39 lines
1.8 KiB
Text
39 lines
1.8 KiB
Text
#N canvas 446 132 755 545 10;
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#X obj 242 229 bng 15 250 50 0 empty empty empty 17 7 0 10 #fcfcfc #000000 #000000;
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#X obj 74 261 bng 15 250 50 0 empty empty go- 17 7 0 10 #fcfcfc #000000 #000000;
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#X msg 74 330 0;
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#X obj 193 441 print;
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#X obj 339 406 bng 15 250 50 0 empty empty empty 17 7 0 10 #fcfcfc #000000 #000000;
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#X obj 339 260 loadbang;
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#X obj 339 426 print done;
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#N canvas 0 50 450 250 (subpatch) 0;
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#X array abc 10 float 3;
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#A 0 0.885708 0.785709 0.471426 0.0428596 -0.299994 -0.642848 -0.357136 0.514283 0.185715 -0.0571394;
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#X coords 0 1 10 -1 100 100 1 0 0;
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#X restore 19 25 graph;
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#X obj 242 206 loadbang;
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#X text 72 311 stop!;
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#X obj 146 306 riff2_random;
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#X msg 339 283 4501 0 900 500 1000;
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#X text 195 46 riff2_random;
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#X msg 242 252 abc;
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#X text 311 206 second of all \, setup an arrayname to play this can be changed at any time.;
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#X text 20 175 third of all \, press bang to play delay between values will be a random amount in between delayMin ~ delayMax (milliseconds), f 31;
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#X text 20 360 send [0 ( message to stop, f 18;
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#X text 256 458 outputs are 1) cooked NOTE message \, 2) raw index \, 3) raw values \, 4) a bang that triggers when playback is done., f 47;
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#X text 386 306 first of all \, setup with a list of parameters /id /motor# /range /delayMin /delayMax;
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#X obj 376 342 cnv 16 335 62 empty empty empty 20 12 0 10 #c6ffc7 #404040 0;
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#X text 386 347 /range is a multiplier to control the intensity of motions. it is useful if you are already satisfied with your pattern \, but only want to change intensity. so leave array un-touched \, try to update /range., f 53;
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#X connect 0 0 13 0;
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#X connect 1 0 10 0;
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#X connect 2 0 10 0;
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#X connect 4 0 6 0;
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#X connect 5 0 11 0;
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#X connect 8 0 0 0;
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#X connect 10 0 3 0;
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#X connect 10 1 3 0;
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#X connect 10 2 3 0;
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#X connect 10 3 4 0;
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#X connect 11 0 10 2;
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#X connect 13 0 10 1;
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