template worldscene1 update.

This commit is contained in:
Dooho Yi 2023-10-23 17:11:53 +09:00
parent c48eb08725
commit 0a8b5cb753
9 changed files with 334 additions and 85 deletions

View file

@ -7,7 +7,7 @@ var _patches = []
export (bool) var _enable_gui = false export (bool) var _enable_gui = false
export (String) var _gui_path = "/Applications/Pd-0.53-1.app/Contents/Resources" export (String) var _gui_path = "/Applications/Pd-0.53-1.app/Contents/Resources"
export (bool) var _verbose = false
export (float) var _sample_rate = 48000 export (float) var _sample_rate = 48000
export (int) var _blocksize = 256 export (int) var _blocksize = 256
@ -17,6 +17,7 @@ func _ready():
# set gui path to activate gui window (otherwise, nogui) # set gui path to activate gui window (otherwise, nogui)
_gdpd.set_gui_path(_gui_path) _gdpd.set_gui_path(_gui_path)
_gdpd.set_volume(1) # by default, volume(gain) == 0 _gdpd.set_volume(1) # by default, volume(gain) == 0
_gdpd.set_verbose(_verbose) # by default, suppress 'print'
_gdpd.init(0, 2, _sample_rate, _blocksize) _gdpd.init(0, 2, _sample_rate, _blocksize)
_gdpd.computeAudio(true) # [; pd dsp 1 ( _gdpd.computeAudio(true) # [; pd dsp 1 (
_gdpd.subscribe("toGodot") _gdpd.subscribe("toGodot")

View file

@ -0,0 +1,73 @@
[preset.0]
name="Mac OSX"
platform="Mac OSX"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="./Sands and Waves (worldscene1).dmg"
script_export_mode=1
script_encryption_key=""
[preset.0.options]
custom_template/debug=""
custom_template/release=""
application/name=""
application/info="Made with Godot Engine"
application/icon=""
application/identifier="in.dianaband.worldscene1"
application/signature=""
application/app_category="Games"
application/short_version="1.0"
application/version="1.0"
application/copyright=""
display/high_res=false
privacy/microphone_usage_description=""
privacy/camera_usage_description=""
privacy/location_usage_description=""
privacy/address_book_usage_description=""
privacy/calendar_usage_description=""
privacy/photos_library_usage_description=""
privacy/desktop_folder_usage_description=""
privacy/documents_folder_usage_description=""
privacy/downloads_folder_usage_description=""
privacy/network_volumes_usage_description=""
privacy/removable_volumes_usage_description=""
codesign/enable=true
codesign/identity=""
codesign/timestamp=false
codesign/hardened_runtime=false
codesign/replace_existing_signature=true
codesign/entitlements/custom_file=""
codesign/entitlements/allow_jit_code_execution=false
codesign/entitlements/allow_unsigned_executable_memory=false
codesign/entitlements/allow_dyld_environment_variables=false
codesign/entitlements/disable_library_validation=true
codesign/entitlements/audio_input=false
codesign/entitlements/camera=false
codesign/entitlements/location=false
codesign/entitlements/address_book=false
codesign/entitlements/calendars=false
codesign/entitlements/photos_library=false
codesign/entitlements/apple_events=false
codesign/entitlements/debugging=false
codesign/entitlements/app_sandbox/enabled=false
codesign/entitlements/app_sandbox/network_server=false
codesign/entitlements/app_sandbox/network_client=false
codesign/entitlements/app_sandbox/device_usb=false
codesign/entitlements/app_sandbox/device_bluetooth=false
codesign/entitlements/app_sandbox/files_downloads=0
codesign/entitlements/app_sandbox/files_pictures=0
codesign/entitlements/app_sandbox/files_music=0
codesign/entitlements/app_sandbox/files_movies=0
codesign/custom_options=PoolStringArray( )
notarization/enable=false
notarization/apple_id_name=""
notarization/apple_id_password=""
notarization/apple_team_id=""
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false

View file

@ -0,0 +1,55 @@
#N canvas 108 222 456 518 12;
#X obj 361 21 loadbang;
#X msg 361 51 \; pd dsp 1;
#X floatatom 21 198 5 0 0 0 - - - 0;
#X obj 21 22 r fromGodot\$0;
#X obj 21 46 list trim;
#X obj 199 467 dac~ 1 2;
#X obj 199 407 *~;
#X obj 189 264 line~;
#X msg 189 240 \$1 100;
#X obj 189 127 unpack f f;
#X floatatom 189 177 5 0 0 0 - - - 0;
#X obj 21 256 noise~;
#X obj 21 286 bp~ 500 1000;
#X obj 21 70 route freq gain panvol;
#X obj 21 316 *~;
#X msg 296 338 \$1 100;
#X floatatom 296 159 5 0 0 0 - - - 0;
#X obj 199 437 earplug~ 0 0;
#X obj 296 362 line;
#X obj 132 310 switch~;
#X obj 132 286 tgl 19 0 empty empty empty 0 -10 0 12 #fcfcfc #000000 #000000 0 1;
#X obj 132 262 change;
#X text 89 155 switch on/off before 0 to stop startup pops, f 12;
#X obj 189 216 max 0;
#X obj 132 238 > -0.3;
#X obj 296 248 expr 360-$f1;
#X obj 296 182 expr $f1*180/3.141592;
#X connect 2 0 12 1;
#X connect 3 0 4 0;
#X connect 4 0 13 0;
#X connect 6 0 17 0;
#X connect 7 0 6 1;
#X connect 8 0 7 0;
#X connect 9 0 10 0;
#X connect 9 1 16 0;
#X connect 10 0 23 0;
#X connect 10 0 24 0;
#X connect 11 0 12 0;
#X connect 12 0 14 0;
#X connect 13 0 2 0;
#X connect 13 1 14 1;
#X connect 13 2 9 0;
#X connect 14 0 6 0;
#X connect 15 0 18 0;
#X connect 16 0 26 0;
#X connect 17 0 5 0;
#X connect 17 1 5 1;
#X connect 18 0 17 1;
#X connect 20 0 19 0;
#X connect 21 0 20 0;
#X connect 23 0 8 0;
#X connect 24 0 21 0;
#X connect 25 0 15 0;
#X connect 26 0 25 0;

