162 800 337 audio 0; +#X obj 18 146 wav2~; +#X msg 18 68 01.wav; +#X msg 31 117 1; +#X msg 667 227 \; pd dsp 1; +#X obj 31 16 loadbang; +#X obj 153 39 r \$0-dist; +#X obj 153 62 map 0.005 0.05 1 0.1; +#X obj 18 303 dac~; +#X floatatom 318 43 5 0 0 1 - - -; +#X floatatom 153 85 5 0 0 1 vol - -; +#X obj 153 146 line~; +#X msg 153 123 \$1 20; +#X obj 31 39 t b b; +#X obj 667 204 loadbang; +#X obj 18 169 expr~ $v1 * pow($v2 \, 4); +#X obj 318 20 r \$0-brng-error; +#X obj 318 248 line~; +#X obj 18 265 eqpan2~ 30; +#X obj 363 81 t a a; +#X obj 363 110 -; +#X obj 363 156 > 100; +#X obj 318 65 t a a; +#X obj 363 179 sel 1 0; +#X obj 318 225 pack f f; +#X msg 393 202 100; +#X msg 363 202 0; +#X obj 363 133 abs; +#X text 419 150 if abs of diff. greater than 100 \, disable fading. +(otherwise one will hear glitches.); +#X text 411 47 for a very big jumps \, like 180 <-> -180 .. this is +not regular change \, we should disable [line~] for such events.; +#X connect 0 0 14 0; +#X connect 1 0 0 0; +#X connect 2 0 0 1; +#X connect 4 0 12 0; +#X connect 5 0 6 0; +#X connect 6 0 9 0; +#X connect 8 0 21 0; +#X connect 9 0 11 0; +#X connect 10 0 14 1; +#X connect 11 0 10 0; +#X connect 12 0 2 0; +#X connect 12 1 1 0; +#X connect 13 0 3 0; +#X connect 14 0 17 0; +#X connect 15 0 8 0; +#X connect 16 0 17 1; +#X connect 17 0 7 0; +#X connect 17 1 7 1; +#X connect 18 0 19 1; +#X connect 18 1 19 0; +#X connect 19 0 26 0; +#X connect 20 0 22 0; +#X connect 21 0 23 0; +#X connect 21 1 18 0; +#X connect 22 0 25 0; +#X connect 22 1 24 0; +#X connect 23 0 16 0; +#X connect 24 0 23 1; +#X connect 25 0 23 1; +#X connect 26 0 20 0; +#X restore 287 71 pd audio guts; +#N canvas 1 420 450 324 PRESET 0; +#X obj 147 287 s PRESET; +#X obj 147 264 pack f f f f; +#X text 14 8 (Lat.integral \, Lat.fractional \, Lon.integral \, Lon.fractional) +; +#X obj 18 43 loadbang; +#X obj 18 162 t b b b b, f 46; +#X obj 18 112 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 +-1; +#X obj 18 89 del; +#X msg 18 66 500; +#X msg 109 211 0.574749; +#X msg 291 211 0.92608; +#X msg 18 185 37; +#X msg 200 185 126; +#X connect 1 0 0 0; +#X connect 3 0 7 0; +#X connect 4 0 10 0; +#X connect 4 1 8 0; +#X connect 4 2 11 0; +#X connect 4 3 9 0; +#X connect 6 0 5 0; +#X connect 7 0 6 0; +#X connect 8 0 1 1; +#X connect 9 0 1 3; +#X connect 10 0 1 0; +#X connect 11 0 1 2; +#X restore 190 24 pd PRESET; #X connect 0 0 2 0; #X connect 1 0 3 0; #X connect 1 1 5 0; #X connect 2 0 1 0; -#X connect 3 5 21 0; -#X connect 3 6 22 0; +#X connect 3 5 15 0; +#X connect 3 6 16 0; #X connect 3 7 4 2; #X connect 3 8 4 3; #X connect 4 0 6 0; -#X connect 4 0 13 0; -#X connect 7 0 31 0; -#X connect 8 0 7 0; -#X connect 9 0 7 1; -#X connect 11 0 29 0; -#X connect 12 0 23 0; -#X connect 21 0 4 0; -#X connect 22 0 4 1; -#X connect 23 0 26 0; -#X connect 25 0 34 0; -#X connect 26 0 28 0; -#X connect 27 0 31 1; -#X connect 28 0 27 0; -#X connect 29 0 9 0; -#X connect 29 1 8 0; -#X connect 30 0 10 0; -#X connect 31 0 35 0; -#X connect 32 0 25 0; -#X connect 33 0 35 1; -#X connect 34 0 33 0; -#X connect 35 0 24 0; -#X connect 35 1 24 1; +#X connect 4 0 7 0; +#X connect 15 0 4 0; +#X connect 16 0 4 1;