[gd_scene load_steps=3 format=2] [ext_resource path="res://Player.gd" type="Script" id=1] [sub_resource type="CapsuleShape" id=1] radius = 0.6 height = 2.0 [node name="Player" type="KinematicBody"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.52113, 0.98772 ) script = ExtResource( 1 ) [node name="Capsule" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 ) shape = SubResource( 1 ) [node name="Rotation_Helper" type="Spatial" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0 ) [node name="Camera" type="Camera" parent="Rotation_Helper"] far = 10000.0 [node name="SpotLight" type="SpotLight" parent="Rotation_Helper/Camera"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0473127, 0 ) light_color = Color( 0.992157, 0.905882, 0.913725, 1 ) light_energy = 2.468 shadow_enabled = true shadow_color = Color( 0.396078, 0.854902, 0.937255, 1 ) shadow_bias = 0.191 spot_range = 18.298 spot_attenuation = 1.86607 spot_angle = 33.44 spot_angle_attenuation = 2.63902