View file

@ -1,9 +1,13 @@
extends RigidBody extends RigidBody
export (String, MULTILINE) var patch = ""
export (float, 0, 100) var audible_range_max = 10.0 export (float, 0, 100) var audible_range_max = 10.0
export (float, 1, 12) var preset = 1
export (bool) var use_embeded_patch = false
export (String, MULTILINE) var patch = ""
var _my_patch = "res://main.pd" var _my_patch = "res://main.pd"
#var _my_patch = "res://main-earplug.pd"
var _my_id = 0 var _my_id = 0
func set_size(size): func set_size(size):
@ -23,17 +27,40 @@ func set_gain(gain):
Global._gdpd.add_float(gain) Global._gdpd.add_float(gain)
Global._gdpd.finish_list("fromGodot" + String(_my_id)) Global._gdpd.finish_list("fromGodot" + String(_my_id))
func set_param(param):
Global._gdpd.start_message(param.size()+1)
Global._gdpd.add_symbol("param")
for i in range(param.size()):
Global._gdpd.add_float(param[i])
Global._gdpd.finish_list("fromGodot" + String(_my_id))
func set_preset(prs):
preset = prs
Global._gdpd.start_message(2)
Global._gdpd.add_symbol("preset")
Global._gdpd.add_float(prs)
Global._gdpd.finish_list("fromGodot" + String(_my_id))
func set_color(color): func set_color(color):
$MeshInstance.material_override = SpatialMaterial.new() $MeshInstance.material_override = SpatialMaterial.new()
$MeshInstance.material_override.albedo_color = color $MeshInstance.material_override.albedo_color = color
func _ready(): func _ready():
# save patch (for export)
if use_embeded_patch:
assert(_my_patch.substr(0, 7) == "user://", "use userpath with embeded_patch enabled !")
assert(patch != "", "patch is empty?")
_save_patch()
# load patch # load patch
_my_id = Global.load_patch(ProjectSettings.globalize_path(_my_patch)) _my_id = Global.load_patch(ProjectSettings.globalize_path(_my_patch))
# listen 'player_transform_updated' event # listen 'player_transform_updated' event
Events.connect("player_transform_updated", self, "_on_Events_player_transform_updated") Events.connect("player_transform_updated", self, "_on_Events_player_transform_updated")
# send 'preset'
set_preset(preset)
func _on_Events_player_transform_updated(playerpos, playerheading): func _on_Events_player_transform_updated(playerpos, playerheading):
var mypos = get_global_translation() var mypos = get_global_translation()
var mypos2d = Vector2(mypos.x, mypos.z) var mypos2d = Vector2(mypos.x, mypos.z)
@ -47,7 +74,7 @@ func _on_Events_player_transform_updated(playerpos, playerheading):
# (check) # (check)
# print(str(_my_id) +" : ("+ str(distance) +","+ str(angle) +")") # print(str(_my_id) +" : ("+ str(distance) +","+ str(angle) +")")
# calculate gain # calculate gain
var gain = max(1 - distance/audible_range_max, 0) var gain = 1 - distance/audible_range_max
# send to the patch # send to the patch
Global._gdpd.start_message(3) Global._gdpd.start_message(3)
Global._gdpd.add_symbol("panvol") Global._gdpd.add_symbol("panvol")
@ -58,3 +85,16 @@ func _on_Events_player_transform_updated(playerpos, playerheading):
func _exit_tree(): func _exit_tree():
Global.close_patch(_my_id) Global.close_patch(_my_id)
func _save_patch():
# save patch
# prepare directory
var patch_name = _my_patch.split("/")[-1]
var patch_dir = _my_patch.trim_suffix(patch_name)
var dir = Directory.new()
dir.make_dir_recursive(patch_dir)
# save to file
var file = File.new()
file.open(_my_patch, File.WRITE)
file.store_string(patch)
file.close()

