sand-receive/buoyancy/ocean/Camera.gd
2023-10-29 00:44:49 +09:00

17 lines
313 B
GDScript3

extends Camera
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass