sand-receive/templates/worldscene1/autoload/Global.gd

94 lines
2.6 KiB
GDScript

extends Node
#gdpd (pd interface with godot)
var _gdpd
var _patches = []
export (bool) var _enable_gui = false
export (String) var _gui_path = "/Applications/Pd-0.53-1.app/Contents/Resources"
export (bool) var _verbose = false
export (float) var _sample_rate = 48000
export (int) var _blocksize = 256
func _ready():
_gdpd = load("res://addons/gdpd/bin/gdpd.gdns").new()
if _enable_gui:
# set gui path to activate gui window (otherwise, nogui)
_gdpd.set_gui_path(_gui_path)
_gdpd.set_volume(1) # by default, volume(gain) == 0
_gdpd.set_verbose(_verbose) # by default, suppress 'print'
_gdpd.init(0, 2, _sample_rate, _blocksize)
_gdpd.computeAudio(true) # [; pd dsp 1 (
_gdpd.subscribe("toGodot")
# delayed 'stream start' to prevent start-up 'pop' noise.
yield(get_tree().create_timer(0.3), "timeout")
_gdpd.streamstart()
func _exit_tree():
if _patches.size() != 0:
print()
print("! ======== * purging leftover opened patches ... * ======== !")
print()
for id in _patches:
_gdpd.closePatch(id)
_patches.clear()
_gdpd.stop()
func load_patch(pd_patch) -> int:
#the patch path should be the absolute one
#separate file name from directory
var patch_name = pd_patch.split("/")[-1]
var patch_dir = pd_patch.trim_suffix(patch_name)
var id = _gdpd.openPatch(patch_name, patch_dir)
_patches.append(id)
return id
func close_patch(id):
if id in _patches:
_gdpd.closePatch(id)
_patches.erase(id)
func _process(_delta) :
while _gdpd.has_message():
var msg = _gdpd.get_next()
print(msg)
# if msg[0] == "random":
# print("r")
# ==== archived. ====
# duplicate "res://" into 'user://' ==> we need godot 4 for this approach..
# _copydirectory_recursive("res://", "user://")
## copy directory recursively ==> we need godot 4 for this approach..
#func _copydirectory_recursive(src, dst):
# var dotfolders = RegEx.new()
# dotfolders.compile("^\\.\\w*")
# var pdfiles = RegEx.new()
# pdfiles.compile("\\w+\\.pd$")
# var dir = Directory.new()
# if dir.open(src) == OK:
# dir.list_dir_begin()
# var file_name = dir.get_next()
# while file_name != "":
# if dir.current_is_dir():
# print("Found directory: " + file_name)
# if not dotfolders.search(file_name):
# dir.make_dir(dst + "/" + file_name)
# _copydirectory_recursive(dir.get_current_dir() + "/" + file_name, dst + "/" + file_name)
# else:
# if pdfiles.search(file_name):
# print("Found puredata file: " + file_name)
# dir.copy(src + "/" + file_name, dst + "/" + file_name)
#
# file_name = dir.get_next()
# else:
# print("An error occurred when trying to access the path. : " + src)