View file

@ -1,9 +1,25 @@
#N canvas 574 271 456 518 12; #N canvas 126 281 456 518 12;
#X obj 361 21 loadbang; #X obj 361 21 loadbang;
#X msg 361 51 \; pd dsp 1; #X msg 361 51 \; pd dsp 1;
#X floatatom 21 198 5 0 0 0 - - - 0; #X floatatom 21 198 5 0 0 0 - - - 0;
#X obj 21 22 r fromGodot\$0; #X obj 21 22 r fromGodot\$0;
#X obj 21 46 list trim; #X obj 21 46 list trim;
#X obj 199 467 dac~ 1 2;
#X obj 199 407 *~;
#X obj 189 264 line~;
#X msg 189 240 \$1 100;
#X obj 189 127 unpack f f;
#X floatatom 189 177 5 0 0 0 - - - 0;
#X obj 21 256 noise~;
#X obj 21 286 bp~ 500 1000;
#X obj 21 70 route freq gain panvol;
#X obj 21 316 *~;
#X obj 132 310 switch~;
#X obj 132 286 tgl 19 0 empty empty empty 0 -10 0 12 #fcfcfc #000000 #000000 0 1;
#X obj 132 262 change;
#X text 89 155 switch on/off before 0 to stop startup pops, f 12;
#X obj 189 216 max 0;
#X obj 132 238 > -0.3;
#X obj 303 253 hsl 100 20 -1 1 0 0 empty empty empty -2 -10 0 12 #fcfcfc #000000 #000000 0 1; #X obj 303 253 hsl 100 20 -1 1 0 0 empty empty empty -2 -10 0 12 #fcfcfc #000000 #000000 0 1;
#X obj 300 349 line~; #X obj 300 349 line~;
#X msg 300 325 \$1 100; #X msg 300 325 \$1 100;
@ -29,41 +45,36 @@
#X connect 7 0 0 0; #X connect 7 0 0 0;
#X connect 8 0 1 0; #X connect 8 0 1 0;
#X restore 199 437 pd pan2~; #X restore 199 437 pd pan2~;
#X obj 199 467 dac~ 1 2;
#X obj 199 407 *~;
#X obj 189 230 line~;
#X msg 189 206 \$1 100;
#X obj 189 127 unpack f f;
#X floatatom 296 159 5 0 0 0 - - - 0; #X floatatom 296 159 5 0 0 0 - - - 0;
#X obj 296 182 sin; #X obj 296 182 sin;
#X floatatom 296 206 5 0 0 0 - - - 0; #X floatatom 296 206 5 0 0 0 - - - 0;
#X floatatom 189 177 5 0 0 0 - - - 0; #X connect 2 0 12 1;
#X obj 21 256 noise~;
#X obj 21 286 bp~ 500 1000;
#X obj 21 70 route freq gain panvol;
#X obj 21 316 *~;
#X connect 2 0 21 1;
#X connect 3 0 4 0; #X connect 3 0 4 0;
#X connect 4 0 22 0; #X connect 4 0 13 0;
#X connect 5 0 8 0; #X connect 6 0 26 0;
#X connect 6 0 10 1; #X connect 7 0 6 1;
#X connect 7 0 6 0; #X connect 8 0 7 0;
#X connect 8 0 9 0; #X connect 9 0 10 0;
#X connect 9 0 7 0; #X connect 9 1 27 0;
#X connect 10 0 11 0; #X connect 10 0 19 0;
#X connect 10 1 11 1; #X connect 10 0 20 0;
#X connect 12 0 10 0; #X connect 11 0 12 0;
#X connect 13 0 12 1; #X connect 12 0 14 0;
#X connect 14 0 13 0; #X connect 13 0 2 0;
#X connect 15 0 19 0; #X connect 13 1 14 1;
#X connect 15 1 16 0; #X connect 13 2 9 0;
#X connect 16 0 17 0; #X connect 14 0 6 0;
#X connect 17 0 18 0; #X connect 16 0 15 0;
#X connect 18 0 5 0; #X connect 17 0 16 0;
#X connect 19 0 14 0; #X connect 19 0 8 0;
#X connect 20 0 21 0; #X connect 20 0 17 0;
#X connect 21 0 23 0; #X connect 21 0 24 0;
#X connect 22 0 2 0; #X connect 22 0 26 1;
#X connect 22 1 23 1; #X connect 23 0 22 0;
#X connect 22 2 15 0; #X connect 24 0 25 0;
#X connect 23 0 12 0; #X connect 25 0 23 0;
#X connect 26 0 5 0;
#X connect 26 1 5 1;
#X connect 27 0 28 0;
#X connect 28 0 29 0;
#X connect 29 0 21 0;

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@ -0,0 +1,53 @@
#N canvas 650 226 456 518 12;
#X obj 361 21 loadbang;
#X msg 361 51 \; pd dsp 1;
#X obj 50 277 osc~ 440;
#X floatatom 21 198 5 0 0 0 - - - 0;
#X obj 21 22 r fromGodot\$0;
#X obj 21 46 list trim;
#X obj 199 467 dac~ 1 2;
#X obj 199 407 *~;
#X obj 189 127 unpack f f;
#X obj 21 70 route freq gain panvol;
#X obj 50 301 *~;
#X msg 296 338 \$1 100;
#X floatatom 296 159 5 0 0 0 - - - 0;
#X obj 199 437 earplug~ 0 0;
#X obj 296 362 line;
#X obj 189 264 line~;
#X msg 189 240 \$1 100;
#X floatatom 189 177 5 0 0 0 - - - 0;
#X obj 132 310 switch~;
#X obj 132 286 tgl 19 0 empty empty empty 0 -10 0 12 #fcfcfc #000000 #000000 0 1;
#X obj 132 262 change;
#X text 89 155 switch on/off before 0 to stop startup pops, f 12;
#X obj 189 216 max 0;
#X obj 132 238 > -0.3;
#X obj 296 248 expr 360-$f1;
#X obj 296 182 expr $f1*180/3.141592;
#X connect 2 0 10 0;
#X connect 3 0 2 0;
#X connect 4 0 5 0;
#X connect 5 0 9 0;
#X connect 7 0 13 0;
#X connect 8 0 17 0;
#X connect 8 1 12 0;
#X connect 9 0 3 0;
#X connect 9 1 10 1;
#X connect 9 2 8 0;
#X connect 10 0 7 0;
#X connect 11 0 14 0;
#X connect 12 0 25 0;
#X connect 13 0 6 0;
#X connect 13 1 6 1;
#X connect 14 0 13 1;
#X connect 15 0 7 1;
#X connect 16 0 15 0;
#X connect 17 0 22 0;
#X connect 17 0 23 0;
#X connect 19 0 18 0;
#X connect 20 0 19 0;
#X connect 22 0 16 0;
#X connect 23 0 20 0;
#X connect 24 0 11 0;
#X connect 25 0 24 0;

