sand-receive/buoyancy/ocean/Water.tscn
2023-10-29 00:44:49 +09:00

10 lines
203 B
Text

[gd_scene load_steps=2 format=2]
[sub_resource type="PlaneMesh" id=1]
size = Vector2( 20, 20 )
subdivide_width = 20
subdivide_depth = 20
[node name="Water" type="MeshInstance"]
mesh = SubResource( 1 )