[gd_scene load_steps=8 format=2] [ext_resource path="res://Player.tscn" type="PackedScene" id=2] [ext_resource path="res://Scene.gd" type="Script" id=3] [sub_resource type="Environment" id=12] background_mode = 1 background_color = Color( 1, 0.827451, 0.807843, 1 ) background_energy = 0.0 [sub_resource type="CubeMesh" id=2] size = Vector3( 30, 1, 30 ) [sub_resource type="ConvexPolygonShape" id=5] points = PoolVector3Array( -15.1145, -0.617995, -15.1181, 15.1152, 0.562877, 15.1181, -15.1145, 0.562877, 15.1181, 15.1152, -0.617995, 15.1181, 15.1152, 0.562877, -15.1181, -15.1145, -0.617995, 15.1181, -15.1145, 0.562877, -15.1181, 15.1152, -0.617995, -15.1181 ) [sub_resource type="ConvexPolygonShape" id=6] points = PoolVector3Array( -15.1145, -0.617995, -15.1181, 15.1152, 0.562877, 15.1181, -15.1145, 0.562877, 15.1181, 15.1152, -0.617995, 15.1181, 15.1152, 0.562877, -15.1181, -15.1145, -0.617995, 15.1181, -15.1145, 0.562877, -15.1181, 15.1152, -0.617995, -15.1181 ) [sub_resource type="ConvexPolygonShape" id=7] points = PoolVector3Array( -15.1145, -0.617995, -15.1181, 15.1152, 0.562877, 15.1181, -15.1145, 0.562877, 15.1181, 15.1152, -0.617995, 15.1181, 15.1152, 0.562877, -15.1181, -15.1145, -0.617995, 15.1181, -15.1145, 0.562877, -15.1181, 15.1152, -0.617995, -15.1181 ) [node name="Scene" type="Node"] script = ExtResource( 3 ) [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource( 12 ) [node name="Player" parent="." instance=ExtResource( 2 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -209.703, 4.44058, 1.41403 ) collision_layer = 2 [node name="wall1" type="StaticBody" parent="."] transform = Transform( -4.37114e-08, 1, 0, -0.866025, -3.78552e-08, 0.5, 0.5, 2.18557e-08, 0.866025, -270, 0, -6 ) collision_mask = 0 [node name="MeshInstance" type="MeshInstance" parent="wall1"] transform = Transform( 1, -3.88235e-23, 3.39406e-29, 0, -4.37114e-08, -20, 3.88235e-23, 1, -8.74228e-07, 9.53674e-07, -213, 15 ) mesh = SubResource( 2 ) [node name="CollisionShape" type="CollisionShape" parent="wall1"] transform = Transform( 0.915719, 0.40182, -2.77601e-07, -3.68402e-09, -2.61473e-08, -20, -0.40182, 0.915719, -4.49265e-07, -2.86102e-06, -213, 15 ) shape = SubResource( 5 ) [node name="wall2" type="StaticBody" parent="."] transform = Transform( -4.37114e-08, 1, 0, -0.866025, -3.78552e-08, -0.5, -0.5, -2.18557e-08, 0.866025, -270, 0, 6 ) collision_mask = 0 [node name="MeshInstance" type="MeshInstance" parent="wall2"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -20, 0, 1, -8.74228e-07, 0, -211, -15 ) mesh = SubResource( 2 ) [node name="CollisionShape" type="CollisionShape" parent="wall2"] transform = Transform( 0.842124, -0.539285, 6.09479e-07, -6.901e-09, -6.72843e-08, -20, 0.539285, 0.842124, -1.20767e-06, -9.53674e-07, -211, -15 ) shape = SubResource( 6 ) [node name="floor" type="StaticBody" parent="."] transform = Transform( -0.00315908, 0.999995, 0, -0.999995, -0.00315908, 0, 0, 0, 1, -274.978, 17.1167, 0 ) collision_mask = 0 [node name="MeshInstance" type="MeshInstance" parent="floor"] transform = Transform( -4.37114e-08, -1, 8.74228e-07, 0, -4.37114e-08, -20, 1, -4.37114e-08, 3.82137e-14, 15, -207, 0 ) mesh = SubResource( 2 ) [node name="CollisionShape" type="CollisionShape" parent="floor"] transform = Transform( -4.37114e-08, -1, 8.74228e-07, 0, -4.37114e-08, -20, 1, -4.37114e-08, 3.82137e-14, 15, -207, 0 ) shape = SubResource( 7 )