View file

@ -1,10 +1,13 @@
extends RigidBody extends RigidBody
export (String, MULTILINE) var patch = ""
export (float, 0, 100) var audible_range_max = 10.0 export (float, 0, 100) var audible_range_max = 10.0
export (float, 1, 12) var preset = 1 export (float, 1, 12) var preset = 1
export (bool) var use_embeded_patch = false
export (String, MULTILINE) var patch = ""
var _my_patch = "res://osc.pd" var _my_patch = "res://osc.pd"
#var _my_patch = "res://osc-earplug.pd"
var _my_id = 0 var _my_id = 0
func set_size(size): func set_size(size):
@ -44,7 +47,10 @@ func set_color(color):
func _ready(): func _ready():
# save patch (for export) # save patch (for export)
# _save_patch() if use_embeded_patch:
assert(_my_patch.substr(0, 7) == "user://", "use userpath with embeded_patch enabled !")
assert(patch != "", "patch is empty?")
_save_patch()
# load patch # load patch
_my_id = Global.load_patch(ProjectSettings.globalize_path(_my_patch)) _my_id = Global.load_patch(ProjectSettings.globalize_path(_my_patch))
@ -68,7 +74,7 @@ func _on_Events_player_transform_updated(playerpos, playerheading):
# (check) # (check)
# print(str(_my_id) +" : ("+ str(distance) +","+ str(angle) +")") # print(str(_my_id) +" : ("+ str(distance) +","+ str(angle) +")")
# calculate gain # calculate gain
var gain = max(1 - distance/audible_range_max, 0) var gain = 1 - distance/audible_range_max
# send to the patch # send to the patch
Global._gdpd.start_message(3) Global._gdpd.start_message(3)
Global._gdpd.add_symbol("panvol") Global._gdpd.add_symbol("panvol")
@ -79,17 +85,16 @@ func _on_Events_player_transform_updated(playerpos, playerheading):
func _exit_tree(): func _exit_tree():
Global.close_patch(_my_id) Global.close_patch(_my_id)
pass
#func _save_patch(): func _save_patch():
# # save patch # save patch
# # prepare directory # prepare directory
# var patch_name = _my_patch.split("/")[-1] var patch_name = _my_patch.split("/")[-1]
# var patch_dir = _my_patch.trim_suffix(patch_name) var patch_dir = _my_patch.trim_suffix(patch_name)
# var dir = Directory.new() var dir = Directory.new()
# dir.make_dir_recursive(patch_dir) dir.make_dir_recursive(patch_dir)
# # save to file # save to file
# var file = File.new() var file = File.new()
# file.open(_my_patch, File.WRITE) file.open(_my_patch, File.WRITE)
# file.store_string(patch) file.store_string(patch)
# file.close() file.close()

