47 lines
1.3 KiB
Text
47 lines
1.3 KiB
Text
[gd_scene load_steps=6 format=2]
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[ext_resource path="res://mainScene/Main.gd" type="Script" id=1]
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[ext_resource path="res://mainScene/Player.tscn" type="PackedScene" id=2]
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[sub_resource type="BoxShape" id=1]
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extents = Vector3( 30, 1, 30 )
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[sub_resource type="SpatialMaterial" id=3]
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resource_name = "grass3"
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params_cull_mode = 2
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albedo_color = Color( 0.8, 0.8, 0.8, 1 )
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roughness = 0.0764706
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[sub_resource type="CubeMesh" id=2]
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material = SubResource( 3 )
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size = Vector3( 60, 2, 60 )
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[node name="Main" type="Node"]
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script = ExtResource( 1 )
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[node name="StaticBody" type="StaticBody" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
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collision_mask = 0
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__meta__ = {
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"_edit_group_": true
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}
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[node name="CollisionShape" type="CollisionShape" parent="StaticBody"]
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shape = SubResource( 1 )
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[node name="MeshInstance" type="MeshInstance" parent="StaticBody"]
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mesh = SubResource( 2 )
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[node name="DirectionalLight" type="DirectionalLight" parent="."]
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transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 60, 0 )
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shadow_enabled = true
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[node name="Timer" type="Timer" parent="."]
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wait_time = 2.0
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one_shot = true
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autostart = true
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[node name="Player" parent="." instance=ExtResource( 2 )]
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[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
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