Commit graph

19 commits

Author SHA1 Message Date
Niall Moody
0d508db542 Started working on a MIDI demonstration scene. 2020-12-08 16:50:23 +00:00
Niall Moody
a99a387e52 Added libpd2Unity readme. 2020-12-08 16:19:04 +00:00
Niall Moody
19d40ab8eb Updated SpatialiseScene Readme. 2020-12-08 15:47:09 +00:00
Niall Moody
2afa7e8414 Continued work on libpd 2 Unity scene. 2020-12-03 17:09:38 +00:00
Niall Moody
4909a14213 Started implementing a libpd2Unity scene. 2020-12-03 16:20:37 +00:00
Niall Moody
75320b6bc5 Updated to match LibPdIntegration v2.1.0; disabled Oculus Spatializer example. 2020-12-03 13:31:47 +00:00
Niall Moody
e93936d077 Removed extraneous activeInstances.Add() in Awake(). 2020-10-12 17:25:25 +01:00
Niall Moody
3d949b3046 Added Linux binaries. 2020-09-07 11:35:58 +01:00
Niall Moody
6883aaed9a Fixes to LibPdInstance not respecting OnEnable/OnDisable and forgetting to free the libpd instance. 2020-07-30 16:26:31 +01:00
Niall Moody
e81e2436e7 Added thefuntastic's iOS support. 2020-01-23 11:22:11 +00:00
Niall Moody
43104a159b Updated to latest version of LibPdInstance.cs. 2019-05-23 13:46:06 +01:00
Niall Moody
c49315616b Updated to most recent version of LibPdIntegration. 2019-04-30 13:38:28 +01:00
Niall Moody
f894a2e3c2 Updated to latest LibPdInstance.cs. 2019-04-28 16:13:41 +01:00
Niall Moody
f5f3fd0e6a Moved call to libpd_add_to_search_path() to after libpd_init(). 2018-08-03 09:33:25 +01:00
Niall Moody
fd909fda75 Change to ensure libpd events are only ever dispatched from the main thread; added AudioSource Component dependency to LibPdInstance. 2018-07-25 17:40:39 +01:00
Niall Moody
ff116c45e1 Updated Unity2Libpd scene to work with OculusSpatializer plugin. 2018-07-25 14:13:54 +01:00
Niall Moody
9bec3b1b1f Updated spatialisation scene to demonstrate OculusSpatializer method. 2018-07-25 13:47:09 +01:00
Niall Moody
e09a6898ee Fixed link to LibPdIntegration in README.md. 2018-07-18 10:01:12 +01:00
Niall Moody
2565ecae15 Initial commit. 2018-07-18 09:43:52 +01:00