[gd_scene load_steps=7 format=2] [ext_resource path="res://Region.tscn" type="PackedScene" id=1] [ext_resource path="res://Player.tscn" type="PackedScene" id=2] [ext_resource path="res://Scene.gd" type="Script" id=3] [sub_resource type="BoxShape" id=1] extents = Vector3( 300, 1, 300 ) [sub_resource type="CubeMesh" id=2] size = Vector3( 600, 2, 600 ) [sub_resource type="Environment" id=3] fog_enabled = true [node name="Scene" type="Node"] script = ExtResource( 3 ) [node name="StaticBody" type="StaticBody" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 ) [node name="CollisionShape" type="CollisionShape" parent="StaticBody"] shape = SubResource( 1 ) [node name="MeshInstance" type="MeshInstance" parent="StaticBody"] mesh = SubResource( 2 ) [node name="DirectionalLight" type="DirectionalLight" parent="."] transform = Transform( 1, 0, 0, 0, 0.158589, 0.987345, 0, -0.987345, 0.158589, 0, 57.3999, 0 ) shadow_enabled = true [node name="Player" parent="." instance=ExtResource( 2 )] transform = Transform( -1, 0, 5.96046e-08, 0, 1, 0, -5.96046e-08, 0, -1, -46.6135, 49.5715, -99.5295 ) [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource( 3 ) [node name="Region" parent="." instance=ExtResource( 1 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 30, 0 ) [node name="Region2" parent="." instance=ExtResource( 1 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -115.897, 63.8199, 95.9651 ) [node name="Region3" parent="." instance=ExtResource( 1 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 67.7793, 64.9703, -27.1477 )