View file

@ -1,10 +1,24 @@
#N canvas 116 274 456 518 12; #N canvas 659 277 456 518 12;
#X obj 361 21 loadbang; #X obj 361 21 loadbang;
#X msg 361 51 \; pd dsp 1; #X msg 361 51 \; pd dsp 1;
#X obj 80 277 osc~ 440; #X obj 50 277 osc~ 440;
#X floatatom 21 198 5 0 0 0 - - - 0; #X floatatom 21 198 5 0 0 0 - - - 0;
#X obj 21 22 r fromGodot\$0; #X obj 21 22 r fromGodot\$0;
#X obj 21 46 list trim; #X obj 21 46 list trim;
#X obj 199 467 dac~ 1 2;
#X obj 199 407 *~;
#X obj 189 127 unpack f f;
#X obj 21 70 route freq gain panvol;
#X obj 50 301 *~;
#X obj 189 264 line~;
#X msg 189 240 \$1 100;
#X floatatom 189 177 5 0 0 0 - - - 0;
#X obj 132 310 switch~;
#X obj 132 286 tgl 19 0 empty empty empty 0 -10 0 12 #fcfcfc #000000 #000000 0 1;
#X obj 132 262 change;
#X text 89 155 switch on/off before 0 to stop startup pops, f 12;
#X obj 189 216 max 0;
#X obj 132 238 > -0.3;
#X obj 303 253 hsl 100 20 -1 1 0 0 empty empty empty -2 -10 0 12 #fcfcfc #000000 #000000 0 1; #X obj 303 253 hsl 100 20 -1 1 0 0 empty empty empty -2 -10 0 12 #fcfcfc #000000 #000000 0 1;
#X obj 300 349 line~; #X obj 300 349 line~;
#X msg 300 325 \$1 100; #X msg 300 325 \$1 100;
@ -30,38 +44,35 @@
#X connect 7 0 0 0; #X connect 7 0 0 0;
#X connect 8 0 1 0; #X connect 8 0 1 0;
#X restore 199 437 pd pan2~; #X restore 199 437 pd pan2~;
#X obj 199 467 dac~ 1 2;
#X obj 199 407 *~;
#X obj 189 230 line~;
#X msg 189 206 \$1 100;
#X obj 189 127 unpack f f;
#X floatatom 296 159 5 0 0 0 - - - 0; #X floatatom 296 159 5 0 0 0 - - - 0;
#X obj 296 182 sin; #X obj 296 182 sin;
#X floatatom 296 206 5 0 0 0 - - - 0; #X floatatom 296 206 5 0 0 0 - - - 0;
#X floatatom 189 177 5 0 0 0 - - - 0; #X connect 2 0 10 0;
#X obj 21 70 route freq gain panvol;
#X obj 80 301 *~;
#X connect 2 0 22 0;
#X connect 3 0 2 0; #X connect 3 0 2 0;
#X connect 4 0 5 0; #X connect 4 0 5 0;
#X connect 5 0 21 0; #X connect 5 0 9 0;
#X connect 6 0 9 0; #X connect 7 0 25 0;
#X connect 7 0 11 1; #X connect 8 0 13 0;
#X connect 8 0 7 0; #X connect 8 1 26 0;
#X connect 9 0 10 0; #X connect 9 0 3 0;
#X connect 10 0 8 0; #X connect 9 1 10 1;
#X connect 11 0 12 0; #X connect 9 2 8 0;
#X connect 11 1 12 1; #X connect 10 0 7 0;
#X connect 13 0 11 0; #X connect 11 0 7 1;
#X connect 14 0 13 1; #X connect 12 0 11 0;
#X connect 13 0 18 0;
#X connect 13 0 19 0;
#X connect 15 0 14 0; #X connect 15 0 14 0;
#X connect 16 0 20 0; #X connect 16 0 15 0;
#X connect 16 1 17 0; #X connect 18 0 12 0;
#X connect 17 0 18 0; #X connect 19 0 16 0;
#X connect 18 0 19 0; #X connect 20 0 23 0;
#X connect 19 0 6 0; #X connect 21 0 25 1;
#X connect 20 0 15 0; #X connect 22 0 21 0;
#X connect 21 0 3 0; #X connect 23 0 24 0;
#X connect 21 1 22 1; #X connect 24 0 22 0;
#X connect 21 2 16 0; #X connect 25 0 6 0;
#X connect 22 0 13 0; #X connect 25 1 6 1;
#X connect 26 0 27 0;
#X connect 27 0 28 0;
#X connect 28 0 20 0;