56 lines
1.5 KiB
Text
56 lines
1.5 KiB
Text
[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Player.gd" type="Script" id=1]
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[ext_resource path="res://FPSLabel.gd" type="Script" id=2]
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[ext_resource path="res://ocean/Floater.tscn" type="PackedScene" id=3]
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[sub_resource type="CapsuleMesh" id=1]
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radius = 0.5
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[sub_resource type="CapsuleShape" id=2]
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radius = 0.5
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[node name="Player" type="RigidBody"]
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custom_integrator = true
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axis_lock_angular_x = true
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axis_lock_angular_y = true
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axis_lock_angular_z = true
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linear_damp = 1.0
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angular_damp = 1.0
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script = ExtResource( 1 )
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[node name="MeshInstance" type="MeshInstance" parent="."]
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transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 )
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mesh = SubResource( 1 )
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[node name="CollisionShape" type="CollisionShape" parent="."]
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transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 )
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shape = SubResource( 2 )
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[node name="Head" type="Spatial" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.70418, 0 )
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[node name="Camera" type="Camera" parent="Head"]
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[node name="FPSLabel" type="Label" parent="Head/Camera"]
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margin_right = 40.0
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margin_bottom = 14.0
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script = ExtResource( 2 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="StateLabel" type="Label" parent="Head/Camera"]
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margin_top = 14.5121
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margin_right = 40.0
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margin_bottom = 28.5121
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="GroundRayCast" type="RayCast" parent="."]
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enabled = true
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cast_to = Vector3( 0, -1.2, 0 )
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[node name="Floater" parent="." instance=ExtResource( 3 )]
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